Edit C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets
<!-- *********************************************************************************************** Microsoft.Common.targets WARNING: DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have created a backup copy. Incorrect changes to this file will make it impossible to load or build your projects from the command-line or the IDE. This file defines the steps in the standard build process for .NET projects. It contains all the steps that are common among the different .NET languages, such as Visual Basic, and Visual C#. Copyright (C) Microsoft Corporation. All rights reserved. *********************************************************************************************** --> <Project DefaultTargets="Build" InitialTargets="_CheckForInvalidConfigurationAndPlatform" TreatAsLocalProperty="OutDir" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="'$(MicrosoftCommonPropsHasBeenImported)' != 'true' and Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <PropertyGroup> <ImportByWildcardBeforeMicrosoftCommonTargets Condition="'$(ImportByWildcardBeforeMicrosoftCommonTargets)' == ''">true</ImportByWildcardBeforeMicrosoftCommonTargets> <ImportByWildcardAfterMicrosoftCommonTargets Condition="'$(ImportByWildcardAfterMicrosoftCommonTargets)' == ''">true</ImportByWildcardAfterMicrosoftCommonTargets> <ImportUserLocationsByWildcardBeforeMicrosoftCommonTargets Condition="'$(ImportUserLocationsByWildcardBeforeMicrosoftCommonTargets)' == ''">true</ImportUserLocationsByWildcardBeforeMicrosoftCommonTargets> <ImportUserLocationsByWildcardAfterMicrosoftCommonTargets Condition="'$(ImportUserLocationsByWildcardAfterMicrosoftCommonTargets)' == ''">true</ImportUserLocationsByWildcardAfterMicrosoftCommonTargets> </PropertyGroup> <Import Project="$(MSBuildUserExtensionsPath)\$(MSBuildToolsVersion)\$(MSBuildThisFile)\ImportBefore\*" Condition="'$(ImportUserLocationsByWildcardBeforeMicrosoftCommonTargets)' == 'true' and exists('$(MSBuildUserExtensionsPath)\$(MSBuildToolsVersion)\$(MSBuildThisFile)\ImportBefore')"/> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\$(MSBuildThisFile)\ImportBefore\*" Condition="'$(ImportByWildcardBeforeMicrosoftCommonTargets)' == 'true' and exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\$(MSBuildThisFile)\ImportBefore')"/> <Import Project="$(MSBuildProjectFullPath).user" Condition="Exists('$(MSBuildProjectFullPath).user')"/> <!-- VS10 without SP1 and without VS11 will not have VisualStudioVersion set, so do that here --> <PropertyGroup> <VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion> </PropertyGroup> <PropertyGroup> <CustomBeforeMicrosoftCommonTargets Condition="'$(CustomBeforeMicrosoftCommonTargets)'==''">$(MSBuildExtensionsPath)\v$(MSBuildToolsVersion)\Custom.Before.$(MSBuildThisFile)</CustomBeforeMicrosoftCommonTargets> <CustomAfterMicrosoftCommonTargets Condition="'$(CustomAfterMicrosoftCommonTargets)'==''">$(MSBuildExtensionsPath)\v$(MSBuildToolsVersion)\Custom.After.$(MSBuildThisFile)</CustomAfterMicrosoftCommonTargets> <ReportingServicesTargets Condition="'$(ReportingServicesTargets)'==''">$(MSBuildExtensionsPath)\Microsoft\VisualStudio\v$(VisualStudioVersion)\ReportingServices\Microsoft.ReportingServices.targets</ReportingServicesTargets> </PropertyGroup> <Import Project="$(CustomBeforeMicrosoftCommonTargets)" Condition="'$(CustomBeforeMicrosoftCommonTargets)' != '' and Exists('$(CustomBeforeMicrosoftCommonTargets)')"/> <!-- By default, we are creating a managed app because .NET 2.0 projects did not have this property. --> <PropertyGroup Condition="'$(TargetRuntime)' == ''"> <TargetRuntime>Managed</TargetRuntime> </PropertyGroup> <!-- Because .NET 2.0 apps did not set TargetFrameworkIdentifier, we need to set it for them here by default. If the runtime is set to Managed, we also need to set these. Otherwise they should be blank (for instance Javascript or Native apps) because they do not target a .NET Framework. --> <PropertyGroup Condition="'$(TargetRuntime)' == 'Managed'"> <TargetFrameworkIdentifier Condition="'$(TargetFrameworkIdentifier)' == ''">.NETFramework</TargetFrameworkIdentifier> <TargetFrameworkVersion Condition=" '$(TargetFrameworkVersion)' == '' ">v4.0</TargetFrameworkVersion> </PropertyGroup> <!-- AvailablePlatforms is the list of platform targets available. --> <PropertyGroup> <AvailablePlatforms Condition="'$(VisualStudioVersion)' == '10.0' or '$(VisualStudioVersion)' == ''">Any CPU,x86,x64,Itanium</AvailablePlatforms> <AvailablePlatforms Condition="'$(VisualStudioVersion)' != '' and '$(VisualStudioVersion)' > '10.0'">Any CPU,x86,x64</AvailablePlatforms> </PropertyGroup> <!-- Import does NOT apply to .NETCore --> <Import Project="Microsoft.NETFramework.props" Condition="'$(TargetFrameworkIdentifier)' == '.NETFramework' or '$(TargetFrameworkIdentifier)' == 'Silverlight'"/> <PropertyGroup> <!-- Yield optimization properties --> <YieldDuringToolExecution Condition="'$(YieldDuringToolExecution)' == ''">true</YieldDuringToolExecution> </PropertyGroup> <PropertyGroup Condition="'$(TargetFrameworkIdentifier)' != '' and '$(TargetFrameworkVersion)' != ''"> <TargetFrameworkMoniker Condition="'$(TargetFrameworkMoniker)' == '' and '$(TargetFrameworkProfile)' != ''">$(TargetFrameworkIdentifier),Version=$(TargetFrameworkVersion),Profile=$(TargetFrameworkProfile)</TargetFrameworkMoniker> <TargetFrameworkMoniker Condition="'$(TargetFrameworkMoniker)' == ''">$(TargetFrameworkIdentifier),Version=$(TargetFrameworkVersion)</TargetFrameworkMoniker> <!-- The FrameworkPathOverride is required for the inproc visual basic compiler to initialize when targeting target frameworks less than 4.0. If .net 2.0 is not installed then the property value above will not provide the location of mscorlib. This is also true if the build author overrides this property to some other directory which does not contain mscorlib.dll. In the case we cannot find mscorlib.dll at the correct location we need to find a directory which does contain mscorlib to allow the inproc compiler to initialize and give us the chance to show certain dialogs in the IDE (which only happen after initialization).--> <FrameworkPathOverride Condition="'$(FrameworkPathOverride)' == ''">$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPathToStandardLibraries($(TargetFrameworkIdentifier), $(TargetFrameworkVersion), $(TargetFrameworkProfile), $(PlatformTarget)))</FrameworkPathOverride> <FrameworkPathOverride Condition="!Exists('$(FrameworkPathOverride)\mscorlib.dll')">$(MSBuildToolsPath)</FrameworkPathOverride> </PropertyGroup> <PropertyGroup> <TargetPlatformIdentifier Condition="'$(TargetPlatformIdentifier)' == ''">Windows</TargetPlatformIdentifier> <TargetPlatformVersion Condition="'$(TargetPlatformVersion)' == ''">7.0</TargetPlatformVersion> <TargetPlatformSdkPath Condition=" '$(TargetPlatformIdentifier)' == 'Windows'">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\Software\Microsoft\Microsoft SDKs\Windows\v$(TargetPlatformVersion)', InstallationFolder, null, RegistryView.Registry32, RegistryView.Default))</TargetPlatformSdkPath> <TargetPlatformSdkPath Condition=" '$(TargetPlatformSdkPath)' == ''">$([Microsoft.Build.Utilities.ToolLocationHelper]::GetPlatformSDKLocation($(TargetPlatformIdentifier), $(TargetPlatformVersion)))</TargetPlatformSdkPath> <TargetPlatformSdkMetadataLocation Condition="'$(TargetPlatformSdkMetadataLocation)' == '' and Exists('$(TargetPlatformSdkPath)')">$(TargetPlatformSdkPath)Windows Metadata</TargetPlatformSdkMetadataLocation> <TargetPlatformSdkMetadataLocation Condition="Exists('$(TargetPlatformSdkPath)') and ('$(TargetPlatformSdkMetadataLocation)' == '' or !Exists('$(TargetPlatformSdkMetadataLocation)'))">$(TargetPlatformSdkPath)References\CommonConfiguration\Neutral</TargetPlatformSdkMetadataLocation> <TargetPlatformWinMDLocation Condition="'$(TargetPlatformWinMDLocation)' == '' and Exists('$(TargetPlatformSdkMetadataLocation)')">$(TargetPlatformSdkMetadataLocation)</TargetPlatformWinMDLocation> <UseOSWinMdReferences Condition="'$(UseOSWinMdReferences)' == '' and ('$(TargetPlatformWinMDLocation)' == '' and '$(TargetPlatformIdentifier)' == 'Windows' and '$(TargetPlatformVersion)' > '7.0')">true</UseOSWinMdReferences> <TargetPlatformWinMDLocation Condition="'$(UseOsWinMdReferences)' == 'true'">$(WinDir)\System32\WinMetadata</TargetPlatformWinMDLocation> <TargetPlatformMoniker Condition="'$(TargetPlatformMoniker)' == ''">$(TargetPlatformIdentifier),Version=$(TargetPlatformVersion)</TargetPlatformMoniker> </PropertyGroup> <!-- Several properties must be set in the main project file, before using this .TARGETS file. However, if the properties are not set, we pick some defaults. OutDir: Indicates the final output location for the project or solution. When building a solution, OutDir can be used to gather multiple project outputs in one location. In addition, OutDir is included in AssemblySearchPaths used for resolving references. OutputPath: This property is usually specified in the project file and is used to initialize OutDir. OutDir and OutputPath are distinguished for legacy reasons, and OutDir should be used if at all possible. BaseIntermediateOutputPath: This is the top level folder where all configuration specific intermediate output folders will be created. Default value is obj\ IntermediateOutputPath: This is the full intermediate Output Path, and is derived from BaseIntermediateOutputPath, if none specified (eg. obj\debug). If this property is overridden, then setting BaseIntermediateOutputPath has no effect. --> <PropertyGroup> <!-- Ensure any OutputPath has a trailing slash, so it can be concatenated --> <OutputPath Condition="'$(OutputPath)' != '' and !HasTrailingSlash('$(OutputPath)')">$(OutputPath)\</OutputPath> <AssemblyName Condition=" '$(AssemblyName)'=='' ">$(MSBuildProjectName)</AssemblyName> <!-- Be careful not to give OutputPath a default value in the case of an invalid Configuration/Platform. We use OutputPath specifically to check for invalid configurations/platforms. --> <OutputPath Condition=" '$(Platform)'=='' and '$(Configuration)'=='' and '$(OutputPath)'=='' ">bin\Debug\</OutputPath> <_OriginalConfiguration>$(Configuration)</_OriginalConfiguration> <_OriginalPlatform>$(Platform)</_OriginalPlatform> <Configuration Condition=" '$(Configuration)'=='' ">Debug</Configuration> <ConfigurationName Condition=" '$(ConfigurationName)' == '' ">$(Configuration)</ConfigurationName> <!-- Example, Debug --> <Platform Condition=" '$(Platform)'=='' ">AnyCPU</Platform> <OutputType Condition=" '$(TargetType)' != ''">$(TargetType)</OutputType> <OutputType Condition=" '$(TargetType)' == 'Container' or '$(TargetType)' == 'DocumentContainer' ">library</OutputType> <OutputType Condition=" '$(OutputType)' == '' ">exe</OutputType> <DebugSymbols Condition=" '$(ConfigurationName)' == 'Debug' and '$(DebugSymbols)' == '' and '$(DebugType)'==''">true</DebugSymbols> <!-- Whether or not a .pdb file is produced. --> <_DebugSymbolsProduced>false</_DebugSymbolsProduced> <_DebugSymbolsProduced Condition="'$(DebugSymbols)'=='true'">true</_DebugSymbolsProduced> <_DebugSymbolsProduced Condition="'$(DebugType)'=='none'">false</_DebugSymbolsProduced> <_DebugSymbolsProduced Condition="'$(DebugType)'=='pdbonly'">true</_DebugSymbolsProduced> <_DebugSymbolsProduced Condition="'$(DebugType)'=='full'">true</_DebugSymbolsProduced> <!-- Whether or not a .xml file is produced. --> <_DocumentationFileProduced>true</_DocumentationFileProduced> <_DocumentationFileProduced Condition="'$(DocumentationFile)'==''">false</_DocumentationFileProduced> </PropertyGroup> <PropertyGroup Condition=" '$(OutputPath)' == '' "> <!-- A blank OutputPath at this point means that the user passed in an invalid Configuration/Platform combination. Whether this is considered an error or a warning depends on the value of $(SkipInvalidConfigurations). --> <_InvalidConfigurationError Condition=" '$(SkipInvalidConfigurations)' != 'true' ">true</_InvalidConfigurationError> <_InvalidConfigurationWarning Condition=" '$(SkipInvalidConfigurations)' == 'true' ">true</_InvalidConfigurationWarning> </PropertyGroup> <!-- IDE Macros available from both integrated builds and from command line builds. The following properties are 'macros' that are available via IDE for pre and post build steps. --> <PropertyGroup> <TargetExt Condition="'$(TargetExt)' == '' and '$(OutputType)'=='exe'">.exe</TargetExt> <TargetExt Condition="'$(TargetExt)' == '' and '$(OutputType)'=='winexe'">.exe</TargetExt> <TargetExt Condition="'$(TargetExt)' == '' and '$(OutputType)'=='appcontainerexe'">.exe</TargetExt> <TargetExt Condition="'$(TargetExt)' == '' and '$(OutputType)'=='library'">.dll</TargetExt> <TargetExt Condition="'$(TargetExt)' == '' and '$(OutputType)'=='module'">.netmodule</TargetExt> <TargetExt Condition="'$(TargetExt)' == '' and '$(OutputType)'=='winmdobj'">.winmdobj</TargetExt> </PropertyGroup> <PropertyGroup> <!-- Required for enabling Team Build for packaging Metro style app projects --> <OutDirWasSpecified Condition=" '$(OutDir)'!='' and '$(OutDirWasSpecified)'=='' ">true</OutDirWasSpecified> <OutDir Condition=" '$(OutDir)' == '' ">$(OutputPath)</OutDir> <!-- Example, bin\Debug\ --> <!-- Ensure OutDir has a trailing slash, so it can be concatenated --> <OutDir Condition="'$(OutDir)' != '' and !HasTrailingSlash('$(OutDir)')">$(OutDir)\</OutDir> <ProjectName Condition=" '$(ProjectName)' == '' ">$(MSBuildProjectName)</ProjectName> <!-- Example, MyProject --> <!-- For Metro style app projects or projects that want a per-project output directory, update OutDir to include the project name --> <OutDir Condition="'$(OutDir)' != '' and '$(OutDirWasSpecified)' == 'true' and (('$(WindowsAppContainer)' == 'true' and '$(GenerateProjectSpecificOutputFolder)' != 'false') or '$(GenerateProjectSpecificOutputFolder)' == 'true')">$(OutDir)$(ProjectName)\</OutDir> <TargetName Condition="'$(TargetName)' == '' and '$(OutputType)' == 'winmdobj' and '$(RootNamespace)' != ''">$(RootNamespace)</TargetName> <TargetName Condition=" '$(TargetName)' == '' ">$(AssemblyName)</TargetName> <!-- Example, MyAssembly --> <ProjectFileName Condition=" '$(ProjectFileName)' == '' ">$(MSBuildProjectFile)</ProjectFileName> <!-- Example, MyProject.csproj --> <ProjectExt Condition=" '$(ProjectExt)' == '' ">$(MSBuildProjectExtension)</ProjectExt> <!-- Example, .csproj --> <WinMDExpOutputWindowsMetadataFilename Condition="'$(WinMDExpOutputWindowsMetadataFilename)' == '' and '$(OutputType)' == 'winmdobj'">$(TargetName).winmd</WinMDExpOutputWindowsMetadataFilename> <TargetFileName Condition=" '$(TargetFileName)' == '' and '$(OutputType)' == 'winmdobj'">$(WinMDExpOutputWindowsMetadataFilename)</TargetFileName> <TargetFileName Condition=" '$(TargetFileName)' == '' ">$(TargetName)$(TargetExt)</TargetFileName> <!-- Example, MyAssembly.dll --> </PropertyGroup> <PropertyGroup> <!-- The PublishableProject property is used when invoking the publish target on a solution that contains multiple projects. The property determines which projects should be published, and which projects should be skipped in the publish target. By default any "Windows Application" or "Console Application" project type is publishable. However, a project that would otherwise be published can be skipped by defining the PublishableProject property in the project itself. --> <_DeploymentPublishableProjectDefault Condition="'$(OutputType)'=='winexe' or '$(OutputType)'=='exe' or '$(OutputType)'=='appcontainerexe'">true</_DeploymentPublishableProjectDefault> <PublishableProject Condition="'$(PublishableProject)'==''">$(_DeploymentPublishableProjectDefault)</PublishableProject> <_DeploymentTargetApplicationManifestFileName Condition="'$(OutputType)'=='library'">Native.$(AssemblyName).manifest</_DeploymentTargetApplicationManifestFileName> <!-- Example, Native.MyAssembly.manifest --> <_DeploymentTargetApplicationManifestFileName Condition="'$(OutputType)'=='winexe'">$(TargetFileName).manifest</_DeploymentTargetApplicationManifestFileName> <!-- Example, MyAssembly.exe.manifest --> <_DeploymentTargetApplicationManifestFileName Condition="'$(OutputType)'=='exe'">$(TargetFileName).manifest</_DeploymentTargetApplicationManifestFileName> <!-- Example, MyAssembly.exe.manifest --> <_DeploymentTargetApplicationManifestFileName Condition="'$(OutputType)'=='appcontainerexe'">$(TargetFileName).manifest</_DeploymentTargetApplicationManifestFileName> <!-- Example, MyAssembly.exe.manifest --> <TargetDeployManifestFileName Condition="'$(TargetDeployManifestFileName)' == '' and '$(HostInBrowser)' != 'true'">$(AssemblyName).application</TargetDeployManifestFileName> <!-- Example, MyAssembly.application --> <TargetDeployManifestFileName Condition="'$(TargetDeployManifestFileName)' == '' and '$(HostInBrowser)' == 'true'">$(AssemblyName).xbap</TargetDeployManifestFileName> <!-- Example, MyAssembly.xbap --> <GenerateClickOnceManifests Condition="'$(OutputType)'=='winexe' or '$(OutputType)'=='exe' or '$(OutputType)'=='appcontainerexe'">$(GenerateManifests)</GenerateClickOnceManifests> <_DeploymentApplicationManifestIdentity Condition="'$(OutputType)'=='library'">Native.$(AssemblyName)</_DeploymentApplicationManifestIdentity> <_DeploymentApplicationManifestIdentity Condition="'$(OutputType)'=='winexe'">$(AssemblyName).exe</_DeploymentApplicationManifestIdentity> <_DeploymentApplicationManifestIdentity Condition="'$(OutputType)'=='exe'">$(AssemblyName).exe</_DeploymentApplicationManifestIdentity> <_DeploymentApplicationManifestIdentity Condition="'$(OutputType)'=='appcontainerexe'">$(AssemblyName).exe</_DeploymentApplicationManifestIdentity> <_DeploymentDeployManifestIdentity Condition="'$(HostInBrowser)' != 'true'">$(AssemblyName).application</_DeploymentDeployManifestIdentity> <_DeploymentDeployManifestIdentity Condition="'$(HostInBrowser)' == 'true'">$(AssemblyName).xbap</_DeploymentDeployManifestIdentity> <_DeploymentFileMappingExtension Condition="'$(MapFileExtensions)'=='true'">.deploy</_DeploymentFileMappingExtension> <_DeploymentFileMappingExtension Condition="'$(MapFileExtensions)'!='true'"></_DeploymentFileMappingExtension> <_DeploymentBuiltUpdateInterval Condition="'$(UpdatePeriodically)'=='true'">$(UpdateInterval)</_DeploymentBuiltUpdateInterval> <_DeploymentBuiltUpdateIntervalUnits Condition="'$(UpdatePeriodically)'=='true'">$(UpdateIntervalUnits)</_DeploymentBuiltUpdateIntervalUnits> <_DeploymentBuiltUpdateInterval Condition="'$(UpdatePeriodically)'!