Edit C:\Users\Administrator\Desktop\Back\galaxie - Copy\js\wysiwyg\ckeditor\_source\core\ckeditor.js
/* Copyright (c) 2003-2011, CKSource - Frederico Knabben. All rights reserved. For licensing, see LICENSE.html or http://ckeditor.com/license */ /** * @fileOverview Contains the third and last part of the {@link CKEDITOR} object * definition. */ // Remove the CKEDITOR.loadFullCore reference defined on ckeditor_basic. delete CKEDITOR.loadFullCore; /** * Holds references to all editor instances created. The name of the properties * in this object correspond to instance names, and their values contains the * {@link CKEDITOR.editor} object representing them. * @type {Object} * @example * alert( <b>CKEDITOR.instances</b>.editor1.name ); // "editor1" */ CKEDITOR.instances = {}; /** * The document of the window holding the CKEDITOR object. * @type {CKEDITOR.dom.document} * @example * alert( <b>CKEDITOR.document</b>.getBody().getName() ); // "body" */ CKEDITOR.document = new CKEDITOR.dom.document( document ); /** * Adds an editor instance to the global {@link CKEDITOR} object. This function * is available for internal use mainly. * @param {CKEDITOR.editor} editor The editor instance to be added. * @example */ CKEDITOR.add = function( editor ) { CKEDITOR.instances[ editor.name ] = editor; editor.on( 'focus', function() { if ( CKEDITOR.currentInstance != editor ) { CKEDITOR.currentInstance = editor; CKEDITOR.fire( 'currentInstance' ); } }); editor.on( 'blur', function() { if ( CKEDITOR.currentInstance == editor ) { CKEDITOR.currentInstance = null; CKEDITOR.fire( 'currentInstance' ); } }); }; /** * Removes an editor instance from the global {@link CKEDITOR} object. This function * is available for internal use only. External code must use {@link CKEDITOR.editor.prototype.destroy} * to avoid memory leaks. * @param {CKEDITOR.editor} editor The editor instance to be removed. * @example */ CKEDITOR.remove = function( editor ) { delete CKEDITOR.instances[ editor.name ]; }; /** * Perform global clean up to free as much memory as possible * when there are no instances left */ CKEDITOR.on( 'instanceDestroyed', function () { if ( CKEDITOR.tools.isEmpty( this.instances ) ) CKEDITOR.fire( 'reset' ); }); // Load the bootstrap script. CKEDITOR.loader.load( 'core/_bootstrap' ); // @Packager.RemoveLine // Tri-state constants. /** * Used to indicate the ON or ACTIVE state. * @constant * @example */ CKEDITOR.TRISTATE_ON = 1; /** * Used to indicate the OFF or NON ACTIVE state. * @constant * @example */ CKEDITOR.TRISTATE_OFF = 2; /** * Used to indicate DISABLED state. * @constant * @example */ CKEDITOR.TRISTATE_DISABLED = 0; /** * The editor which is currently active (have user focus). * @name CKEDITOR.currentInstance * @type CKEDITOR.editor * @see CKEDITOR#currentInstance * @example * function showCurrentEditorName() * { * if ( CKEDITOR.currentInstance ) * alert( CKEDITOR.currentInstance.name ); * else * alert( 'Please focus an editor first.' ); * } */ /** * Fired when the CKEDITOR.currentInstance object reference changes. This may * happen when setting the focus on different editor instances in the page. * @name CKEDITOR#currentInstance * @event * var editor; // Variable to hold a reference to the current editor. * CKEDITOR.on( 'currentInstance' , function( e ) * { * editor = CKEDITOR.currentInstance; * }); */ /** * Fired when the last instance has been destroyed. This event is used to perform * global memory clean up. * @name CKEDITOR#reset * @event */
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