='true'">0</_DeploymentBuiltUpdateInterval> <_DeploymentBuiltUpdateIntervalUnits Condition="'$(UpdatePeriodically)'!='true'">Days</_DeploymentBuiltUpdateIntervalUnits> <_DeploymentBuiltMinimumRequiredVersion Condition="'$(UpdateRequired)'=='true' and '$(Install)'=='true'">$(MinimumRequiredVersion)</_DeploymentBuiltMinimumRequiredVersion> <MaxTargetPath Condition="'$(MaxTargetPath)'==''">100</MaxTargetPath> </PropertyGroup> <PropertyGroup> <!-- By default, GenerateApplicationManifest puts all satellite assemblies to the manifest record by default by setting TargetCulture to *. --> <TargetCulture Condition="'$(TargetCulture)'==''">*</TargetCulture> <FallbackCulture Condition="'$(UICulture)'!='' and '$(FallbackCulture)'==''">$(UICulture)</FallbackCulture> </PropertyGroup> <ItemGroup> <!-- Not used any more--> <_OutputPathItem Include="$(OutDir)"/> <_UnmanagedRegistrationCache Include="$(BaseIntermediateOutputPath)$(MSBuildProjectFile).UnmanagedRegistration.cache"/> <_ResolveComReferenceCache Include="$(IntermediateOutputPath)$(MSBuildProjectFile).ResolveComReference.cache"/> </ItemGroup> <PropertyGroup> <!-- Example, c:\MyProjects\MyProject\bin\debug\ --> <!-- Condition intentionally omitted on this one, because it causes problems when we pick up the value of an environment variable named TargetDir --> <TargetDir Condition="'$(OutDir)' != ''">$([MSBuild]::Escape($([System.IO.Path]::GetFullPath(`$([System.IO.Path]::Combine(`$(MSBuildProjectDirectory)`, `$(OutDir)`))`))))</TargetDir> <!-- Example, c:\MyProjects\MyProject\bin\debug\MyAssembly.dll --> <TargetPath Condition=" '$(TargetPath)' == '' ">$(TargetDir)$(TargetFileName)</TargetPath> <!-- Example, c:\MyProjects\MyProject\ --> <ProjectDir Condition=" '$(ProjectDir)' == '' ">$(MSBuildProjectDirectory)\</ProjectDir> <!-- Example, c:\MyProjects\MyProject\MyProject.csproj --> <ProjectPath Condition=" '$(ProjectPath)' == '' ">$(ProjectDir)$(ProjectFileName)</ProjectPath> <!-- Example, AnyCPU --> <PlatformName Condition=" '$(PlatformName)' == '' ">$(Platform)</PlatformName> </PropertyGroup> <ItemGroup> <!-- This is not used here but remains for backwards compatibility --> <AppConfigFileDestination Include="$(OutDir)$(TargetFileName).config"/> </ItemGroup> <!-- IDE Macros available only from integrated builds. The following properties are 'macros' that are available via IDE for pre and post build steps. However, they are not defined when directly building a project from the command line, only when building a solution. --> <PropertyGroup> <DevEnvDir Condition="'$(DevEnvDir)'==''">*Undefined*</DevEnvDir> <SolutionName Condition="'$(SolutionName)'==''">*Undefined*</SolutionName> <!-- Example, MySolution --> <SolutionFileName Condition="'$(SolutionFileName)'==''">*Undefined*</SolutionFileName> <!-- Example, MySolution.sln --> <SolutionPath Condition="'$(SolutionPath)'==''">*Undefined*</SolutionPath> <!-- Example, f:\MySolutions\MySolution\MySolution.sln --> <SolutionDir Condition="'$(SolutionDir)'==''">*Undefined*</SolutionDir> <!-- Example, f:\MySolutions\MySolution\ --> <SolutionExt Condition="'$(SolutionExt)'==''">*Undefined*</SolutionExt> <!-- Example, .sln --> </PropertyGroup> <PropertyGroup> <AutoUnifyAssemblyReferences>true</AutoUnifyAssemblyReferences> <AutoUnifyAssemblyReferences Condition="'$(OutputType)'=='exe'">false</AutoUnifyAssemblyReferences> <AutoUnifyAssemblyReferences Condition="'$(OutputType)'=='winexe'">false</AutoUnifyAssemblyReferences> <AutoUnifyAssemblyReferences Condition="'$(OutputType)'=='appcontainerexe'">false</AutoUnifyAssemblyReferences> <BaseIntermediateOutputPath Condition="'$(BaseIntermediateOutputPath)'=='' ">obj\</BaseIntermediateOutputPath> <BaseIntermediateOutputPath Condition="!HasTrailingSlash('$(BaseIntermediateOutputPath)')">$(BaseIntermediateOutputPath)\</BaseIntermediateOutputPath> <CleanFile Condition="'$(CleanFile)'==''">$(MSBuildProjectFile).FileListAbsolute.txt</CleanFile> <!-- During DesignTime Builds, skip project reference build as Design time is only queueing information.--> <BuildProjectReferences Condition="'$(BuildProjectReferences)' == '' and '$(DesignTimeBuild)' == 'true'">false</BuildProjectReferences> <!-- By default we will build (and if applicable, clean) all project references. But this can be used to disable that--> <BuildProjectReferences Condition="'$(BuildProjectReferences)' == ''">true</BuildProjectReferences> <BuildInParallel Condition="'$(BuildInParallel)' == ''">true</BuildInParallel> <_ResolveReferenceDependencies Condition="'$(_ResolveReferenceDependencies)' == ''">false</_ResolveReferenceDependencies> <_GetChildProjectCopyToOutputDirectoryItems Condition="'$(_GetChildProjectCopyToOutputDirectoryItems)' == ''">true</_GetChildProjectCopyToOutputDirectoryItems> <OverwriteReadOnlyFiles Condition="'$(OverwriteReadOnlyFiles)' == ''">false</OverwriteReadOnlyFiles> <ComReferenceNoClassMembers Condition="'$(ComReferenceNoClassMembers)' == ''">false</ComReferenceNoClassMembers> </PropertyGroup> <PropertyGroup Condition=" $(IntermediateOutputPath) == '' "> <IntermediateOutputPath Condition=" '$(PlatformName)' == 'AnyCPU' ">$(BaseIntermediateOutputPath)$(Configuration)\</IntermediateOutputPath> <IntermediateOutputPath Condition=" '$(PlatformName)' != 'AnyCPU' ">$(BaseIntermediateOutputPath)$(PlatformName)\$(Configuration)\</IntermediateOutputPath> </PropertyGroup> <PropertyGroup> <IntermediateOutputPath Condition="!HasTrailingSlash('$(IntermediateOutputPath)')">$(IntermediateOutputPath)\</IntermediateOutputPath> </PropertyGroup> <ItemGroup> <IntermediateAssembly Include="$(IntermediateOutputPath)$(TargetName)$(TargetExt)"/> <FinalDocFile Include="@(DocFileItem->'$(OutDir)%(Filename)%(Extension)')"/> </ItemGroup> <ItemGroup Condition="'$(_DebugSymbolsProduced)' == 'true'"> <_DebugSymbolsIntermediatePath Include="$(IntermediateOutputPath)$(TargetName).compile.pdb" Condition="'$(OutputType)' == 'winmdobj' and '@(_DebugSymbolsIntermediatePath)' == ''"/> <_DebugSymbolsIntermediatePath Include="$(IntermediateOutputPath)$(TargetName).pdb" Condition="'$(OutputType)' != 'winmdobj' and '@(_DebugSymbolsIntermediatePath)' == ''"/> <_DebugSymbolsOutputPath Include="@(_DebugSymbolsIntermediatePath->'$(OutDir)%(Filename)%(Extension)')" /> </ItemGroup> <PropertyGroup Condition="'$(_DebugSymbolsProduced)' == 'true' and '$(OutputType)' == 'winmdobj'"> <WinMDExpOutputPdb Condition="'$(WinMDExpOutputPdb)' == ''">$(IntermediateOutputPath)$(TargetName).pdb</WinMDExpOutputPdb> <_WinMDDebugSymbolsOutputPath>$([System.IO.Path]::Combine('$(OutDir)', $([System.IO.Path]::GetFileName('$(WinMDExpOutputPdb)'))))</_WinMDDebugSymbolsOutputPath> </PropertyGroup> <PropertyGroup Condition="'$(WinMDExpOutputWindowsMetadataFilename)' != ''"> <_IntermediateWindowsMetadataPath>$(IntermediateOutputPath)$(WinMDExpOutputWindowsMetadataFilename)</_IntermediateWindowsMetadataPath> <_WindowsMetadataOutputPath>$(OutDir)$(WinMDExpOutputWindowsMetadataFilename)</_WindowsMetadataOutputPath> </PropertyGroup> <ItemGroup> <!-- Create an item for entry point of the ClickOnce application (Example: WindowsApplication1.exe) --> <_DeploymentManifestEntryPoint Include="@(IntermediateAssembly)"> <TargetPath>$(TargetFileName)</TargetPath> </_DeploymentManifestEntryPoint> <!-- Create an item for the application icon if one exists in the project (Example: app.ico) --> <!-- NOTE: The item Include and the Exists function are operating relative to the PROJECT (.csproj, .vbproj etc.) directory in this case --> <_DeploymentManifestIconFile Include="$(ApplicationIcon)" Condition="Exists('$(ApplicationIcon)')"> <TargetPath>$(ApplicationIcon)</TargetPath> </_DeploymentManifestIconFile> <!-- Create an item for the output application manifest (Example: WindowsApplication1.exe.manifeset) --> <ApplicationManifest Include="$(IntermediateOutputPath)$(_DeploymentTargetApplicationManifestFileName)"> <TargetPath>$(_DeploymentTargetApplicationManifestFileName)</TargetPath> </ApplicationManifest> <!-- Create an item for the final application manifest (Example: WindowsApplication1.exe.manifeset) This item represents the final output application manifest used for project-to-project references and for copying to the publish output location. --> <_ApplicationManifestFinal Include="$(OutDir)$(_DeploymentTargetApplicationManifestFileName)"> <TargetPath>$(_DeploymentTargetApplicationManifestFileName)</TargetPath> </_ApplicationManifestFinal> <!-- Create an item for the output deploy manifest (Example: WindowsApplication1.application) --> <DeployManifest Include="$(IntermediateOutputPath)$(TargetDeployManifestFileName)"> <TargetPath>$(TargetDeployManifestFileName)</TargetPath> </DeployManifest> <!-- Create an item for the intermediate trust info file --> <_DeploymentIntermediateTrustInfoFile Include="$(IntermediateOutputPath)$(TargetName).TrustInfo.xml" Condition="'$(TargetZone)'!=''"/> </ItemGroup> <!-- Determine the <deploymentProvider> (_DeploymentUrl) for the ClickOnce deployment manifest. Prefer the UpdateUrl, falling back to InstallUrl or PublishUrl if not specified. If the UpdateUrl is specified then _DeploymentUrl is always set to the UpdateUrl. Otherwise, only set the _DeploymentUrl if it's an installed app and updates are enabled. --> <PropertyGroup> <_DeploymentUrl Condition="'$(_DeploymentUrl)'==''">$(UpdateUrl)</_DeploymentUrl> <_DeploymentUrl Condition="'$(_DeploymentUrl)'==''">$(InstallUrl)</_DeploymentUrl> <_DeploymentUrl Condition="'$(_DeploymentUrl)'==''">$(PublishUrl)</_DeploymentUrl> <_DeploymentUrl Condition="!('$(UpdateUrl)'=='') and '$(Install)'=='false'"></_DeploymentUrl> <_DeploymentUrl Condition="'$(_DeploymentUrl)'!=''">$(_DeploymentUrl)$(TargetDeployManifestFileName)</_DeploymentUrl> <!-- Need to explicitly blank out the _DeploymentUrl when it's not used. Otherwise an inappropriate value may be used. For example a local path from the PublishUrl is something we never want to see in the manifest because it means you could only install the app from that machine. --> <_DeploymentUrl Condition="'$(UpdateUrl)'=='' and !('$(Install)'=='true' and '$(UpdateEnabled)'=='true')"></_DeploymentUrl> <_DeploymentUrl Condition="'$(ExcludeDeploymentUrl)'=='true'"></_DeploymentUrl> </PropertyGroup> <!-- Determine the URLs for the bootstrapper. --> <PropertyGroup> <_DeploymentApplicationUrl Condition="'$(IsWebBootstrapper)'=='true'">$(InstallUrl)</_DeploymentApplicationUrl> <_DeploymentApplicationUrl Condition="'$(IsWebBootstrapper)'=='true' and '$(InstallUrl)'==''">$(PublishUrl)</_DeploymentApplicationUrl> <_DeploymentComponentsUrl Condition="'$(BootstrapperComponentsLocation)'=='Absolute'">$(BootstrapperComponentsUrl)</_DeploymentComponentsUrl> </PropertyGroup> <!-- Output location for publish target. --> <PropertyGroup> <PublishDir Condition="'$(PublishDir)' != '' and !HasTrailingSlash('$(PublishDir)')">$(PublishDir)\</PublishDir> <PublishDir Condition="'$(PublishDir)'==''">$(OutputPath)app.publish\</PublishDir> </PropertyGroup> <!-- ProcessorArchitecture is the target processor architecture. --> <PropertyGroup Condition="'$(ProcessorArchitecture)'==''"> <!-- If ProcessorArchitecture is not set, set it to PlatformTarget Note: if $(PlatformTarget) is also blank resolve assembly reference defaults to msil which is the desired behavior in this case --> <ProcessorArchitecture>$(PlatformTarget)</ProcessorArchitecture> <!-- If Processor architecture is not set and PlatformTarget is a known target translate the PlatformTarget into something ResolveAssemblyReference knows about --> <ProcessorArchitecture Condition=" '$(PlatformTarget)' == 'AnyCpu' ">msil</ProcessorArchitecture> <ProcessorArchitecture Condition=" '$(PlatformTarget)' == 'x64' ">amd64</ProcessorArchitecture> <ProcessorArchitecture Condition=" '$(PlatformTarget)' == 'Itanium' ">ia64</ProcessorArchitecture> <ProcessorArchitecture Condition=" '$(PlatformTarget)' == 'x86' ">x86</ProcessorArchitecture> <ProcessorArchitecture Condition=" '$(PlatformTarget)' == 'ARM' ">arm</ProcessorArchitecture> </PropertyGroup> <PropertyGroup> <ConsiderPlatformAsProcessorArchitecture Condition="'$(ConsiderPlatformAsProcessorArchitecture)' == ''">true</ConsiderPlatformAsProcessorArchitecture> </PropertyGroup> <PropertyGroup Condition="'$(ProcessorArchitecture)' == '' and '$(ConsiderPlatformAsProcessorArchitecture)' == 'true'"> <!-- We need to do this here because if we were to just compare against platform visual would parse them out as available platforms which may not be the case --> <ProcessorArchitectureAsPlatform>$(Platform)</ProcessorArchitectureAsPlatform> <ProcessorArchitecture Condition=" '$(ProcessorArchitectureAsPlatform)' == 'AnyCpu' or '$(ProcessorArchitectureAsPlatform)' == 'Any Cpu'">msil</ProcessorArchitecture> <ProcessorArchitecture Condition=" '$(ProcessorArchitectureAsPlatform)' == 'x64' or '$(ProcessorArchitectureAsPlatform)' == 'amd64'">amd64</ProcessorArchitecture> <ProcessorArchitecture Condition=" '$(ProcessorArchitectureAsPlatform)' == 'Itanium' ">ia64</ProcessorArchitecture> <ProcessorArchitecture Condition=" '$(ProcessorArchitectureAsPlatform)' == 'x86' or '$(ProcessorArchitectureAsPlatform)' == 'win32'">x86</ProcessorArchitecture> <ProcessorArchitecture Condition=" '$(ProcessorArchitectureAsPlatform)' == 'ARM' ">arm</ProcessorArchitecture> <!--For compatibility with the 4.0 behavior, if not set above, default to the environment. To override this, set ProcessorArchitecture explicitly. We also need to disable the warning since we do not know if what the environment is set to is correct--> <ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch Condition="'$(ProcessorArchitecture)'==''">None</ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch> <ProcessorArchitecture Condition="'$(ProcessorArchitecture)'==''">$(PROCESSOR_ARCHITECTURE)</ProcessorArchitecture> </PropertyGroup> <!-- Sensible defaults for the most-commonly-desired MSBuildRuntime and MSBuildArchitecture values --> <PropertyGroup Condition="'$(DisableOutOfProcTaskHost)' == ''"> <TargetFrameworkAsMSBuildRuntime Condition="'$(TargetFrameworkVersion)' == 'v2.0' or '$(TargetFrameworkVersion)' == 'v3.0' or '$(TargetFrameworkVersion)' == 'v3.5'">CLR2</TargetFrameworkAsMSBuildRuntime> <TargetFrameworkAsMSBuildRuntime Condition="'$(TargetFrameworkVersion)' == 'v4.0' or '$(TargetFrameworkVersion)' == 'v4.5'">CLR4</TargetFrameworkAsMSBuildRuntime> <TargetFrameworkAsMSBuildRuntime Condition="'$(TargetFrameworkAsMSBuildRuntime)' == ''">CurrentRuntime</TargetFrameworkAsMSBuildRuntime> <PlatformTargetAsMSBuildArchitectureExplicitlySet Condition="'$(PlatformTargetAsMSBuildArchitecture)' != ''">true</PlatformTargetAsMSBuildArchitectureExplicitlySet> <PlatformTargetAsMSBuildArchitectureExplicitlySet Condition="'$(PlatformTargetAsMSBuildArchitecture)' == ''">false</PlatformTargetAsMSBuildArchitectureExplicitlySet> <PlatformTargetAsMSBuildArchitecture Condition="'$(PlatformTarget)' == 'x86' or ('$(PlatformTarget)' == 'x64' and '$(MSBuildExtensionsPath64)' != '')">$(PlatformTarget)</PlatformTargetAsMSBuildArchitecture> <PlatformTargetAsMSBuildArchitecture Condition="'$(PlatformTarget)' == 'arm'">x86</PlatformTargetAsMSBuildArchitecture> <PlatformTargetAsMSBuildArchitecture Condition="('$(PlatformTarget)' == 'ia64' and '$(MSBuildExtensionsPath64)' != '')">x64</PlatformTargetAsMSBuildArchitecture> <PlatformTargetAsMSBuildArchitecture Condition="'$(PlatformTargetAsMSBuildArchitecture)' == ''">CurrentArchitecture</PlatformTargetAsMSBuildArchitecture> </PropertyGroup> <!-- Flavor is the project flavor. For example, Client, Smart Devices, SQL Server, etc. --> <PropertyGroup> <ProjectFlavor Condition="'$(ProjectFlavor)'==''">Client</ProjectFlavor> </PropertyGroup> <!-- The default for compilers is to not delay-sign. If $(DelaySign) is false, let the compiler use its default rather than forcing a no-delay-sign flag to be passed in. This is so that attributes in the source code can override this decision. --> <PropertyGroup> <DelaySign Condition="'$(SignAssembly)' != 'true'">false</DelaySign> <DelaySign Condition="'$(DelaySign)'!='true'"></DelaySign> </PropertyGroup> <!-- These properties control web reference proxy generation. --> <PropertyGroup> <WebReference_EnableProperties Condition=" '$(WebReference_EnableProperties)' == '' ">true</WebReference_EnableProperties> <WebReference_EnableSQLTypes Condition=" '$(WebReference_EnableSQLTypes)' == '' ">true</WebReference_EnableSQLTypes> <WebReference_EnableLegacyEventingModel Condition=" '$(WebReference_EnableLegacyEventingModel)' == '' ">false</WebReference_EnableLegacyEventingModel> </PropertyGroup> <PropertyGroup> <MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildProjectFullPath);$(MSBuildThisFileFullPath)</MSBuildAllProjects> <MSBuildAllProjects Condition="Exists('$(MSBuildProjectFullPath).user')">$(MSBuildAllProjects);$(MSBuildProjectFullPath).user</MSBuildAllProjects> </PropertyGroup> <!-- These parameters control where to look in the registry for directories to search for assemblies in the assembly resolution tasks. --> <PropertyGroup> <AssemblyFoldersSuffix Condition=" '$(AssemblyFoldersSuffix)' == '' ">AssemblyFoldersEx</AssemblyFoldersSuffix> <FrameworkRegistryBase Condition=" '$(FrameworkRegistryBase)' == '' ">Software\Microsoft\$(TargetFrameworkIdentifier)</FrameworkRegistryBase> <TargetPlatformRegistryBase Condition="'$(TargetPlatformRegistryBase)' == ''">Software\Microsoft\Microsoft SDKs\$(TargetPlatformIdentifier)</TargetPlatformRegistryBase> <!-- The SearchPaths property is set to find assemblies in the following order: (1) Files from current project - indicated by {CandidateAssemblyFiles} (2) $(ReferencePath) - the reference path property, which comes from the .USER file. (3) The hintpath from the referenced item itself, indicated by {HintPathFromItem}. (4) The directory of MSBuild's "target" runtime from GetFrameworkPath. The "target" runtime folder is the folder of the runtime that MSBuild is a part of. (5) Registered assembly folders, indicated by {Registry:*,*,*} (6) Legacy registered assembly folders, indicated by {AssemblyFolders} (7) Resolve to the GAC. (8) Treat the reference's Include as if it were a real file name. (9) Look in the application's output folder (like bin\debug) --> <AssemblySearchPaths Condition=" '$(AssemblySearchPaths)' == ''"> {CandidateAssemblyFiles}; $(ReferencePath); {HintPathFromItem}; {TargetFrameworkDirectory}; {Registry:$(FrameworkRegistryBase),$(TargetFrameworkVersion),$(AssemblyFoldersSuffix)$(AssemblyFoldersExConditions)}; {AssemblyFolders}; {GAC}; {RawFileName}; $(OutDir) </AssemblySearchPaths> <!-- These are the extensions that assembly reference resolution will consider for resolution. Add new extensions here if you want to add new file types to consider (for example, .metadata_dll). Put the most likely extensions first for reference resolution speed. --> <AllowedReferenceAssemblyFileExtensions Condition=" '$(AllowedReferenceAssemblyFileExtensions)' == '' "> .winmd; .dll; .exe </AllowedReferenceAssemblyFileExtensions> <!-- These are the extensions that reference resolution will consider when looking for files related to resolved references. Add new extensions here if you want to add new file types to consider. --> <AllowedReferenceRelatedFileExtensions Condition=" '$(AllowedReferenceRelatedFileExtensions)' == '' "> .pdb; .xml; .pri </AllowedReferenceRelatedFileExtensions> <!-- These names are used when determining which TargetFramework subset to use. If the any of the FullReferenceAssemblyNames are seen in the list of client subsets, RAR will assume that no client subset is being used. The list is semicolon seperated For example : Full;Complete;AllThere --> <FullReferenceAssemblyNames Condition="'$(FullReferenceAssemblyNames)' == ''">Full</FullReferenceAssemblyNames> </PropertyGroup> <!-- ContinueOnError takes 3 values: WarnAndContinue (true), ErrorAndStop (false), and ErrorAndContinue. Default to ErrorAndStop, since that matches the behaviour in previous versions, and what users typically expect --> <PropertyGroup> <ContinueOnError Condition="'$(ContinueOnError)' == ''">false</ContinueOnError> </PropertyGroup> <!-- *********************************************************************************************** *********************************************************************************************** Build Section *********************************************************************************************** *********************************************************************************************** --> <!-- ============================================================ _CheckForInvalidConfigurationAndPlatform This target checks for errors in statically defined properties. It always gets executed before any other target. ============================================================ --> <Target Name="_CheckForInvalidConfigurationAndPlatform"> <PropertyGroup> <_InvalidConfigurationMessageText>The OutputPath property is not set for project '$(MSBuildProjectFile)'. Please check to make sure that you have specified a valid combination of Configuration and Platform for this project. Configuration='$(_OriginalConfiguration)' Platform='$(_OriginalPlatform)'.</_InvalidConfigurationMessageText> <_InvalidConfigurationMessageText Condition="'$(BuildingInsideVisualStudio)' == 'true'">$(_InvalidConfigurationMessageText) This error may also appear if some other project is trying to follow a project-to-project reference to this project, this project has been unloaded or is not included in the solution, and the referencing project does not build using the same or an equivalent Configuration or Platform.</_InvalidConfigurationMessageText> <_InvalidConfigurationMessageText Condition="'$(BuildingInsideVisualStudio)' != 'true'">$(_InvalidConfigurationMessageText) You may be seeing this message because you are trying to build a project without a solution file, and have specified a non-default Configuration or Platform that doesn't exist for this project.</_InvalidConfigurationMessageText> </PropertyGroup> <Error Condition=" '$(_InvalidConfigurationError)' == 'true' " Text="$(_InvalidConfigurationMessageText)"/> <Warning Condition=" '$(_InvalidConfigurationWarning)' == 'true' " Text="$(_InvalidConfigurationMessageText)"/> <Message Text="Configuration=$(Configuration)" Importance="Low" /> <Message Text="Platform=$(Platform)" Importance="Low" /> <!-- Although we try to ensure a trailing slash, it's possible to circumvent this if the property is set on the command line --> <Error Condition="'$(OutDir)' != '' and !HasTrailingSlash('$(OutDir)')" Text="The OutDir property must end with a trailing slash." /> <Error Condition="'$(BaseIntermediateOutputPath)' != '' and !HasTrailingSlash('$(BaseIntermediateOutputPath)')" Text="The BaseIntermediateOutputPath must end with a trailing slash." /> <Error Condition="'$(IntermediateOutputPath)' != '' and !HasTrailingSlash('$(IntermediateOutputPath)')" Text="The IntermediateOutputPath must end with a trailing slash." /> <!-- Also update the value of PlatformTargetAsMSBuildArchitecture per the value of Prefer32Bit. We are doing this here because Prefer32Bit may be set anywhere in the targets, so we can't depend on it having the correct value when we're trying to figure out PlatformTargetAsMSBuildArchitecture --> <PropertyGroup Condition="'$(Prefer32Bit)' == 'true' and ('$(PlatformTarget)' == 'AnyCPU' or '$(PlatformTarget)' == '') and '$(PlatformTargetAsMSBuildArchitectureExplicitlySet)' != 'true'"> <PlatformTargetAsMSBuildArchitecture>x86</PlatformTargetAsMSBuildArchitecture> </PropertyGroup> </Target> <!-- ============================================================ Build The main build entry point. ============================================================ --> <PropertyGroup> <BuildDependsOn> BeforeBuild; CoreBuild; AfterBuild </BuildDependsOn> </PropertyGroup> <Target Name="Build" Condition=" '$(_InvalidConfigurationWarning)' != 'true' " DependsOnTargets="$(BuildDependsOn)" Returns="$(TargetPath)" /> <!-- ============================================================ BeforeBuild Redefine this target in your project in order to run tasks just before Build ============================================================ --> <Target Name="BeforeBuild"/> <!-- ============================================================ AfterBuild Redefine this target in your project in order to run tasks just after Build ============================================================ --> <Target Name="AfterBuild"/> <!-- ============================================================ CoreBuild The core build step calls each of the build targets. ============================================================ --> <PropertyGroup> <CoreBuildDependsOn> BuildOnlySettings; PrepareForBuild; PreBuildEvent; ResolveReferences; PrepareResources; ResolveKeySource; Compile; ExportWindowsMDFile; UnmanagedUnregistration; GenerateSerializationAssemblies; CreateSatelliteAssemblies; GenerateManifests; GetTargetPath; PrepareForRun; UnmanagedRegistration; IncrementalClean; PostBuildEvent </CoreBuildDependsOn> </PropertyGroup> <Target Name="CoreBuild" DependsOnTargets="$(CoreBuildDependsOn)"> <OnError ExecuteTargets="_TimeStampAfterCompile;PostBuildEvent" Condition="'$(RunPostBuildEvent)'=='Always' or '$(RunPostBuildEvent)'=='OnOutputUpdated'"/> <OnError ExecuteTargets="_CleanRecordFileWrites"/> </Target> <!-- ============================================================ Rebuild Delete all intermediate and final build outputs, and then build the project from scratch. ============================================================ --> <PropertyGroup> <_ProjectDefaultTargets Condition="'$(MSBuildProjectDefaultTargets)' != ''">$(MSBuildProjectDefaultTargets)</_ProjectDefaultTargets> <_ProjectDefaultTargets Condition="'$(MSBuildProjectDefaultTargets)' == ''">Build</_ProjectDefaultTargets> <RebuildDependsOn> BeforeRebuild; Clean; $(_ProjectDefaultTargets); AfterRebuild; </RebuildDependsOn> <RebuildDependsOn Condition=" '$(MSBuildProjectDefaultTargets)' == 'Rebuild' " > BeforeRebuild; Clean; Build; AfterRebuild; </RebuildDependsOn> </PropertyGroup> <Target Name="Rebuild" Condition=" '$(_InvalidConfigurationWarning)' != 'true' " DependsOnTargets="$(RebuildDependsOn)" Returns="$(TargetPath)"/> <!-- ============================================================ BeforeRebuild Redefine this target in your project in order to run tasks just before Rebuild ============================================================ --> <Target Name="BeforeRebuild"/> <!-- ============================================================ AfterRebuild Redefine this target in your project in order to run tasks just after Rebuild ============================================================ --> <Target Name="AfterRebuild"/> <!-- ============================================================ BuildGenerateSources Redefine this target in your project in order to run tasks for BuildGenerateSources Set BuildPassReferences to enable P2P builds ============================================================ --> <PropertyGroup> <BuildGenerateSourcesAction>Build</BuildGenerateSourcesAction> </PropertyGroup> <Target Name="BuildGenerateSources" DependsOnTargets="BuildGenerateSourcesTraverse;$(BuildGenerateSourcesAction)" /> <Target Name="BuildGenerateSourcesTraverse" DependsOnTargets="AssignProjectConfiguration;_SplitProjectReferencesByFileExistence"> <MSBuild Projects="@(_MSBuildProjectReferenceExistent)" Targets="BuildGenerateSources" BuildInParallel="$(BuildInParallel)" Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform)" Condition="'$(BuildPassReferences)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true'" ContinueOnError="!$(BuildingProject)" RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove)"> </MSBuild> </Target> <!-- ============================================================ BuildCompile Redefine this target in your project in order to run tasks for BuildCompile ============================================================ --> <PropertyGroup> <BuildCompileAction>Build</BuildCompileAction> </PropertyGroup> <Target Name="BuildCompile" DependsOnTargets="BuildCompileTraverse;$(BuildCompileAction)" /> <Target Name="BuildCompileTraverse" DependsOnTargets="AssignProjectConfiguration;_SplitProjectReferencesByFileExistence"> <MSBuild Projects="@(_MSBuildProjectReferenceExistent)" Targets="BuildCompile" BuildInParallel="$(BuildInParallel)" Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform)" Condition="'$(BuildPassReferences)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true'" ContinueOnError="!$(BuildingProject)" RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove)"> </MSBuild> </Target> <!-- ============================================================ BuildLink Redefine this target in your project in order to run tasks for BuildLink ============================================================ --> <PropertyGroup> <BuildLinkAction>Build</BuildLinkAction> </PropertyGroup> <Target Name="BuildLink" DependsOnTargets="BuildLinkTraverse;$(BuildLinkAction)" /> <Target Name="BuildLinkTraverse" DependsOnTargets="AssignProjectConfiguration;_SplitProjectReferencesByFileExistence" > <MSBuild Projects="@(_MSBuildProjectReferenceExistent)" Targets="BuildLink" BuildInParallel="$(BuildInParallel)" Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform)" Condition="'$(BuildPassReferences)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true'" ContinueOnError="!$(BuildingProject)" RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove)"> </MSBuild> </Target> <!-- ============================================================ CopyRunEnvironmentFiles Copy environment files necessary to run the user's app to the final directory. This is a public target that can be invoked by an IDE. This may be used by an IDE to make the app.config file available for running the target app. ============================================================ --> <Target Name="CopyRunEnvironmentFiles" DependsOnTargets="PrepareForBuild;SetWin32ManifestProperties;_CopyAppConfigFile;_CleanRecordFileWrites"/> <!-- ============================================================ Run Run the final build output if it is a .EXE ============================================================ --> <PropertyGroup> <RunDependsOn></RunDependsOn> </PropertyGroup> <Target Name="Run" DependsOnTargets="$(RunDependsOn)"> <Error Text="Cannot run '$(TargetPath)' because project output type is not '.exe'" Condition="'$(TargetExt)'!='.exe'"/> <Exec Command="$(TargetPath) $(StartArguments)" WorkingDirectory="$(OutDir)" Condition=" '$(StartWorkingDirectory)' == '' "/> <Exec Command="$(TargetPath) $(StartArguments)" WorkingDirectory="$(StartWorkingDirectory)" Condition=" '$(StartWorkingDirectory)' != '' "/> </Target> <!-- *********************************************************************************************** *********************************************************************************************** BuildOnlySettings Section *********************************************************************************************** *********************************************************************************************** --> <!-- ============================================================ BuildOnlySettings This target is called only when doing a real build. It is specifically not called during project load. ============================================================ --> <PropertyGroup> <BuildingProject>false</BuildingProject> </PropertyGroup> <Target Name="BuildOnlySettings"> <PropertyGroup> <BuildingProject>true</BuildingProject> </PropertyGroup> </Target> <!-- *********************************************************************************************** *********************************************************************************************** PrepareForBuild Section *********************************************************************************************** *********************************************************************************************** --> <!-- ============================================================ PrepareForBuild Prepare the prerequisites for building. ============================================================ --> <PropertyGroup> <PrepareForBuildDependsOn>GetFrameworkPaths;GetReferenceAssemblyPaths</PrepareForBuildDependsOn> </PropertyGroup> <Target Name="PrepareForBuild" DependsOnTargets="$(PrepareForBuildDependsOn)"> <ItemGroup> <AppConfigWithTargetPath Include="$(AppConfig)" Condition="'$(AppConfig)'!=''"> <TargetPath>$(TargetFileName).config</TargetPath> </AppConfigWithTargetPath> </ItemGroup> <FindAppConfigFile PrimaryList="@(None)" SecondaryList="@(Content)" TargetPath="$(TargetFileName).config" Condition="'$(AppConfig)'==''"> <Output TaskParameter="AppConfigFile" ItemName="AppConfigWithTargetPath"/> <Output TaskParameter="AppConfigFile" PropertyName="AppConfig"/> </FindAppConfigFile> <!-- Create the directories for intermediate and final build products, and any other arbitrary directories. --> <!-- We are going to continue on error here so that if the tree is read only we will still get intellisense --> <MakeDir Directories="$(OutDir);$(IntermediateOutputPath);@(DocFileItem->'%(RelativeDir)');@(CreateDirectory)" ContinueOnError="True"/> </Target> <!-- ============================================================ GetFrameworkPaths Get the paths for the .NET Framework installation directory These paths are not used directly by this .targets file but are available for pre and post build steps. ============================================================ --> <PropertyGroup> <Framework40Dir>@(_TargetFramework40DirectoryItem)</Framework40Dir> <Framework35Dir>@(_TargetFramework35DirectoryItem)</Framework35Dir> <Framework30Dir>@(_TargetFramework30DirectoryItem)</Framework30Dir> <Framework20Dir>@(_TargetFramework20DirectoryItem)</Framework20Dir> <!-- Note we need to make the 4.0 FrameworkDir point to the 2.0 location by default since we shipped msbuild 4.0 that way and to change it would be a breaking change.--> <FrameworkDir Condition="'$(FrameworkDir)' == '' and ('$(TargetFrameworkVersion)' == 'v2.0' or '$(TargetFrameworkVersion)' == 'v3.5' or '$(TargetFrameworkVersion)' == 'v4.0')">@(_TargetFramework20DirectoryItem)</FrameworkDir> <FrameworkDir Condition="'$(FrameworkDir)' == ''">@(_TargetFramework40DirectoryItem)</FrameworkDir> <TargetedFrameworkDir Condition="'$(TargetedFrameworkDir)' == ''">@(_TargetedFrameworkDirectoryItem)</TargetedFrameworkDir> <FrameworkSDKDir Condition="'$(FrameworkSDKDir)' == ''">@(_TargetFrameworkSDKDirectoryItem)</FrameworkSDKDir> <GetFrameworkPathsDependsOn></GetFrameworkPathsDependsOn> </PropertyGroup> <!-- This is a generally overriden target, for example it is overriden in the Microsoft.NETFramework.targets file --> <Target Name="GetFrameworkPaths"/> <!-- ============================================================ GetReferenceAssemblyPaths Get the paths for the Reference Assemblies for the known versions of the .NET Framework. These paths are used by the build process in order to resolve the correct assemblies from the various directories, and to support multi-targeting ============================================================ --> <Target Name="GetReferenceAssemblyPaths" DependsOnTargets="$(GetReferenceAssemblyPathsDependsOn)"> <!-- if TargetFrameworkDirectory doesn't have a custom value, clear it out; that way we can get reference paths and target framework directories all in the right order --> <PropertyGroup> <TargetFrameworkDirectory Condition="'@(_CombinedTargetFrameworkDirectoriesItem)' == '$(TargetFrameworkDirectory)'"/> </PropertyGroup> <!-- By default if there is no root path set then the task will assume it is Program Files\Reference Assemblies\Microsoft\Framework--> <GetReferenceAssemblyPaths Condition="'$(TargetFrameworkMoniker)' != '' and ('$(_TargetFrameworkDirectories)' == '' or '$(_FullFrameworkReferenceAssemblyPaths)' == '')" TargetFrameworkMoniker="$(TargetFrameworkMoniker)" RootPath="$(TargetFrameworkRootPath)" BypassFrameworkInstallChecks="$(BypassFrameworkInstallChecks)" > <Output TaskParameter="ReferenceAssemblyPaths" PropertyName="_TargetFrameworkDirectories"/> <Output TaskParameter="FullFrameworkReferenceAssemblyPaths" PropertyName="_FullFrameworkReferenceAssemblyPaths"/> <Output TaskParameter="TargetFrameworkMonikerDisplayName" PropertyName="TargetFrameworkMonikerDisplayName" Condition="'$(TargetFrameworkMonikerDisplayName)' == ''"/> </GetReferenceAssemblyPaths> <PropertyGroup> <TargetFrameworkDirectory>$(_TargetFrameworkDirectories);$(TargetFrameworkDirectory);$(WinFXAssemblyDirectory)</TargetFrameworkDirectory> <TargetFrameworkDirectory Condition="'$(TargetPlatformWinMDLocation)' != '' and Exists('$(TargetPlatformWinMDLocation)')">$(TargetFrameworkDirectory);$(TargetPlatformWinMDLocation)</TargetFrameworkDirectory> </PropertyGroup> <!-- Remove the AssemblyFolders if no target framework directories could be found. This is to prevent us from resolving from the assemblyfolders global location if we are not acutally targeting a framework--> <PropertyGroup> <RemoveAssemblyFoldersIfNoTargetFramework Condition="'$(RemoveAssemblyFoldersIfNoTargetFramework)' == ''">true</RemoveAssemblyFoldersIfNoTargetFramework> </PropertyGroup> <PropertyGroup Condition="'$(_TargetFrameworkDirectories)' == '' and '$(AssemblySearchPaths)' != '' and '$(RemoveAssemblyFoldersIfNoTargetFramework)' == 'true'"> <AssemblySearchPaths>$(AssemblySearchPaths.Replace('{AssemblyFolders}', '').Split(';'))</AssemblySearchPaths> </PropertyGroup> <ItemGroup Condition="'$(ImplicitlyExpandDesignTimeFacades)' == 'true'"> <DesignTimeFacadeDirectoryRoots Include="$(TargetFrameworkDirectory)" /> <DesignTimeFacadeDirectories Include="%(DesignTimeFacadeDirectoryRoots.Identity)Facades\" Condition="Exists('%(DesignTimeFacadeDirectoryRoots.Identity)Facades\')" /> </ItemGroup> <PropertyGroup Condition="'@(DesignTimeFacadeDirectories)' != ''"> <TargetFrameworkDirectory>$(TargetFrameworkDirectory);@(DesignTimeFacadeDirectories)</TargetFrameworkDirectory> </PropertyGroup> <PropertyGroup Condition="'$(_TargetFrameworkDirectories)' == ''"> <TargetFrameworkProfile/> </PropertyGroup> </Target> <!-- Returns target framework moniker. E.g. ".NETFramework,Version=v4.0.1" --> <Target Name="GetTargetFrameworkMoniker" Returns="$(TargetFrameworkMoniker)"/> <!-- Returns target framework moniker display name. E.g. ".NET Framework 4 Platform Update 1 (KB2478063)" --> <Target Name="GetTargetFrameworkMonikerDisplayName" DependsOnTargets="GetFrameworkPaths;GetReferenceAssemblyPaths" Returns="$(TargetFrameworkMonikerDisplayName)"/> <!-- Returns semicolon separated list of target framework directories. E.g "C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0.1\;C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\" --> <Target Name="GetTargetFrameworkDirectories" DependsOnTargets="GetFrameworkPaths;GetReferenceAssemblyPaths" Returns="$(TargetFrameworkDirectory)"/> <!-- *********************************************************************************************** *********************************************************************************************** PreBuildEvent Section *********************************************************************************************** *********************************************************************************************** --> <!-- ============================================================ PreBuildEvent Run the pre-build event if there is one. ============================================================ --> <PropertyGroup> <PreBuildEventDependsOn></PreBuildEventDependsOn> </PropertyGroup> <Target Name="PreBuildEvent" Condition="'$(PreBuildEvent)'!=''" DependsOnTargets="$(PreBuildEventDependsOn)"> <Exec WorkingDirectory="$(OutDir)" Command="$(PreBuildEvent)" /> </Target> <!-- *********************************************************************************************** *********************************************************************************************** UnmanagedUnregistration Section *********************************************************************************************** *********************************************************************************************** --> <!-- ============================================================ UnmanagedUnregistration If the main assembly had previously been registered for COM interop, unregister it now. We will re-register the new version after it has been built. ============================================================ --> <PropertyGroup> <UnmanagedUnregistrationDependsOn></UnmanagedUnregistrationDependsOn> </PropertyGroup> <Target Name="UnmanagedUnregistration" Condition="(('$(_AssemblyTimestampBeforeCompile)' != '$(_AssemblyTimestampAfterCompile)' or '$(RegisterForComInterop)' != 'true' or '$(OutputType)' != 'library') or ('$(_AssemblyTimestampBeforeCompile)' == '')) and Exists('@(_UnmanagedRegistrationCache)')" DependsOnTargets="$(UnmanagedUnregistrationDependsOn)"> <PropertyGroup> <UnregisterAssemblyMSBuildArchitecture Condition="'$(UnregisterAssemblyMSBuildArchitecture)' == ''">$(PlatformTargetAsMSBuildArchitecture)</UnregisterAssemblyMSBuildArchitecture> </PropertyGroup> <PropertyGroup Condition="'$(TargetFrameworkAsMSBuildRuntime)' != '' and '$(UnregisterAssemblyMSBuildArchitecture)' != ''"> <!-- Falling back to the current runtime if we are targeting CLR2 and the task host doesn't exist will lead to incorrect behavior in some cases, but it's the same incorrect behavior as Visual Studio 2010, and thus better than causing build breaks on upgrade to Win8 the way not doing so would. For more details, see the corresponding comment in GenerateResource. --> <UnregisterAssemblyMSBuildRuntime Condition="'$(UnregisterAssemblyMSBuildRuntime)' == '' and $([MSBuild]::DoesTaskHostExist(`$(TargetFrameworkAsMSBuildRuntime)`, `$(UnregisterAssemblyMSBuildArchitecture)`))">$(TargetFrameworkAsMSBuildRuntime)</UnregisterAssemblyMSBuildRuntime> <!-- If the targeted runtime doesn't exist, fall back to current --> <UnregisterAssemblyMSBuildRuntime Condition="'$(UnregisterAssemblyMSBuildRuntime)' == ''">CurrentRuntime</UnregisterAssemblyMSBuildRuntime> </PropertyGroup> <UnregisterAssembly AssemblyListFile="@(_UnmanagedRegistrationCache)" MSBuildArchitecture="$(UnregisterAssemblyMSBuildArchitecture)" MSBuildRuntime="$(UnregisterAssemblyMSBuildRuntime)" /> </Target> <!-- *********************************************************************************************** *********************************************************************************************** ResolveReferences Section *********************************************************************************************** *********************************************************************************************** --> <!-- ============================================================ GetTargetFrameworkVersion This stand-alone target returns the target framework version (i.e. v3.5, v4.0, etc.) that would be used if we built this project. ============================================================ --> <Target Name="GetTargetFrameworkVersion" Returns="$(TargetFrameworkVersion)"> </Target> <!-- ============================================================ ResolveReferences ============================================================ --> <PropertyGroup> <ResolveReferencesDependsOn> BeforeResolveReferences; AssignProjectConfiguration; ResolveProjectReferences; ResolveNativeReferences; ResolveAssemblyReferences; ResolveComReferences; AfterResolveReferences </ResolveReferencesDependsOn> </PropertyGroup> <Target Name="ResolveReferences" DependsOnTargets="$(ResolveReferencesDependsOn)"/> <!-- ============================================================ BeforeResolveReferences Redefine this target in your project in order to run tasks just before ResolveReferences ============================================================ --> <Target Name="BeforeResolveReferences"/> <!-- ============================================================ AfterResolveReferences Redefine this target in your project in order to run tasks just after ResolveReferences ============================================================ --> <Target Name="AfterResolveReferences"/> <!-- ============================================================ AssignProjectConfiguration Assigns the appropriate configuration to each project in the list of project references passed in. Adds to the project references passed in any project references implied by dependencies expressed in the solution file, if any. [IN] @(ProjectReference) - the list of all project references [OUT] @(ProjectReferenceWithConfiguration) - the list of project references (MSBuild and potentially VSIP projects) with metadata values FullConfiguration, Configuration, Platform, SetConfiguration, and SetPlatform ============================================================ --> <Target Name="AssignProjectConfiguration" Condition="'$(CurrentSolutionConfigurationContents)' != '' or '@(ProjectReference)'!=''"> <PropertyGroup> <OnlyReferenceAndBuildProjectsEnabledInSolutionConfiguration Condition="'$(OnlyReferenceAndBuildProjectsEnabledInSolutionConfiguration)' == ''">true</OnlyReferenceAndBuildProjectsEnabledInSolutionConfiguration> <ShouldUnsetParentConfigurationAndPlatform Condition="'$(ShouldUnsetParentConfigurationAndPlatform)' == '' and ('$(BuildingInsideVisualStudio)' == 'true' or '$(BuildingSolutionFile)' == 'true')">true</ShouldUnsetParentConfigurationAndPlatform> <ShouldUnsetParentConfigurationAndPlatform Condition="'$(ShouldUnsetParentConfigurationAndPlatform)' == ''">false</ShouldUnsetParentConfigurationAndPlatform> <!-- Web Application projects can "secretly" reference Silverlight projects, which can take project dependencies on that same Web Application. If the project dependencies are promoted to project references, this ends up creating a situation where we have a circular reference between the two projects. We don't want this to happen, so just turn off synthetic project reference generation for Silverlight projects. --> <AddSyntheticProjectReferencesForSolutionDependencies Condition="'$(AddSyntheticProjectReferencesForSolutionDependencies)' == '' and '$(TargetFrameworkIdentifier)' == 'Silverlight'">false</AddSyntheticProjectReferencesForSolutionDependencies> <!-- Inside VS, we do not need to add synthetic references, as VS already organizes the build per any solution-level dependencies; we only do this on the command line--> <AddSyntheticProjectReferencesForSolutionDependencies Condition="'$(AddSyntheticProjectReferencesForSolutionDependencies)' == '' and '$(BuildingInsideVisualStudio)' != 'true'">true</AddSyntheticProjectReferencesForSolutionDependencies> </PropertyGroup> <!-- Assign a project configuration to each project reference if we're building a solution file. --> <AssignProjectConfiguration ProjectReferences="@(ProjectReference)" CurrentProject="$(MSBuildProjectFullPath)" CurrentProjectConfiguration="$(Configuration)" CurrentProjectPlatform="$(Platform)" DefaultToVcxPlatformMapping="$(DefaultToVcxPlatformMapping)" VcxToDefaultPlatformMapping="$(VcxToDefaultPlatformMapping)" OutputType="$(OutputType)" ResolveConfigurationPlatformUsingMappings="false" SolutionConfigurationContents="$(CurrentSolutionConfigurationContents)" AddSyntheticProjectReferencesForSolutionDependencies="$(AddSyntheticProjectReferencesForSolutionDependencies)" OnlyReferenceAndBuildProjectsEnabledInSolutionConfiguration = "$(OnlyReferenceAndBuildProjectsEnabledInSolutionConfiguration)" ShouldUnsetParentConfigurationAndPlatform = "$(ShouldUnsetParentConfigurationAndPlatform)" > <!-- EMITTED FOR COMPATIBILITY REASONS ONLY. CONSUME PROJECTREFERENCEWITHCONFIGURATION INSTEAD --> <Output TaskParameter="AssignedProjects" ItemName="_ProjectReferenceWithConfiguration"/> <Output TaskParameter="UnassignedProjects" ItemName="_ProjectReferenceWithConfiguration"/> <Output TaskParameter="AssignedProjects" ItemName="ProjectReferenceWithConfiguration"/> <Output TaskParameter="UnassignedProjects" ItemName="ProjectReferenceWithConfiguration"/> </AssignProjectConfiguration> <ItemGroup> <_ProjectReferenceWithConfiguration> <BuildReference Condition="'%(_ProjectReferenceWithConfiguration.BuildReference)' == ''">true</BuildReference> <ReferenceOutputAssembly Condition="'%(_ProjectReferenceWithConfiguration.ReferenceOutputAssembly)' == ''">true</ReferenceOutputAssembly> </_ProjectReferenceWithConfiguration> <ProjectReferenceWithConfiguration> <BuildReference Condition="'%(ProjectReferenceWithConfiguration.BuildReference)' == ''">true</BuildReference> <ReferenceOutputAssembly Condition="'%(ProjectReferenceWithConfiguration.ReferenceOutputAssembly)' == ''">true</ReferenceOutputAssembly> </ProjectReferenceWithConfiguration> </ItemGroup> </Target> <!-- ============================================================ _SplitProjectReferencesByFileExistence Split referenced projects into two lists: those that exist on disk and those that don't. ============================================================ --> <Target Name="_SplitProjectReferencesByFileExistence"> <!-- Use this task for matching projects with pre-resolved project outputs set by the IDE if building inside the IDE. The IDE only includes non-MSBuild projects in the output list. We'll use MSBuild to resolve MSBuild projects. This task will resolve VSIP (3rd party) project references and create a new item list with only project references to projects in the MSBuild format. --> <ResolveNonMSBuildProjectOutput ProjectReferences="@(ProjectReferenceWithConfiguration)" PreresolvedProjectOutputs="$(VSIDEResolvedNonMSBuildProjectOutputs)" Condition="'$(BuildingInsideVisualStudio)'=='true' and '@(ProjectReferenceWithConfiguration)'!=''"> <Output TaskParameter="ResolvedOutputPaths" ItemName="_ResolvedProjectReferencePaths"/> <Output TaskParameter="UnresolvedProjectReferences" ItemName="_MSBuildProjectReference"/> </ResolveNonMSBuildProjectOutput> <!-- If building from the command line, simply copy the ProjectReferenceWithConfiguration item list to _MSBuildProjectReference, since we have to assume all projects are in the MSBuild format. We have no way of building VSIP (3rd party) projects from the command line. --> <ItemGroup> <_MSBuildProjectReference Include="@(ProjectReferenceWithConfiguration)" Condition="'$(BuildingInsideVisualStudio)'!='true' and '@(ProjectReferenceWithConfiguration)'!=''"/> </ItemGroup> <!-- Break the project list into two lists: those that exist on disk and those that don't. --> <ItemGroup> <_MSBuildProjectReferenceExistent Include="@(_MSBuildProjectReference)" Condition="Exists('%(Identity)')"/> <_MSBuildProjectReferenceNonexistent Include="@(_MSBuildProjectReference)" Condition="!Exists('%(Identity)')"/> </ItemGroup> </Target> <!-- ============================================================ ResolveProjectReferences Build referenced projects: [IN] @(ProjectReferenceWithConfiguration) - The list of project references. [OUT] @(_ResolvedNativeProjectReferencePaths) - Paths to referenced native projects. @(_ResolvedProjectReferencePaths) - Paths to referenced managed projects. ============================================================ --> <!-- By default, the outputs of project references are passed to the compiler --> <ItemDefinitionGroup> <ProjectReference> <!-- Target to build in the project reference; by default, this property is blank, indicating the default targets--> <Targets>$(ProjectReferenceBuildTargets)</Targets> <!-- Extra item type to emit outputs of the destination into. Defaults to blank. To emit only into this list, set the ReferenceOutputAssembly metadata to false as well. --> <OutputItemType/> <ReferenceSourceTarget>ProjectReference</ReferenceSourceTarget> </ProjectReference> </ItemDefinitionGroup> <Target Name="ResolveProjectReferences" DependsOnTargets="AssignProjectConfiguration;_SplitProjectReferencesByFileExistence" Returns="@(_ResolvedNativeProjectReferencePaths);@(_ResolvedProjectReferencePaths)"> <!-- When building this project from the IDE, just gather the referenced build outputs. The IDE will already have built the project, so there's no need to do it again here. The ContinueOnError setting is here so that, during project load, as much information as possible will be passed to the compilers. --> <MSBuild Projects="@(_MSBuildProjectReferenceExistent)" Targets="GetTargetPath" BuildInParallel="$(BuildInParallel)" Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform)" Condition="'%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and ('$(BuildingInsideVisualStudio)' == 'true' or '$(BuildProjectReferences)' != 'true') and '$(VisualStudioVersion)' != '10.0' and '@(_MSBuildProjectReferenceExistent)' != ''" ContinueOnError="!$(BuildingProject)" RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove)"> <Output TaskParameter="TargetOutputs" ItemName="_ResolvedProjectReferencePaths" Condition="'%(_MSBuildProjectReferenceExistent.ReferenceOutputAssembly)'=='true'"/> <Output TaskParameter="TargetOutputs" ItemName="%(_MSBuildProjectReferenceExistent.OutputItemType)" Condition="'%(_MSBuildProjectReferenceExistent.OutputItemType)' != ''"/> </MSBuild> <!-- QUIRKING FOR DEV10 In the 4.0 version of the targets, we built the targets specified in the Targets metadata in addition to GetTargetPath when building in the IDE. In 4.5, we changed this to just GetTargetPath because it was causing performance trouble with certain systems that specified targets that did a significant amount of work in the Targets metadata, expecting them to only build when doing a real build. However, that change broke C++ unit testing in Dev10 + 4.5 scenarios, because they required use of the Targets metadata in order to get design time builds to work properly. Thus, we need to make sure we restore the Dev10 behavior when building on Dev10. --> <MSBuild Projects="@(_MSBuildProjectReferenceExistent)" Targets="%(_MSBuildProjectReferenceExistent.Targets);GetTargetPath" BuildInParallel="$(BuildInParallel)" Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform)" Condition="'%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and ('$(BuildingInsideVisualStudio)' == 'true' or '$(BuildProjectReferences)' != 'true') and '$(VisualStudioVersion)' == '10.0' and '@(_MSBuildProjectReferenceExistent)' != ''" ContinueOnError="!$(BuildingProject)" RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove)"> <Output TaskParameter="TargetOutputs" ItemName="_ResolvedProjectReferencePaths" Condition="'%(_MSBuildProjectReferenceExistent.ReferenceOutputAssembly)'=='true'"/> <Output TaskParameter="TargetOutputs" ItemName="%(_MSBuildProjectReferenceExistent.OutputItemType)" Condition="'%(_MSBuildProjectReferenceExistent.OutputItemType)' != ''"/> </MSBuild> <!-- Build referenced projects when building from the command line. --> <MSBuild Projects="@(_MSBuildProjectReferenceExistent)" Targets="%(_MSBuildProjectReferenceExistent.Targets)" BuildInParallel="$(BuildInParallel)" Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform)" Condition="'%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '$(BuildingInsideVisualStudio)' != 'true' and '$(BuildProjectReferences)' == 'true' and '@(_MSBuildProjectReferenceExistent)' != ''" ContinueOnError="$(ContinueOnError)" RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove)"> <Output TaskParameter="TargetOutputs" ItemName="_ResolvedProjectReferencePaths" Condition="'%(_MSBuildProjectReferenceExistent.ReferenceOutputAssembly)'=='true' or '$(DesignTimeBuild)' == 'true'"/> <Output TaskParameter="TargetOutputs" ItemName="%(_MSBuildProjectReferenceExistent.OutputItemType)" Condition="'%(_MSBuildProjectReferenceExistent.OutputItemType)' != ''"/> </MSBuild> <!-- Get manifest items from the (non-exe) built project references (to feed them into ResolveNativeReference). --> <MSBuild Projects="@(_MSBuildProjectReferenceExistent)" Targets="GetNativeManifest" BuildInParallel="$(BuildInParallel)" Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform)" Condition="'%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '$(BuildingProject)' == 'true' and '@(_MSBuildProjectReferenceExistent)' != ''" ContinueOnError="$(ContinueOnError)" RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove)"> <Output TaskParameter="TargetOutputs" ItemName="NativeReference" Condition="'%(_MSBuildProjectReferenceExistent.ReferenceOutputAssembly)' == 'true'"/> </MSBuild> <ItemGroup> <_ResolvedProjectReferencePaths Remove="@(_ResolvedProjectReferencePaths)" Condition="'%(_ResolvedProjectReferencePaths.ResolveableAssembly)' == 'false'" /> <!-- Copy OriginalItemSpec to OriginalProjectReferenceItemSpec, so that when ResolveAssemblyReferences takes these items and resolves them to ReferencePath, we can still recover the _real_ OriginalItemSpec for the unresolved reference items. --> <_ResolvedProjectReferencePaths> <OriginalProjectReferenceItemSpec>%(_ResolvedProjectReferencePaths.OriginalItemSpec)</OriginalProjectReferenceItemSpec> </_ResolvedProjectReferencePaths> </ItemGroup> <!-- Issue a warning for each non-existent project. --> <Warning Text="The referenced project '%(_MSBuildProjectReferenceNonexistent.Identity)' does not exist." Condition="'@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceNonexistent)' != ''"/> </Target> <Target Name="ResolveProjectReferencesDesignTime" Returns="@(_ResolvedNativeProjectReferencePaths);@(_ProjectReferencesFromRAR)" DependsOnTargets="ResolveProjectReferences;ResolveAssemblyReferences"> <!-- We need to do this here because we only want project references which have passed through rar and have not been unresolved due to violating some MT rule which means we need to pull the project references out of the referencepath item because they will only exist there if they were correctly resolved. --> <ItemGroup> <_ProjectReferencesFromRAR Include="@(ReferencePath->WithMetadataValue('ReferenceSourceTarget', 'ProjectReference'))"> <OriginalItemSpec>%(ReferencePath.ProjectReferenceOriginalItemSpec)</OriginalItemSpec> </_ProjectReferencesFromRAR> </ItemGroup> </Target> <Target Name="ExpandSDKReferencesDesignTime" Returns="@(ReferencesFromSDK)" DependsOnTargets="ExpandSDKReferences"/> <!-- ============================================================ GetTargetPath This stand-alone target returns the name of the build product (i.e. EXE, DLL) that would be produced if we built this project. ============================================================ --> <PropertyGroup> <GetTargetPathDependsOn>$(GetTargetPathDependsOn)</GetTargetPathDependsOn> </PropertyGroup> <Target Name="GetTargetPath" DependsOnTargets="$(GetTargetPathDependsOn)" Returns="$(TargetPath)"/> <!-- ============================================================ GetNativeManifest Compute the manifest item for this project. [IN] $(_DeploymentApplicationManifestIdentity) - the manifest identity @(ApplicationManifest) - the original application manifest item [OUT] @(ComputedApplicationManifest) - application manifest item with full hint path, if generated ============================================================ --> <Target Name="GetNativeManifest" Returns="@(ComputedApplicationManifest)"> <ItemGroup> <ComputedApplicationManifest Include="$(_DeploymentApplicationManifestIdentity)" Condition="'$(OutputType)'!='winexe' and '$(OutputType)'!='exe' and '$(OutputType)'!='appcontainerexe' and Exists('%(_ApplicationManifestFinal.FullPath)')"> <HintPath>%(_ApplicationManifestFinal.FullPath)</HintPath> </ComputedApplicationManifest> </ItemGroup> </Target> <!-- ============================================================ ResolveNativeReferences Resolve native references [IN] @(NativeReference) - The manifest reference (or list of manifest references) [OUT] @(NativeReferenceFile) - List of manifest files referenced. @(_DeploymentNativePrerequisite) - List of native assembly prerequisites contained in the manifest. @(ComClassReference) - List of COM components contained in the manifest. @(COMReferenceFromNative) List of type libraries contained in the manifest. @(COMFileReference) - List of loose files contained in the manifest. @(_DeploymentLooseManifestFile) - List of extra files that should be published. ============================================================ --> <Target Name="ResolveNativeReferences" Condition="'@(NativeReference)'!=''" DependsOnTargets="ResolveProjectReferences"> <ResolveNativeReference NativeReferences="@(NativeReference)" AdditionalSearchPaths="$(ReferencePath);$(OutDir)" > <Output TaskParameter="ContainingReferenceFiles" ItemName="NativeReferenceFile"/> <Output TaskParameter="ContainedPrerequisiteAssemblies" ItemName="_DeploymentNativePrerequisite"/> <Output TaskParameter="ContainedComComponents" ItemName="ComClassReference"/> <Output TaskParameter="ContainedTypeLibraries" ItemName="COMReferenceFromNative"/> <Output TaskParameter="ContainedLooseTlbFiles" ItemName="COMFileReference"/> <Output TaskParameter="ContainedLooseEtcFiles" ItemName="_DeploymentLooseManifestFile"/> </ResolveNativeReference> </Target> <!-- ============================================================ ResolveAssemblyReferences Given the list of assemblies, find the closure of all assemblies that they depend on. These are what we need to copy to the output directory. [IN] @(Reference) - List of assembly references as fusion names. @(_ResolvedProjectReferencePaths) - List of project references produced by projects that this project depends on. The 'Private' attribute on the reference corresponds to the Copy Local flag in IDE. The 'Private' flag can have three possible values: - 'True' means the reference should be Copied Local - 'False' means the reference should not be Copied Local - [Missing] means this task will decide whether to treat this reference as CopyLocal or not. [OUT] @(ReferencePath) - Paths to resolved primary files. @(ReferenceDependencyPaths) - Paths to resolved dependency files. @(_ReferenceRelatedPaths) - Paths to .xmls and .pdbs. @(ReferenceSatellitePaths) - Paths to satellites. @(_ReferenceSerializationAssemblyPaths) - Paths to XML serialization assemblies created by sgen. @(_ReferenceScatterPaths) - Paths to scatter files. @(ReferenceCopyLocalPaths) - Paths to files that should be copied to the local directory. ============================================================ --> <PropertyGroup> <ResolveAssemblyReferencesDependsOn> GetFrameworkPaths; GetReferenceAssemblyPaths; PrepareForBuild; ResolveSDKReferences; ExpandSDKReferences; </ResolveAssemblyReferencesDependsOn> </PropertyGroup> <Target Name="ResolveAssemblyReferences" Returns="@(ReferencePath)" DependsOnTargets="$(ResolveAssemblyReferencesDependsOn)"> <ItemGroup> <_ReferenceInstalledAssemblyDirectory Include="$(TargetFrameworkDirectory)" /> <_ReferenceInstalledAssemblySubsets Include="$(TargetFrameworkSubset)" /> </ItemGroup> <!-- Only read and write cache file at build time, skip it for load time because its more expensive to write the newly created cache file. --> <PropertyGroup> <ResolveAssemblyReferencesStateFile Condition="'$(BuildingProject)'=='true'">$(IntermediateOutputPath)$(MSBuildProjectFile)ResolveAssemblyReference.cache</ResolveAssemblyReferencesStateFile> </PropertyGroup> <!-- Make an App.Config item that exists when AutoUnify is false. --> <ItemGroup> <_ResolveAssemblyReferencesApplicationConfigFileForExes Include="@(AppConfigWithTargetPath)" Condition="'$(AutoUnifyAssemblyReferences)'=='false'"/> </ItemGroup> <PropertyGroup> <!-- Default in task is true --> <_FindDependencies Condition="'$(BuildingProject)' != 'true' and '$(_ResolveReferenceDependencies)' != 'true'">false</_FindDependencies> <ResolveAssemblyReferencesSilent Condition="'$(ResolveAssemblyReferencesSilent)' == '' and '$(TraceDesignTime)' != 'true' and '$(BuildingProject)' == 'false'">true</ResolveAssemblyReferencesSilent> <ResolveAssemblyReferencesSilent Condition="'$(ResolveAssemblyReferencesSilent)' == ''">false</ResolveAssemblyReferencesSilent> <ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch Condition="'$(ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch)' == ''">Warning</ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch> </PropertyGroup> <ItemGroup> <!-- Remove any references which we have added as explicit reference so that we do not get duplicates. We need to make sure we do not have duplicates because this confuses the IDE when it tries to compare the list of references passed in to the list of resolved references. If it does not match then the ide will show one of the references as not resolved, this will not break the build but is a display issue --> <Reference Remove="$(AdditionalExplicitAssemblyReferences)"/> <Reference Include="$(AdditionalExplicitAssemblyReferences)"> <Implicit>true</Implicit> </Reference> </ItemGroup> <ResolveAssemblyReference Assemblies="@(Reference)" AssemblyFiles="@(_ResolvedProjectReferencePaths);@(_ExplicitReference)" TargetFrameworkDirectories="@(_ReferenceInstalledAssemblyDirectory)" InstalledAssemblyTables="@(InstalledAssemblyTables);@(RedistList)" IgnoreDefaultInstalledAssemblyTables="$(IgnoreDefaultInstalledAssemblyTables)" IgnoreDefaultInstalledAssemblySubsetTables="$(IgnoreInstalledAssemblySubsetTables)" CandidateAssemblyFiles="@(Content);@(None)" SearchPaths="$(AssemblySearchPaths)" AllowedAssemblyExtensions="$(AllowedReferenceAssemblyFileExtensions)" AllowedRelatedFileExtensions="$(AllowedReferenceRelatedFileExtensions)" TargetProcessorArchitecture="$(ProcessorArchitecture)" AppConfigFile="@(_ResolveAssemblyReferencesApplicationConfigFileForExes)" AutoUnify="$(AutoUnifyAssemblyReferences)" IgnoreVersionForFrameworkReferences="$(IgnoreVersionForFrameworkReferences)" FindDependencies="$(_FindDependencies)" FindSatellites="$(BuildingProject)" FindSerializationAssemblies="$(BuildingProject)" FindRelatedFiles="$(BuildingProject)" Silent="$(ResolveAssemblyReferencesSilent)" TargetFrameworkVersion="$(TargetFrameworkVersion)" TargetFrameworkMoniker="$(TargetFrameworkMoniker)" TargetFrameworkMonikerDisplayName="$(TargetFrameworkMonikerDisplayName)" TargetedRuntimeVersion="$(TargetedRuntimeVersion)" StateFile="$(ResolveAssemblyReferencesStateFile)" InstalledAssemblySubsetTables="@(InstalledAssemblySubsetTables)" TargetFrameworkSubsets="@(_ReferenceInstalledAssemblySubsets)" FullTargetFrameworkSubsetNames="$(FullReferenceAssemblyNames)" FullFrameworkFolders="$(_FullFrameworkReferenceAssemblyPaths)" FullFrameworkAssemblyTables="@(FullFrameworkAssemblyTables)" ProfileName="$(TargetFrameworkProfile)" LatestTargetFrameworkDirectories="@(LatestTargetFrameworkDirectories)" CopyLocalDependenciesWhenParentReferenceInGac="$(CopyLocalDependenciesWhenParentReferenceInGac)" ResolvedSDKReferences="@(ResolvedSDKReference)" WarnOrErrorOnTargetArchitectureMismatch="$(ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch)" IgnoreTargetFrameworkAttributeVersionMismatch ="$(ResolveAssemblyReferenceIgnoreTargetFrameworkAttributeVersionMismatch)" ContinueOnError="$(ContinueOnError)" Condition="'@(Reference)'!='' or '@(_ResolvedProjectReferencePaths)'!='' or '@(_ExplicitReference)' != ''" > <Output TaskParameter="ResolvedFiles" ItemName="ReferencePath"/> <Output TaskParameter="ResolvedFiles" ItemName="_ResolveAssemblyReferenceResolvedFiles"/> <Output TaskParameter="ResolvedDependencyFiles" ItemName="ReferenceDependencyPaths"/> <Output TaskParameter="RelatedFiles" ItemName="_ReferenceRelatedPaths"/> <Output TaskParameter="SatelliteFiles" ItemName="ReferenceSatellitePaths"/> <Output TaskParameter="SerializationAssemblyFiles" ItemName="_ReferenceSerializationAssemblyPaths"/> <Output TaskParameter="ScatterFiles" ItemName="_ReferenceScatterPaths"/> <Output TaskParameter="CopyLocalFiles" ItemName="ReferenceCopyLocalPaths"/> <Output TaskParameter="SuggestedRedirects" ItemName="SuggestedBindingRedirects"/> <Output TaskParameter="FilesWritten" ItemName="FileWrites"/> </ResolveAssemblyReference> </Target> <!-- ============================================================ GetInstalledSDKs Gets the list of SDKs installed in the SDKDirectoryRoot and SDKRegistryRoot locations These paths are used by the ResolveSDKReference task and the ResolveAssemblyReference task. ============================================================ --> <PropertyGroup> <SDKReferenceRegistryRoot Condition="'$(SDKReferenceRegistryRoot)' == ''">Software\Microsoft\Microsoft SDKs</SDKReferenceRegistryRoot> <SDKReferenceDirectoryRoot Condition="'$(SDKReferenceDirectoryRoot)' == ''">$(LocalAppData)\Microsoft SDKs;$(MSBuildProgramFiles32)\Microsoft SDKs</SDKReferenceDirectoryRoot> </PropertyGroup> <Target Name="GetInstalledSDKLocations" DependsOnTargets="$(GetInstalledSDKLocationsDependsOn)" Returns="@(InstalledSDKLocations)" > <GetInstalledSDKLocations SDKDirectoryRoots="$(SDKReferenceDirectoryRoot)" SDKRegistryRoot="$(SDKReferenceRegistryRoot)" TargetPlatformVersion="$(TargetPlatformVersion)" TargetPlatformIdentifier="$(TargetPlatformIdentifier)" Condition="'@(SDKReference)' != ''" > <Output TaskParameter="InstalledSDKs" ItemName="InstalledSDKLocations"/> </GetInstalledSDKLocations> </Target> <!-- ============================================================ ResolveSDKReferences Given a list of SDKReference items and a list of resolved winmd files which may contain metadata as to which sdk they came from we need to find the sdk root folders on disk and populate a ResolvedSDKReference item which has the full path to the SDK ROOT and the sdk identity as a piece of metadata. [IN] @(SDKReference) - List of sdk references (the identity in the sdk manifest file). @(ReferencePath) -List of resolved assemblies, we are interested in the ones which have IsWinMDFile set to true. [OUT] @(ResolvedSDKReference) - Full path to the root of the SDK ============================================================ --> <PropertyGroup> <ResolveSDKReferencesDependsOn> GetInstalledSDKLocations </ResolveSDKReferencesDependsOn> </PropertyGroup> <PropertyGroup> <TargetedSDKConfiguration Condition="'$(TargetedSDKConfiguration)' == '' and '_$(Configuration)' == '_Debug'">Debug</TargetedSDKConfiguration> <TargetedSDKConfiguration Condition="'$(TargetedSDKConfiguration)' == '' and '_$(Configuration)' == '_Release'">Retail</TargetedSDKConfiguration> <TargetedSDKConfiguration Condition="'$(TargetedSDKConfiguration)' == ''">Retail</TargetedSDKConfiguration> <TargetedSDKArchitecture Condition="'$(TargetedSDKArchitecture)' == ''">$(ProcessorArchitecture)</TargetedSDKArchitecture> <TargetedSDKArchitecture Condition="'$(TargetedSDKArchitecture)' == ''">Neutral</TargetedSDKArchitecture> </PropertyGroup> <Target Name="ResolveSDKReferences" Returns="@(ResolvedSDKReference)" DependsOnTargets="$(ResolveSDKReferencesDependsOn)"> <ResolveSDKReference SDKReferences="@(SDKReference)" References="@(Reference)" TargetedSDKConfiguration="$(TargetedSDKConfiguration)" TargetedSDKArchitecture="$(TargetedSDKArchitecture)" InstalledSDKs ="@(InstalledSDKLocations)" LogResolutionErrorsAsWarnings ="$(LogSDKReferenceResolutionErrorsAsWarnings)" Prefer32Bit ="$(Prefer32Bit)" ContinueOnError="$(ContinueOnError)" Condition="'@(SDKReference)'!=''"> <Output TaskParameter="ResolvedSDKReferences" ItemName="ResolvedSDKReference"/> </ResolveSDKReference> </Target> <Target Name="ResolveSDKReferencesDesignTime" Returns="@(ResolvedSDKReference)" DependsOnTargets="ResolveSDKReferences" /> <!-- ============================================================ ExpandSDKReferences After we have resolved the sdk refrence we need to make sure that we automatically include the references which are part of the SDK (both winmd and dll) as part of the assemblies passed to the compiler. Project systems or project which do not want to reference all dlls or winmd files should override this target to do nothing. ============================================================ --> <PropertyGroup> <ExpandSDKReferencesDependsOn> ResolveSDKReferences </ExpandSDKReferencesDependsOn> <ExpandSDKAllowedReferenceExtensions Condition="'$(ExpandSDKAllowedReferenceExtensions)' == ''"> .winmd; .dll </ExpandSDKAllowedReferenceExtensions> </PropertyGroup> <Target Name="ExpandSDKReferences" Returns="@(ReferencesFromSDK)" DependsOnTargets="$(ExpandSDKReferencesDependsOn)" > <GetSDKReferenceFiles ResolvedSDKReferences="@(ResolvedSDKReference)" ReferenceExtensions="$(ExpandSDKAllowedReferenceExtensions)" LogRedistFilesList="$(GetSDKReferenceFilesLogRedistFilesList)" LogRedistConflictWithinSDKAsWarning ="$(GetSDKReferenceFilesLogRedistConflictsWithinSDKAsWarning)" LogRedistConflictBetweenSDKsAsWarning ="$(GetSDKReferenceFilesLogRedistConflictsBetweenSDKsAsWarning)" LogReferencesList="$(GetSDKReferenceFilesLogReferencesList)" LogReferenceConflictWithinSDKAsWarning ="$(GetSDKReferenceFilesLogReferenceConflictsWithinSDKAsWarning)" LogReferenceConflictBetweenSDKsAsWarning ="$(GetSDKReferenceFilesLogReferenceConflictsBetweenSDKsAsWarning)" CacheFileFolderPath ="$(GetSDKReferenceFilesCacheFolder)" LogCacheFileExceptions="$(GetSDKReferenceFilesLogCacheFileExceptions)" Condition="'@(ResolvedSDKReference)'!=''"> <Output TaskParameter="References" ItemName="ReferencePath"/> <Output TaskParameter="References" ItemName="ReferencesFromSDK"/> <Output TaskParameter="References" ItemName="_ResolveAssemblyReferenceResolvedFiles"/> <Output TaskParameter="CopyLocalFiles" ItemName="ReferenceCopyLocalPaths"/> <Output TaskParameter="RedistFiles" ItemName="ResolvedRedistFiles"/> </GetSDKReferenceFiles> </Target> <!-- ============================================================ ExportWindowsMDFile When a project is generating a a winmd file through c# or vb, ect the compiler will create a WinMDModule file. This file needs to be run through the winmdexp tool in order to generate the resulting WinMD file. =========================================================== --> <Target Name="ExportWindowsMDFile" DependsOnTargets="Compile" Condition="'$(ExportWinMDFile)' == 'true'" Inputs="@(IntermediateAssembly);@(DocFileItem);@(_DebugSymbolsIntermediatePath);@(ReferencePath);$(MSBuildAllProjects)" Outputs="$(_IntermediateWindowsMetadataPath);$(WinMDExpOutputPdb);$(WinMDOutputDocumentationFile)" > <PropertyGroup> <!-- Will be copied by the "copy WinMD artifacts" step instead --> <CopyBuildOutputToOutputDirectory>false</CopyBuildOutputToOutputDirectory> <CopyOutputSymbolsToOutputDirectory>false</CopyOutputSymbolsToOutputDirectory> <WinMdExpToolPath Condition="'$(WinMdExpToolPath)' == ''">$(TargetFrameworkSDKToolsDirectory)</WinMdExpToolPath> <WinMdExpUTF8Ouput Condition="'$(WinMdExpUTF8Ouput)' == ''">true</WinMdExpUTF8Ouput> </PropertyGroup> <WinMDExp WinMDModule="@(IntermediateAssembly)" References="@(ReferencePath)" DisabledWarnings="$(WinMdExpNoWarn)" InputDocumentationFile="@(DocFileItem)" OutputDocumentationFile="$(WinMDOutputDocumentationFile)" TreatWarningsAsErrors="$(TreatWarningsAsErrors)" InputPDBFile="@(_DebugSymbolsIntermediatePath)" OutputPDBFile="$(WinMDExpOutputPdb)" OutputWindowsMetadataFile="$(_IntermediateWindowsMetadataPath)" EnvironmentVariables="$(WinMDExpEnvironment)" UTF8Output="$(WinMdExpUTF8Ouput)" SdkToolsPath="$(WinMdExpToolPath)"> <Output TaskParameter="OutputWindowsMetadataFile" ItemName="FileWrites"/> </WinMDExp> <ItemGroup> <WinMDExpArtifacts Include="$(_IntermediateWindowsMetadataPath)"/> <WinMDExpArtifacts Include="$(WinMDOutputDocumentationFile)"/> <WinMDExpArtifacts Include="$(WinMDExpOutputPdb)"/> <FileWrites Include="$(WinMDOutputDocumentationFile);$(WinMDExpOutputPdb)"/> </ItemGroup> </Target> <Target Name="ResolveAssemblyReferencesDesignTime" Returns="@(_ReferencesFromRAR)" DependsOnTargets="ResolveProjectReferences;ResolveAssemblyReferences"> <!-- We need to do this here because we only want references which have been passed into rar but are not project to project references. --> <ItemGroup> <_ReferencesFromRAR Include="@(ReferencePath->WithMetadataValue('ReferenceSourceTarget', 'ResolveAssemblyReference'))"/> </ItemGroup> </Target> <PropertyGroup> <ProjectDesignTimeAssemblyResolutionSearchPaths Condition=" '$(ProjectDesignTimeAssemblyResolutionSearchPaths)' == '' "> {CandidateAssemblyFiles}; $(ReferencePath); {HintPathFromItem}; {TargetFrameworkDirectory}; {Registry:$(FrameworkRegistryBase),$(TargetFrameworkVersion),$(AssemblyFoldersSuffix)$(AssemblyFoldersExConditions)}; {RawFileName}; $(TargetDir) </ProjectDesignTimeAssemblyResolutionSearchPaths> </PropertyGroup> <!-- ============================================================== DesignTimeResolveAssemblyReferences Given the list of assemblies, resolve their reference paths. This target is called by Visual Studio at run time in order to filter references according to the targeted framework. [IN] @(DesignTimeReference) - List of assembly references as simple/fusion names. [OUT] @(ReferencePath) - Paths to resolved primary files. ============================================================== --> <PropertyGroup> <DesignTimeResolveAssemblyReferencesDependsOn> GetFrameworkPaths; GetReferenceAssemblyPaths; ResolveReferences </DesignTimeResolveAssemblyReferencesDependsOn> </PropertyGroup> <Target Name="DesignTimeResolveAssemblyReferences" Condition="'$(DesignTimeReference)'!=''" DependsOnTargets="$(DesignTimeResolveAssemblyReferencesDependsOn)"> <ItemGroup> <_DesignTimeReferenceInstalledAssemblyDirectory Include="$(TargetFrameworkDirectory)" /> </ItemGroup> <PropertyGroup> <DesignTimeResolveAssemblyReferencesStateFile Condition="'$(BuildingProject)'=='true'">$(IntermediateOutputPath)$(MSBuildProjectFile)DesignTimeResolveAssemblyReferences.cache</DesignTimeResolveAssemblyReferencesStateFile> </PropertyGroup> <PropertyGroup> <DesignTimeAssemblySearchPaths Condition=" '$(DesignTimeAssemblySearchPaths)' == '' "> {CandidateAssemblyFiles}; $(ReferencePath); {HintPathFromItem}; {TargetFrameworkDirectory}; {Registry:$(FrameworkRegistryBase),$(TargetFrameworkVersion),$(AssemblyFoldersSuffix)$(AssemblyFoldersExConditions)}; {RawFileName}; $(OutDir) </DesignTimeAssemblySearchPaths> </PropertyGroup> <PropertyGroup> <DesignTimeFindDependencies Condition=" '$(DesignTimeFindDependencies)' == '' ">false</DesignTimeFindDependencies> <DesignTimeIgnoreVersionForFrameworkReferences Condition=" '$(DesignTimeIgnoreVersionForFrameworkReferences)' == '' ">false</DesignTimeIgnoreVersionForFrameworkReferences> <DesignTimeFindSatellites Condition=" '$(DesignTimeFindSatellites)' == '' ">false</DesignTimeFindSatellites> <DesignTimeFindSerializationAssemblies Condition=" '$(DesignTimeFindSerializationAssemblies)' == '' ">false</DesignTimeFindSerializationAssemblies> <DesignTimeFindRelatedFiles Condition=" '$(DesignTimeFindRelatedFiles)' == '' ">false</DesignTimeFindRelatedFiles> <DesignTimeSilentResolution Condition=" '$(DesignTimeSilentResolution)' == '' and '$(TraceDesignTime)' != 'true'">true</DesignTimeSilentResolution> <DesignTimeAutoUnify Condition="'$(DesignTimeAutoUnify)' == ''">false</DesignTimeAutoUnify> </PropertyGroup> <ItemGroup> <_DesignTimeReferenceAssemblies Include ="$(DesignTimeReference)" /> </ItemGroup> <ItemGroup> <_RARResolvedReferencePath Include="@(ReferencePath)" /> <ReferencePath Remove="@(ReferencePath)" /> </ItemGroup> <ResolveAssemblyReference Assemblies="@(_DesignTimeReferenceAssemblies)" TargetFrameworkDirectories="@(_DesignTimeReferenceInstalledAssemblyDirectory)" SearchPaths="$(DesignTimeAssemblySearchPaths)" AllowedAssemblyExtensions="$(AllowedReferenceAssemblyFileExtensions)" TargetProcessorArchitecture="$(ProcessorArchitecture)" CandidateAssemblyFiles="@(Content);@(None);@(_RARResolvedReferencePath)" FindDependencies="$(DesignTimeFindDependencies)" AutoUnify="$(DesignTimeAutoUnify)" IgnoreVersionForFrameworkReferences="$(DesignTimeIgnoreVersionForFrameworkReferences)" FindSatellites="$(DesignTimeFindSatellites)" FindSerializationAssemblies="$(DesignTimeFindSerializationAssemblies)" FindRelatedFiles="$(DesignTimeFindRelatedFiles)" Silent="$(DesignTimeSilentResolution)" TargetFrameworkVersion="$(TargetFrameworkVersion)" TargetFrameworkMoniker="$(TargetFrameworkMoniker)" TargetFrameworkMonikerDisplayName="$(TargetFrameworkMonikerDisplayName)" TargetedRuntimeVersion="$(TargetedRuntimeVersion)" StateFile="$(DesignTimeResolveAssemblyReferencesStateFile)" InstalledAssemblySubsetTables="@(InstalledAssemblySubsetTables)" IgnoreDefaultInstalledAssemblySubsetTables="$(IgnoreInstalledAssemblySubsetTables)" TargetFrameworkSubsets="@(_ReferenceInstalledAssemblySubsets)" FullTargetFrameworkSubsetNames="$(FullReferenceAssemblyNames)" FullFrameworkFolders="$(_FullFrameworkReferenceAssemblyPaths)" FullFrameworkAssemblyTables="@(FullFrameworkAssemblyTables)" ProfileName="$(TargetFrameworkProfile)" ResolvedSDKReferences="@(ResolvedSDKReference)" IgnoreTargetFrameworkAttributeVersionMismatch ="$(DesignTimeIgnoreTargetFrameworkAttributeVersionMismatch)" > <Output TaskParameter="ResolvedFiles" ItemName="DesignTimeReferencePath"/> <Output TaskParameter="FilesWritten" ItemName="FileWrites"/> </ResolveAssemblyReference> </Target> <!-- ============================================================ ResolveComReferences Resolve COM references [IN] @(COMReference) - The list of COM references $(BaseIntermediateOutputPath) - The output directory in which to generate wrapper assemblies [OUT] @(ReferencePath) - Paths to referenced wrappers. If ResolveComReferences is invoked from the IDE, PrepareForBuild may need to run to create directories. ============================================================ --> <PropertyGroup> <ComReferenceExecuteAsTool Condition="'$(ComReferenceExecuteAsTool)'==''">false</ComReferenceExecuteAsTool> </PropertyGroup> <Target Name="ResolveComReferences" Condition="'@(COMReference)'!='' or '@(COMFileReference)'!=''" Returns="@(ReferencePath)" DependsOnTargets="PrepareForBuild;ResolveKeySource;ResolveAssemblyReferences" > <PropertyGroup Condition=" '$(InteropOutputPath)' == '' "> <InteropOutputPath>$(IntermediateOutputPath)</InteropOutputPath> </PropertyGroup> <MakeDir Directories="$(InteropOutputPath)"/> <!-- Note: This task should not be batched, since it relies on having all the COM references fed into it at once. --> <PropertyGroup> <ResolveComReferenceMSBuildArchitecture Condition="'$(ResolveComReferenceMSBuildArchitecture)' == ''">$(PlatformTargetAsMSBuildArchitecture)</ResolveComReferenceMSBuildArchitecture> <ResolveComReferenceToolPath Condition="'$(ResolveComReferenceToolPath)' == ''">$(TargetFrameworkSDKToolsDirectory)</ResolveComReferenceToolPath> <ResolveComReferenceSilent Condition="'$(ResolveComReferenceSilent)' == ''">false</ResolveComReferenceSilent> </PropertyGroup> <ResolveComReference TypeLibNames="@(COMReference)" TypeLibFiles="@(COMFileReference)" ResolvedAssemblyReferences="@(ReferencePath)" WrapperOutputDirectory="$(InteropOutputPath)" IncludeVersionInInteropName="$(IncludeVersionInInteropName)" KeyContainer="$(KeyContainerName)" KeyFile="$(KeyOriginatorFile)" DelaySign="$(DelaySign)" StateFile="@(_ResolveComReferenceCache)" TargetFrameworkVersion="$(TargetFrameworkVersion)" TargetProcessorArchitecture="$(ProcessorArchitecture)" NoClassMembers="$(ComReferenceNoClassMembers)" Silent="$(ResolveComReferenceSilent)" EnvironmentVariables="$(ResolveComReferenceEnvironment)" SdkToolsPath="$(ResolveComReferenceToolPath)" ExecuteAsTool="$(ComReferenceExecuteAsTool)" MSBuildArchitecture="$(ResolveComReferenceMSBuildArchitecture)" ContinueOnError="$(ContinueOnError)"> <Output TaskParameter="ResolvedFiles" ItemName="ReferencePath"/> <Output TaskParameter="ResolvedFiles" ItemName="ComReferenceWrappers"/> <Output TaskParameter="ResolvedFiles" ItemName="FileWrites"/> <!-- This output list only includes items with Isolated attribute set to True. It's done by the task itself. --> <Output TaskParameter="ResolvedModules" ItemName="ResolvedIsolatedComModules"/> </ResolveComReference> <ItemGroup> <FileWrites Include="@(_ResolveComReferenceCache)"/> <ReferenceComWrappersToCopyLocal Include="@(ComReferenceWrappers)" Condition="'%(ComReferenceWrappers.CopyLocal)'!='false'"/> </ItemGroup> </Target> <Target Name="ResolveComReferencesDesignTime" Returns="@(ComReferenceWrappers)" DependsOnTargets="ResolveComReferences" /> <!-- *********************************************************************************************** *********************************************************************************************** PrepareResources Section *********************************************************************************************** *********************************************************************************************** --> <!-- ============================================================ PrepareResources Prepare resources for the Compile step. ============================================================ --> <PropertyGroup> <PrepareResourcesDependsOn> PrepareResourceNames; ResGen; CompileLicxFiles </PrepareResourcesDependsOn> </PropertyGroup> <Target Name="PrepareResources" DependsOnTargets="$(PrepareResourcesDependsOn)"/> <!-- ============================================================ PrepareResourceNames Prepare the names of resource files. ============================================================ --> <PropertyGroup> <PrepareResourceNamesDependsOn> AssignTargetPaths; SplitResourcesByCulture; CreateManifestResourceNames; CreateCustomManifestResourceNames </PrepareResourceNamesDependsOn> </PropertyGroup> <Target Name="PrepareResourceNames" DependsOnTargets="$(PrepareResourceNamesDependsOn)"/> <!-- ============================================================ AssignTargetPaths This target creates <TargetPath> tags for items. <TargetPath> is a relative folder plus filename for the destination of this item. ============================================================ --> <PropertyGroup> <AssignTargetPathsDependsOn></AssignTargetPathsDependsOn> </PropertyGroup> <Target Name="AssignTargetPaths" DependsOnTargets="$(AssignTargetPathsDependsOn)"> <ItemGroup> <_Temporary Remove="@(_Temporary)" /> </ItemGroup> <!-- AssignTargetPath generates TargetPath metadata that is consumed by CreateManifestResourceNames target for manifest name generation --> <AssignTargetPath Files="@(EmbeddedResource)" RootFolder="$(MSBuildProjectDirectory)"> <Output TaskParameter="AssignedFiles" ItemName="_Temporary" /> </AssignTargetPath> <ItemGroup> <!-- Replace items in EmbeddedResource with the items emitted by the AssignTargetPath task that have the TargetPath metadata --> <EmbeddedResource Remove="@(_Temporary)" /> <EmbeddedResource Include="@(_Temporary)" /> <_Temporary Remove="@(_Temporary)" /> </ItemGroup> <AssignTargetPath Files="@(Content)" RootFolder="$(MSBuildProjectDirectory)"> <Output TaskParameter="AssignedFiles" ItemName="ContentWithTargetPath" /> </AssignTargetPath> <AssignTargetPath Files="@(None)" RootFolder="$(MSBuildProjectDirectory)"> <Output TaskParameter="AssignedFiles" ItemName="_NoneWithTargetPath" /> </AssignTargetPath> <AssignTargetPath Files="@(BaseApplicationManifest)" RootFolder="$(MSBuildProjectDirectory)"> <Output TaskParameter="AssignedFiles" ItemName="_DeploymentBaseManifestWithTargetPath"/> </AssignTargetPath> <AssignTargetPath Files="@(None)" RootFolder="$(MSBuildProjectDirectory)" Condition="'@(_DeploymentBaseManifestWithTargetPath)'=='' and '%(None.Extension)'=='.manifest'"> <Output TaskParameter="AssignedFiles" ItemName="_DeploymentBaseManifestWithTargetPath" /> </AssignTargetPath> </Target> <!-- ============================================================ SplitResourcesByCulture Split EmbeddedResource items into five lists based on whether they are resx files, licx files or other resources and whether they should be localized. Also adds Type and Culture metadata. Type indicates whether the resource is "Resx" or "Non-Resx". [IN]/[OUT] @(EmbeddedResource) - The raw list of resources. [OUT] @(_LicxFile) - The EmbeddedResource items with extension equal to '.licx'. ============================================================ --> <Target Name="SplitResourcesByCulture" DependsOnTargets="AssignTargetPaths"> <Warning Condition="'@(ResxWithNoCulture)'!=''" Code="MSB9000" Text="ResxWithNoCulture item type is deprecated. Use EmbeddedResource items instead."/> <Warning Condition="'@(ResxWithCulture)'!=''" Code="MSB9001" Text="ResxWithCulture item type is deprecated. Use EmbeddedResource items instead."/> <Warning Condition="'@(NonResxWithCulture)'!=''" Code="MSB9002" Text="NonResxWithCulture item type is deprecated. Use EmbeddedResource items instead."/> <Warning Condition="'@(NonResxWithNoCulture)'!=''" Code="MSB9003" Text="NonResxWithNoCulture item type is deprecated. Use EmbeddedResource items instead."/> <ItemGroup> <_LicxFile Include="@(EmbeddedResource)" Condition="'%(Extension)'=='.licx'"/> <!-- CONSUMED FOR COMPATIBILITY REASONS ONLY. EMIT EMBEDDEDRESOURCE INSTEAD --> <EmbeddedResource Include="@(ResxWithNoCulture);@(ResxWithCulture)"> <Type>Resx</Type> </EmbeddedResource> <EmbeddedResource Include="@(NonResxWithCulture);@(NonResxWithNoCulture)"> <Type>Non-Resx</Type> </EmbeddedResource> </ItemGroup> <AssignCulture Files="@(EmbeddedResource)" Condition="'%(Extension)'!='.licx'"> <!-- Create the list of culture resx and embedded resource files --> <Output TaskParameter="AssignedFilesWithCulture" ItemName="_MixedResourceWithCulture"/> <!-- Create the list of non-culture resx and embedded resource files --> <Output TaskParameter="AssignedFilesWithNoCulture" ItemName="_MixedResourceWithNoCulture"/> </AssignCulture> <ItemGroup> <!-- Remove EmbeddedResource items that we have processed already i.e. either Licx, or resources that don't have culture info --> <EmbeddedResource Remove="@(_MixedResourceWithCulture)" /> <EmbeddedResource Remove="@(_MixedResourceWithNoCulture)" /> <EmbeddedResource Remove="@(_LicxFile)" /> <!-- Add back everything except Licx, so that we have culture info --> <EmbeddedResource Include="@(_MixedResourceWithNoCulture);@(_MixedResourceWithCulture)" Condition="'%(Extension)'=='.resx' or '%(Extension)'=='.restext'"> <Type Condition="'%(_MixedResourceWithNoCulture.Type)'=='' and '%(_MixedResourceWithCulture.Type)'==''">Resx</Type> </EmbeddedResource> <EmbeddedResource Include="@(_MixedResourceWithNoCulture);@(_MixedResourceWithCulture)" Condition="'%(Extension)'!='.resx' and '%(Extension)'!='.restext'"> <Type Condition="'%(_MixedResourceWithNoCulture.Type)'=='' and '%(_MixedResourceWithCulture.Type)'==''">Non-Resx</Type> </EmbeddedResource> <!-- EMITTED FOR COMPATIBILITY REASONS ONLY. CONSUME EMBEDDEDRESOURCE INSTEAD --> <ResxWithNoCulture Remove="@(ResxWithNoCulture)"/> <NonResxWithNoCulture Remove="@(NonResxWithNoCulture)"/> <ResxWithCulture Remove="@(ResxWithCulture)"/> <NonResxWithCulture Remove="@(NonResxWithCulture)"/> <ResxWithNoCulture Include="@(_MixedResourceWithNoCulture)" Condition="'%(WithCulture)'=='false' and ('%(Extension)'=='.resx' or '%(Extension)'=='.restext')"/> <NonResxWithNoCulture Include="@(_MixedResourceWithNoCulture)" Condition="'%(WithCulture)'=='false' and ('%(Extension)'!='.resx' and '%(Extension)'!='.restext')"/> <ResxWithCulture Include="@(_MixedResourceWithCulture)" Condition="'%(WithCulture)'=='true' and ('%(Extension)'=='.resx' or '%(Extension)'=='.restext')"/> <NonResxWithCulture Include="@(_MixedResourceWithCulture)" Condition="'%(WithCulture)'=='true' and ('%(Extension)'!='.resx' and '%(Extension)'!='.restext')"/> <!-- Clean up temporary lists --> <_MixedResourceWithNoCulture Remove="@(_MixedResourceWithNoCulture)" /> <_MixedResourceWithCulture Remove="@(_MixedResourceWithCulture)" /> </ItemGroup> </Target> <!-- ======================================================================= CreateCustomManifestResourceNames Allows custom manifest resource name generation tasks to plug into the build process ======================================================================= --> <PropertyGroup> <CreateCustomManifestResourceNamesDependsOn></CreateCustomManifestResourceNamesDependsOn> </PropertyGroup> <Target Name="CreateCustomManifestResourceNames" DependsOnTargets="$(CreateCustomManifestResourceNamesDependsOn)"/> <!-- ============================================================ ResGen Run GenerateResource on the given resx files. ============================================================ --> <PropertyGroup> <ResGenDependsOn>ResolveAssemblyReferences;SplitResourcesByCulture;BeforeResGen;CoreResGen;AfterResGen</ResGenDependsOn> <CoreResGenDependsOn></CoreResGenDependsOn> <UseSourcePath Condition="'$(UseSourcePath)'==''">true</UseSourcePath> <ResGenExecuteAsTool Condition="'$(ResGenExecuteAsTool)'==''">false</ResGenExecuteAsTool> </PropertyGroup> <Target Name="ResGen" DependsOnTargets="$(ResGenDependsOn)"/> <!-- ============================================================ BeforeResGen Redefine this target in your project in order to run tasks just before Resgen. ============================================================ --> <Target Name="BeforeResGen"/> <!-- ============================================================ AfterResGen Redefine this target in your project in order to run tasks just after Resgen. ============================================================ --> <Target Name="AfterResGen"/> <!-- ============================================================ CoreResGen ============================================================ --> <Target Name="CoreResGen" DependsOnTargets="$(CoreResGenDependsOn)"> <ItemGroup> <_Temporary Remove="@(_Temporary)" /> </ItemGroup> <PropertyGroup> <GenerateResourceMSBuildArchitecture Condition="'$(GenerateResourceMSBuildArchitecture)' == ''">$(PlatformTargetAsMSBuildArchitecture)</GenerateResourceMSBuildArchitecture> <ResgenToolPath Condition="'$(ResgenToolPath)' == ''">$(TargetFrameworkSDKToolsDirectory)</ResgenToolPath> </PropertyGroup> <PropertyGroup Condition="'$(TargetFrameworkAsMSBuildRuntime)' != '' and '$(GenerateResourceMSBuildArchitecture)' != ''"> <!-- In the general case, we want to fail to run the task if the task host it's requesting doesn't exist, because we'd rather let the user know there's something wrong than just silently generate something that's probably not quite right. However, in a few circumstances, there are tasks that are already aware of runtime / bitness concerns, in which case even if we go ahead and run the more recent version of the task, it should be able to generate something correct. GenerateResource is one such task, so we check for the existence of the targeted task host so that we can use it preferentially, but if it can't be found, we'll fall back to the current task since it's still mostly correct. In particular, we need to do this because otherwise people with Dev10 on a machine that they upgrade to Win8 will be broken: they'll have ResGen from the 7.0A SDK installed, so launching ResGen will still work, but the CLR2 task host is only installed by the 8.0A SDK, which they won't have installed, and thus without this fallback mechanism, their projects targeting v3.5 will suddenly start failing to build.--> <GenerateResourceMSBuildRuntime Condition="'$(GenerateResourceMSBuildRuntime)' == '' and $([MSBuild]::DoesTaskHostExist(`$(TargetFrameworkAsMSBuildRuntime)`, `$(GenerateResourceMSBuildArchitecture)`))">$(TargetFrameworkAsMSBuildRuntime)</GenerateResourceMSBuildRuntime> <!-- If the targeted runtime doesn't exist, fall back to current --> <GenerateResourceMSBuildRuntime Condition="'$(GenerateResourceMSBuildRuntime)' == ''">CurrentRuntime</GenerateResourceMSBuildRuntime> </PropertyGroup> <!-- 4.0 task has some new parameters that we want to make use of if we're targeting 4.0 --> <GenerateResource Sources="@(EmbeddedResource)" UseSourcePath="$(UseSourcePath)" References="@(ReferencePath)" AdditionalInputs="$(MSBuildAllProjects)" NeverLockTypeAssemblies="$(GenerateResourceNeverLockTypeAssemblies)" StateFile="$(IntermediateOutputPath)$(MSBuildProjectFile).GenerateResource.Cache" StronglyTypedClassName="%(EmbeddedResource.StronglyTypedClassName)" StronglyTypedFileName="%(EmbeddedResource.StronglyTypedFileName)" StronglyTypedLanguage="%(EmbeddedResource.StronglyTypedLanguage)" StronglyTypedNamespace="%(EmbeddedResource.StronglyTypedNamespace)" StronglyTypedManifestPrefix="%(EmbeddedResource.StronglyTypedManifestPrefix)" PublicClass="%(EmbeddedResource.PublicClass)" OutputResources="@(EmbeddedResource->'$(IntermediateOutputPath)%(ManifestResourceName).resources')" Condition="'%(EmbeddedResource.Type)' == 'Resx' and '%(EmbeddedResource.GenerateResource)' != 'false' and '$(GenerateResourceMSBuildRuntime)' != 'CLR2'" SdkToolsPath="$(ResgenToolPath)" ExecuteAsTool="$(ResGenExecuteAsTool)" EnvironmentVariables="$(ResGenEnvironment)" MSBuildRuntime="$(GenerateResourceMSBuildRuntime)" MSBuildArchitecture="$(GenerateResourceMSBuildArchitecture)"> <Output TaskParameter="FilesWritten" ItemName="FileWrites"/> <Output TaskParameter="StronglyTypedFileName" ItemName="Compile"/> <!-- Gather Sources as an output since it will contain OutputResource metadata indicating the final output resource that it was compiled into --> <Output TaskParameter="Sources" ItemName="_Temporary" /> </GenerateResource> <!-- But we can't use those parameters if we're targeting 3.5, since we're using the 3.5 task --> <GenerateResource Sources="@(EmbeddedResource)" UseSourcePath="$(UseSourcePath)" References="@(ReferencePath)" AdditionalInputs="$(MSBuildAllProjects)" NeverLockTypeAssemblies="$(GenerateResourceNeverLockTypeAssemblies)" StateFile="$(IntermediateOutputPath)$(MSBuildProjectFile).GenerateResource.Cache" StronglyTypedClassName="%(EmbeddedResource.StronglyTypedClassName)" StronglyTypedFileName="%(EmbeddedResource.StronglyTypedFileName)" StronglyTypedLanguage="%(EmbeddedResource.StronglyTypedLanguage)" StronglyTypedNamespace="%(EmbeddedResource.StronglyTypedNamespace)" StronglyTypedManifestPrefix="%(EmbeddedResource.StronglyTypedManifestPrefix)" PublicClass="%(EmbeddedResource.PublicClass)" OutputResources="@(EmbeddedResource->'$(IntermediateOutputPath)%(ManifestResourceName).resources')" MSBuildRuntime="$(GenerateResourceMSBuildRuntime)" MSBuildArchitecture="$(GenerateResourceMSBuildArchitecture)" Condition="'%(EmbeddedResource.Type)' == 'Resx' and '%(EmbeddedResource.GenerateResource)' != 'false' and '$(GenerateResourceMSBuildRuntime)' == 'CLR2'"> <Output TaskParameter="FilesWritten" ItemName="FileWrites"/> <Output TaskParameter="StronglyTypedFileName" ItemName="Compile"/> <!-- Gather Sources as an output since it will contain OutputResource metadata indicating the final output resource that it was compiled into --> <Output TaskParameter="Sources" ItemName="_Temporary" /> </GenerateResource> <ItemGroup> <EmbeddedResource Remove="@(_Temporary)" /> <!-- Add back the Sources list (with OutputResource metadata) that we output from GenerateResource into EmbeddedResource --> <EmbeddedResource Include="@(_Temporary)" /> <_Temporary Remove="@(_Temporary)" /> <!-- EMITTED FOR COMPATIBILITY REASONS ONLY. CONSUME EMBEDDEDRESOURCE INSTEAD --> <ManifestResourceWithNoCulture Include="@(EmbeddedResource->'%(OutputResource)')" Condition="'%(EmbeddedResource.WithCulture)'=='false' and '%(EmbeddedResource.Type)' == 'Resx'"> <EmittedForCompatibilityOnly>true</EmittedForCompatibilityOnly> </ManifestResourceWithNoCulture> <ManifestNonResxWithNoCultureOnDisk Include="@(EmbeddedResource)" Condition="'%(EmbeddedResource.WithCulture)'=='false' and '%(EmbeddedResource.Type)' == 'Non-Resx'"> <EmittedForCompatibilityOnly>true</EmittedForCompatibilityOnly> </ManifestNonResxWithNoCultureOnDisk> <!-- EMITTED FOR COMPATIBILITY REASONS ONLY. CONSUME EMBEDDEDRESOURCE INSTEAD --> <ManifestResourceWithCulture Include="@(EmbeddedResource->'%(OutputResource)')" Condition="'%(EmbeddedResource.WithCulture)'=='true' and '%(EmbeddedResource.Type)' == 'Resx'"> <EmittedForCompatibilityOnly>true</EmittedForCompatibilityOnly> </ManifestResourceWithCulture> <ManifestNonResxWithCultureOnDisk Include="@(EmbeddedResource)" Condition="'%(EmbeddedResource.WithCulture)'=='true' and '%(EmbeddedResource.Type)' == 'Non-Resx'"> <EmittedForCompatibilityOnly>true</EmittedForCompatibilityOnly> </ManifestNonResxWithCultureOnDisk> </ItemGroup> </Target> <!-- ============================================================ CompileLicxFiles Compile .licx files (containing information about licensed controls used by the application) into .licenses files. [IN] @(_LicxFile) - The list of .licx files in the project (usually there will be just one) [OUT] @(CompiledLicenseFile) - The list of compiled .licenses files (there will be just one) ============================================================ --> <PropertyGroup> <CompileLicxFilesDependsOn></CompileLicxFilesDependsOn> </PropertyGroup> <Target Name="CompileLicxFiles" Condition="'@(_LicxFile)'!=''" DependsOnTargets="$(CompileLicxFilesDependsOn)" Inputs="$(MSBuildAllProjects);@(_LicxFile);@(ReferencePath);@(ReferenceDependencyPaths)" Outputs="$(IntermediateOutputPath)$(TargetFileName).licenses"> <PropertyGroup> <LCMSBuildArchitecture Condition="'$(LCMSBuildArchitecture)' == ''">$(PlatformTargetAsMSBuildArchitecture)</LCMSBuildArchitecture> </PropertyGroup> <LC Sources="@(_LicxFile)" LicenseTarget="$(TargetFileName)" OutputDirectory="$(IntermediateOutputPath)" OutputLicense="$(IntermediateOutputPath)$(TargetFileName).licenses" ReferencedAssemblies="@(ReferencePath);@(ReferenceDependencyPaths)" NoLogo="$(NoLogo)" ToolPath="$(LCToolPath)" SdkToolsPath="$(TargetFrameworkSDKToolsDirectory)" EnvironmentVariables="$(LCEnvironment)" MSBuildArchitecture="$(LCMSBuildArchitecture)" > <Output TaskParameter="OutputLicense" ItemName="CompiledLicenseFile"/> <Output TaskParameter="OutputLicense" ItemName="FileWrites"/> </LC> </Target> <!-- *********************************************************************************************** *********************************************************************************************** ResolveKeySource Section *********************************************************************************************** *********************************************************************************************** --> <!-- ============================================================ ResolveKeySource Resolve the strong name key used to sign the assembly as well as the certificate used to sign the ClickOnce manifests. [IN] $(AssemblyOriginatorKeyFile) - The file used to sign the assembly (.snk or .pfx) $(ManifestCertificateThumbprint) - The thumbprint used to locate the certificate in the user's certificate store. $(ManifestKeyFile) - The key file that contains the certificate in case the certificate is not in the user's store. [OUT] $(ResolvedAssemblyKeyFile) - Key used to sign the assembly $(_DeploymentResolvedManifestCertificateThumbprint) - Certificate used to sign the manifests ============================================================ --> <Target Name="ResolveKeySource" Condition="$(SignManifests) == 'true' or $(SignAssembly) == 'true'"> <ResolveKeySource KeyFile="$(AssemblyOriginatorKeyFile)" CertificateThumbprint="$(ManifestCertificateThumbprint)" CertificateFile="$(ManifestKeyFile)" SuppressAutoClosePasswordPrompt="$(BuildingInsideVisualStudio)" ShowImportDialogDespitePreviousFailures="$(BuildingProject)" ContinueOnError="!$(BuildingProject)" > <Output TaskParameter="ResolvedKeyFile" PropertyName="KeyOriginatorFile" Condition=" '$(SignAssembly)' == 'true' "/> <Output TaskParameter="ResolvedKeyContainer" PropertyName="KeyContainerName" Condition=" '$(SignAssembly)' == 'true' "/> <Output TaskParameter="ResolvedThumbprint" PropertyName="_DeploymentResolvedManifestCertificateThumbprint" Condition=" '$(SignManifests)' == 'true' "/> </ResolveKeySource> </Target> <!-- *********************************************************************************************** *********************************************************************************************** Compile Section *********************************************************************************************** *********************************************************************************************** --> <!-- ============================================================ Compile ============================================================ --> <PropertyGroup> <CompileDependsOn> ResolveReferences; ResolveKeySource; SetWin32ManifestProperties; _GenerateCompileInputs; BeforeCompile; _TimeStampBeforeCompile; CoreCompile; _TimeStampAfterCompile; AfterCompile; </CompileDependsOn> </PropertyGroup> <Target Name="Compile" DependsOnTargets="$(CompileDependsOn)"/> <!-- ============================================================ _GenerateCompileInputs Create the _CoreCompileResourceInputs list of inputs to the CoreCompile target. ============================================================ --> <Target Name="_GenerateCompileInputs"> <Warning Condition="'@(ManifestResourceWithNoCulture)'!='' and '%(ManifestResourceWithNoCulture.EmittedForCompatibilityOnly)'==''" Code="MSB9004" Text="ManifestResourceWithNoCulture item type is deprecated. Emit EmbeddedResource items instead, with metadata WithCulture='false', Type='Resx', and optional LogicalName."/> <Warning Condition="'@(ManifestNonResxWithNoCultureOnDisk)'!='' and '%(ManifestNonResxWithNoCultureOnDisk.EmittedForCompatibilityOnly)'==''" Code="MSB9005" Text="ManifestNonResxWithNoCultureOnDisk item type is deprecated. Emit EmbeddedResource items instead, with metadata WithCulture='false', Type='Non-Resx', and optional LogicalName."/> <ItemGroup> <!-- _CoreCompileResourceInputs is the list of TLDA inputs that should trigger CoreCompile, and are listed as inputs to that target --> <_CoreCompileResourceInputs Include="@(EmbeddedResource->'%(OutputResource)')" Condition="'%(EmbeddedResource.WithCulture)' == 'false' and '%(EmbeddedResource.Type)' == 'Resx'" /> <_CoreCompileResourceInputs Include="@(EmbeddedResource)" Condition="'%(EmbeddedResource.WithCulture)' == 'false' and '%(EmbeddedResource.Type)' == 'Non-Resx' " /> <!-- CONSUMED FOR COMPATIBILITY REASONS ONLY. EMIT EMBEDDEDRESOURCE INSTEAD --> <_CoreCompileResourceInputs Include="@(ManifestResourceWithNoCulture)" Condition="'%(ManifestResourceWithNoCulture.EmittedForCompatibilityOnly)'==''"> <Type>Resx</Type> <WithCulture>false</WithCulture> </_CoreCompileResourceInputs> <_CoreCompileResourceInputs Include="@(ManifestNonResxWithNoCultureOnDisk)" Condition="'%(ManifestNonResxWithNoCultureOnDisk.EmittedForCompatibilityOnly)'==''"> <Type>Non-Resx</Type> <WithCulture>false</WithCulture> </_CoreCompileResourceInputs> </ItemGroup> </Target> <!-- ============================================================ GenerateTargetFrameworkMonikerAttribute Emit the target framework moniker attribute as a code fragment into a temporary source file for the compiler. ============================================================ --> <PropertyGroup Condition="'$(TargetFrameworkMoniker)' != ''"> <!-- Do not clean if we are going to default the path to the temp directory --> <TargetFrameworkMonikerAssemblyAttributesFileClean Condition="'$(TargetFrameworkMonikerAssemblyAttributesFileClean)' == '' and '$(TargetFrameworkMonikerAssemblyAttributesPath)' != ''">true</TargetFrameworkMonikerAssemblyAttributesFileClean> <TargetFrameworkMonikerAssemblyAttributesPath Condition="'$(TargetFrameworkMonikerAssemblyAttributesPath)' == ''">$([System.IO.Path]::Combine('$([System.IO.Path]::GetTempPath())','$(TargetFrameworkMoniker).AssemblyAttributes$(DefaultLanguageSourceExtension)'))</TargetFrameworkMonikerAssemblyAttributesPath> </PropertyGroup> <PropertyGroup> <GenerateTargetFrameworkAttribute Condition="'$(GenerateTargetFrameworkAttribute)' == '' and '$(TargetFrameworkMoniker)' != '' and '$(TargetingClr2Framework)' != 'true'">true</GenerateTargetFrameworkAttribute> </PropertyGroup> <ItemGroup Condition="'$(TargetFrameworkMonikerAssemblyAttributesFileClean)' == 'true'"> <Clean Include="$(TargetFrameworkMonikerAssemblyAttributesPath)"/> </ItemGroup> <Target Name="GenerateTargetFrameworkMonikerAttribute" BeforeTargets="BeforeCompile" DependsOnTargets="PrepareForBuild;GetReferenceAssemblyPaths" Inputs="$(MSBuildToolsPath)\Microsoft.Common.targets" Outputs="$(TargetFrameworkMonikerAssemblyAttributesPath)" Condition="'$(GenerateTargetFrameworkAttribute)' == 'true'"> <!-- This is a file shared between projects so we have to take care to handle simultaneous writes (by ContinueOnError) and a race between clean from one project and build from another (by not adding to FilesWritten so it doesn't clean) --> <WriteLinesToFile File="$(TargetFrameworkMonikerAssemblyAttributesPath)" Lines="$(TargetFrameworkMonikerAssemblyAttributeText)" Overwrite="true" ContinueOnError="true" Condition="'@(Compile)' != '' and '$(TargetFrameworkMonikerAssemblyAttributeText)' != ''" /> <ItemGroup Condition="'@(Compile)' != '' and '$(TargetFrameworkMonikerAssemblyAttributeText)' != ''"> <Compile Include="$(TargetFrameworkMonikerAssemblyAttributesPath)"/> <!-- Do not put in FileWrites: this is a file shared between projects in %temp%, and cleaning it would create a race between projects during rebuild --> </ItemGroup> </Target> <!-- ============================================================ GenerateAdditionalSources Emit any specified code fragments into a temporary source file for the compiler. ============================================================ --> <PropertyGroup Condition="'$(AssemblyAttributesPath)' != ''"> <GenerateAdditionalSources Condition="'$(GenerateAdditionalSources)' == ''">true</GenerateAdditionalSources> </PropertyGroup> <ItemGroup Condition="'$(AssemblyAttributesPath)' != ''"> <Clean Include="$(AssemblyAttributesPath)" Condition="'$(AssemblyAttributesFileClean)' != 'false'" /> </ItemGroup> <Target Name="GenerateAdditionalSources" BeforeTargets="BeforeCompile" DependsOnTargets="PrepareForBuild;GetReferenceAssemblyPaths" Inputs="$(MSBuildAllProjects)" Outputs="$(AssemblyAttributesPath)" Condition="'@(AssemblyAttributes)' != '' and '$(GenerateAdditionalSources)' == 'true'"> <WriteCodeFragment AssemblyAttributes="@(AssemblyAttributes)" OutputFile="$(AssemblyAttributesPath)" Language="$(Language)"> <Output TaskParameter="OutputFile" ItemName="Compile"/> <Output TaskParameter="OutputFile" ItemName="FileWrites"/> </WriteCodeFragment> </Target> <!-- ============================================================ BeforeCompile Redefine this target in your project in order to run tasks just before Compile. ============================================================ --> <Target Name="BeforeCompile"/> <!-- ============================================================ AfterCompile Redefine this target in your project in order to run tasks just after Compile. ============================================================ --> <Target Name="AfterCompile"/> <!-- ============================================================ _TimeStampBeforeCompile If post-build events are set to fire "OnOutputUpdated", then take before and after timestamps so that we can compare them. ============================================================ --> <Target Name="_TimeStampBeforeCompile" Condition="'$(RunPostBuildEvent)'=='OnOutputUpdated' or ('$(RegisterForComInterop)'=='true' and '$(OutputType)'=='library')"> <PropertyGroup> <_AssemblyTimestampBeforeCompile>%(IntermediateAssembly.ModifiedTime)</_AssemblyTimestampBeforeCompile> </PropertyGroup> </Target> <!-- ============================================================ _TimeStampAfterCompile If post-build events are set to fire "OnOutputUpdated", then take before and after timestamps so that we can compare them. ============================================================ --> <Target Name="_TimeStampAfterCompile" Condition="'$(RunPostBuildEvent)'=='OnOutputUpdated' or ('$(RegisterForComInterop)'=='true' and '$(OutputType)'=='library')"> <PropertyGroup> <_AssemblyTimestampAfterCompile>%(IntermediateAssembly.ModifiedTime)</_AssemblyTimestampAfterCompile> </PropertyGroup> </Target> <!-- ================================================================ _ComputeNonExistentFileProperty There are certain situations in which we want to always run the CoreCompile target (and thus the Csc task), even if the timestamps of the outputs appear to be up-to-date on disk. If we're inside the IDE during design-time, then the Csc/Vbc/Vjc task is simply being used to initialize the host compiler, so we always want to run it. Also, if we're inside the IDE, and the host compiler is responsible for doing the compilation during an actual build, we want to let the host compiler determine whether the output is up-to-date, because there may be source files in the IDE's in-memory buffers that we don't know about. So, we always run the CoreCompile target if we're in the IDE, and either we're in design-time or we're delegating to the host compiler for the actual build. We compare against BuildOutOfProcess != true because we cannot assume that the build process will have set BuildOutOfProcess to true or false. Therefore the default behavior should be to do the legacy behavior seen before BuildingOutOfProcess was introduced if the property is not set. ================================================================ --> <Target Name="_ComputeNonExistentFileProperty" Condition="('$(BuildingInsideVisualStudio)' == 'true') and ('$(BuildingOutOfProcess)' != 'true') and (('$(BuildingProject)' == 'false') or ('$(UseHostCompilerIfAvailable)' == 'true'))"> <PropertyGroup> <NonExistentFile>__NonExistentSubDir__\__NonExistentFile__</NonExistentFile> </PropertyGroup> </Target> <!-- *********************************************************************************************** *********************************************************************************************** GenerateSerializationAssemblies Section *********************************************************************************************** *********************************************************************************************** --> <PropertyGroup> <_SGenDllName>$(TargetName).XmlSerializers.dll</_SGenDllName> <_SGenDllCreated>false</_SGenDllCreated> <_SGenGenerateSerializationAssembliesConfig>$(GenerateSerializationAssemblies)</_SGenGenerateSerializationAssembliesConfig> <_SGenGenerateSerializationAssembliesConfig Condition="'$(GenerateSerializationAssemblies)' == ''">Auto</_SGenGenerateSerializationAssembliesConfig> <_SGenGenerateSerializationAssembliesConfig Condition="'$(ConfigurationName)'=='Debug' and '$(_SGenGenerateSerializationAssembliesConfig)' == 'Auto'">Off</_SGenGenerateSerializationAssembliesConfig> <SGenUseProxyTypes Condition="'$(SGenUseProxyTypes)' == ''">true</SGenUseProxyTypes> <SGenShouldGenerateSerializer Condition="'$(SGenShouldGenerateSerializer)' == ''">true</SGenShouldGenerateSerializer> </PropertyGroup> <!-- ============================================================ GenerateSerializationAssemblies Run GenerateSerializationAssemblies on the assembly produced by this build. [IN] @(BuildAssemblyName) - The assembly generated by this build. @(BuildAssemblyPath) - The path where the assembly resides. @(ReferencePath) - The list of references used by this assembly. [OUT] @(SerializationAssembly) - The path to the serialization assembly. Maybe we'll just append to an existing list. ============================================================ --> <Target Name="GenerateSerializationAssemblies" Condition="'$(_SGenGenerateSerializationAssembliesConfig)' == 'On' or ('@(WebReferenceUrl)'!='' and '$(_SGenGenerateSerializationAssembliesConfig)' == 'Auto')" DependsOnTargets="AssignTargetPaths;Compile;ResolveKeySource" Inputs="$(MSBuildAllProjects);@(IntermediateAssembly)" Outputs="$(IntermediateOutputPath)$(_SGenDllName)"> <PropertyGroup> <SGenMSBuildArchitecture Condition="'$(SGenMSBuildArchitecture)' == ''">$(PlatformTargetAsMSBuildArchitecture)</SGenMSBuildArchitecture> </PropertyGroup> <SGen BuildAssemblyName="$(TargetFileName)" BuildAssemblyPath="$(IntermediateOutputPath)" References="@(ReferencePath)" ShouldGenerateSerializer="$(SGenShouldGenerateSerializer)" UseProxyTypes="$(SGenUseProxyTypes)" KeyContainer="$(KeyContainerName)" KeyFile="$(KeyOriginatorFile)" DelaySign="$(DelaySign)" ToolPath="$(SGenToolPath)" SdkToolsPath="$(TargetFrameworkSDKToolsDirectory)" EnvironmentVariables="$(SGenEnvironment)" MSBuildArchitecture="$(SGenMSBuildArchitecture)" SerializationAssembly="$(IntermediateOutputPath)$(_SGenDllName)" Platform="$(SGenPlatformTarget)" Types="$(SGenSerializationTypes)"> <Output TaskParameter="SerializationAssembly" ItemName="SerializationAssembly"/> </SGen> </Target> <!-- *********************************************************************************************** *********************************************************************************************** CreateSatelliteAssemblies Section *********************************************************************************************** *********************************************************************************************** --> <!-- ============================================================ CreateSatelliteAssemblies Create one satellite assembly for every unique culture in the resources. ============================================================ --> <PropertyGroup> <CreateSatelliteAssembliesDependsOn> _GenerateSatelliteAssemblyInputs; ComputeIntermediateSatelliteAssemblies; GenerateSatelliteAssemblies </CreateSatelliteAssembliesDependsOn> </PropertyGroup> <Target Name="CreateSatelliteAssemblies" DependsOnTargets="$(CreateSatelliteAssembliesDependsOn)" /> <!-- ============================================================ _GenerateSatelliteAssemblyInputs Create the _SatelliteAssemblyResourceInputs list of inputs to the CreateSatelliteAssemblies target. ============================================================ --> <Target Name="_GenerateSatelliteAssemblyInputs"> <Warning Condition="'@(ManifestResourceWithCulture)'!='' and '%(ManifestResourceWithCulture.EmittedForCompatibilityOnly)'==''" Code="MSB9006" Text="ManifestResourceWithCulture item type is deprecated. Emit EmbeddedResource items instead, with metadata WithCulture='true', Type='Resx', and optional LogicalName."/> <Warning Condition="'@(ManifestNonResxWithCultureOnDisk)'!='' and '%(ManifestNonResxWithCultureOnDisk.EmittedForCompatibilityOnly)'==''" Code="MSB9007" Text="ManifestNonResxWithCultureOnDisk item type is deprecated. Emit EmbeddedResource items instead, with metadata WithCulture='true', Type='Non-Resx', and optional LogicalName."/> <ItemGroup> <!-- _SatelliteAssemblyResourceInputs is the list of TLDA inputs that should trigger CreateSatelliteAssemblies, so listed as inputs to that target --> <_SatelliteAssemblyResourceInputs Include="@(EmbeddedResource->'%(OutputResource)')" Condition="'%(EmbeddedResource.WithCulture)' == 'true' and '%(EmbeddedResource.Type)' == 'Resx'" /> <_SatelliteAssemblyResourceInputs Include="@(EmbeddedResource)" Condition="'%(EmbeddedResource.WithCulture)' == 'true' and '%(EmbeddedResource.Type)' == 'Non-Resx'" /> <!-- CONSUMED FOR COMPATIBILITY REASONS ONLY. EMIT EMBEDDEDRESOURCE INSTEAD --> <_SatelliteAssemblyResourceInputs Include="@(ManifestResourceWithCulture)" Condition="'%(ManifestResourceWithCulture.EmittedForCompatibilityOnly)'==''"> <Type>Resx</Type> <WithCulture>true</WithCulture> </_SatelliteAssemblyResourceInputs> <_SatelliteAssemblyResourceInputs Include="@(ManifestNonResxWithCultureOnDisk)" Condition="'%(ManifestNonResxWithCultureOnDisk.EmittedForCompatibilityOnly)'==''"> <Type>Non-Resx</Type> <WithCulture>true</WithCulture> </_SatelliteAssemblyResourceInputs> </ItemGroup> </Target> <!-- ============================================================ GenerateSatelliteAssemblies Actually run al.exe to create the satellite assemblies. ============================================================ --> <Target Name="GenerateSatelliteAssemblies" Inputs="$(MSBuildAllProjects);@(_SatelliteAssemblyResourceInputs);$(IntermediateOutputPath)$(TargetName)$(TargetExt)" Outputs="$(IntermediateOutputPath)%(Culture)\$(TargetName).resources.dll" Condition="'@(_SatelliteAssemblyResourceInputs)' != ''"> <MakeDir Directories="@(EmbeddedResource->'$(IntermediateOutputPath)%(Culture)')" /> <AL AlgorithmId="$(Satellite_AlgorithmId)" BaseAddress="$(Satellite_BaseAddress)" CompanyName="$(Satellite_CompanyName)" Configuration="$(Satellite_Configuration)" Copyright="$(Satellite_Copyright)" Culture="%(Culture)" DelaySign="$(DelaySign)" Description="$(Satellite_Description)" EmbedResources="@(_SatelliteAssemblyResourceInputs)" EnvironmentVariables="$(AlEnvironment)" EvidenceFile="$(Satellite_EvidenceFile)" FileVersion="$(Satellite_FileVersion)" Flags="$(Satellite_Flags)" GenerateFullPaths="$(Satellite_GenerateFullPaths)" KeyContainer="$(KeyContainerName)" KeyFile="$(KeyOriginatorFile)" LinkResources="@(Satellite_LinkResource)" MainEntryPoint="$(Satellite_MainEntryPoint)" OutputAssembly="$(IntermediateOutputPath)%(Culture)\$(TargetName).resources.dll" Platform="$(PlatformTarget)" ProductName="$(Satellite_ProductName)" ProductVersion="$(Satellite_ProductVersion)" ResponseFiles="@(AlResponseFile)" SourceModules="@(Satellite_SourceModule)" TargetType="$(Satellite_TargetType)" TemplateFile="$(IntermediateOutputPath)$(TargetName)$(TargetExt)" Title="$(Satellite_Title)" ToolPath="$(AlToolPath)" ToolExe ="$(AlToolExe)" SdkToolsPath="$(TargetFrameworkSDKToolsDirectory)" Trademark="$(Satellite_Trademark)" Version="$(Satellite_Version)" Win32Icon="$(Satellite_Win32Icon)" Win32Resource="$(Satellite_Win32Resource)"> <Output TaskParameter="OutputAssembly" ItemName="FileWrites"/> </AL> </Target> <!-- ============================================================ ComputeIntermediateSatelliteAssemblies Compute the paths to the intermediate satellite assemblies, with culture attributes so we can copy them to the right place. ============================================================ --> <PropertyGroup> <ComputeIntermediateSatelliteAssembliesDependsOn> CreateManifestResourceNames </ComputeIntermediateSatelliteAssembliesDependsOn> </PropertyGroup> <Target Name="ComputeIntermediateSatelliteAssemblies" Condition="@(EmbeddedResource->'%(WithCulture)') != ''" DependsOnTargets="$(ComputeIntermediateSatelliteAssembliesDependsOn)"> <ItemGroup> <IntermediateSatelliteAssembliesWithTargetPath Include="$(IntermediateOutputPath)%(EmbeddedResource.Culture)\$(TargetName).resources.dll" Condition="'%(EmbeddedResource.Culture)' != ''"> <Culture>%(EmbeddedResource.Culture)</Culture> <TargetPath>%(EmbeddedResource.Culture)\$(TargetName).resources.dll</TargetPath> </IntermediateSatelliteAssembliesWithTargetPath> </ItemGroup> </Target> <!-- *********************************************************************************************** *********************************************************************************************** SetWin32ManifestProperties Section *********************************************************************************************** *********************************************************************************************** --> <PropertyGroup> <EmbeddedWin32Manifest>$(Win32Manifest)</EmbeddedWin32Manifest> </PropertyGroup> <!-- ============================================================ SetWin32ManifestProperties Set Win32Manifest and EmbeddedManifest properties to be used later in the build. ============================================================ --> <Target Name="SetWin32ManifestProperties" Condition="'$(Win32Manifest)'==''" DependsOnTargets="ResolveComReferences;ResolveNativeReferences;_SetExternalWin32ManifestProperties;_SetEmbeddedWin32ManifestProperties" /> <Target Name="_SetExternalWin32ManifestProperties" Condition="'$(GenerateClickOnceManifests)'=='true' or '@(NativeReference)'!='' or '@(ResolvedIsolatedComModules)'!=''" > <PropertyGroup> <!-- set _DeploymentBaseManifest property to the value of $(ApplicationManifest) if the property is set, but use _DeploymentBaseManifestWithTargetPath item-group if the property is not set to support backwards compat with earlier MSBuild versions when manifest files were determined by the item-group. If the newer property is set though, prefer that one be used to specify the manifest. --> <_DeploymentBaseManifest>$(ApplicationManifest)</_DeploymentBaseManifest> <_DeploymentBaseManifest Condition="'$(_DeploymentBaseManifest)'==''">@(_DeploymentBaseManifestWithTargetPath)</_DeploymentBaseManifest> <!-- when using external manifests, always set the NoWin32Manifest property to true if there is no value set in the incoming project file so the compilers that support manifest embedding know not to add a manifest to their built assemblies --> <NoWin32Manifest Condition="'$(NoWin32Manifest)'==''">true</NoWin32Manifest> </PropertyGroup> </Target> <Target Name="_SetEmbeddedWin32ManifestProperties" Condition="'$(GenerateClickOnceManifests)'!='true' and '@(NativeReference)'=='' and '@(ResolvedIsolatedComModules)'==''" > <PropertyGroup> <EmbeddedWin32Manifest>$(ApplicationManifest)</EmbeddedWin32Manifest> <Win32Manifest>$(ApplicationManifest)</Win32Manifest> </PropertyGroup> <GetFrameworkPath Condition="'$(ApplicationManifest)'=='' and '$(NoWin32Manifest)'!='true'"> <Output TaskParameter="FrameworkVersion40Path" PropertyName="_FrameworkVersion40Path" /> </GetFrameworkPath> <PropertyGroup> <EmbeddedWin32Manifest Condition="'$(ApplicationManifest)'=='' and '$(NoWin32Manifest)'!='true' and Exists('$(_FrameworkVersion40Path)\default.win32manifest')">$(_FrameworkVersion40Path)\default.win32manifest</EmbeddedWin32Manifest> </PropertyGroup> </Target> <!-- *********************************************************************************************** *********************************************************************************************** GenerateManifests Section *********************************************************************************************** *********************************************************************************************** --> <!-- ============================================================ GenerateManifests Generates ClickOnce application and deployment manifests or a native manifest. ============================================================ --> <PropertyGroup> <GenerateManifestsDependsOn> SetWin32ManifestProperties; GenerateApplicationManifest; GenerateDeploymentManifest </GenerateManifestsDependsOn> </PropertyGroup> <!-- ============================================================ _GenerateResolvedDeploymentManifestEntryPoint Use the ResolveManifestFiles to generate the GenerateResolvedDeploymentManifestEntryPoint ============================================================ --> <Target Name="_GenerateResolvedDeploymentManifestEntryPoint"> <ItemGroup> <_DeploymentPublishFileOfTypeManifestEntryPoint Include="@(PublishFile)" Condition="'%(FileType)'=='ManifestEntryPoint'"/> </ItemGroup> <ResolveManifestFiles TargetFrameworkVersion="$(TargetFrameworkVersion)" SigningManifests="$(SignManifests)" DeploymentManifestEntryPoint="@(ApplicationManifest)" PublishFiles="@(_DeploymentPublishFileOfTypeManifestEntryPoint)"> <Output TaskParameter="OutputDeploymentManifestEntryPoint" ItemName="_DeploymentResolvedDeploymentManifestEntryPoint"/> </ResolveManifestFiles> </Target> <Target Name="GenerateManifests" Condition="'$(GenerateClickOnceManifests)'=='true' or '@(NativeReference)'!='' or '@(ResolvedIsolatedComModules)'!='' or '$(GenerateAppxManifest)' == 'true'" DependsOnTargets="$(GenerateManifestsDependsOn)"/> <!-- ============================================================ GenerateApplicationManifest Generates a ClickOnce or native application manifest. An application manifest specifies declarative application identity, dependency and security information. [IN] $(_DeploymentBaseManifest) - The base app.manifest from project. @(ResolvedIsolatedComModules) - The list of COM references to be isolated as reg-free COM dependencies for native assembly loader. @(_DeploymentManifestFiles) - The list of loose files (content, pdb, xml, etc.) for ClickOnce. @(_DeploymentManifestDependencies) - The list of application dependencies (typically this is the set of assembly dependencies in bin\) for ClickOnce. @(AppConfigWithTargetPath) - App config file, if present. $(_DeploymentManifestType) - Type of manifest to be generated, either "Native" or "ClickOnce". [OUT] @(ApplicationManifest) - Generated native or ClickOnce application manifest, i.e. WindowsApplication1.exe.manifest ============================================================ --> <Target Name="GenerateApplicationManifest" DependsOnTargets=" _DeploymentComputeNativeManifestInfo; _DeploymentComputeClickOnceManifestInfo; ResolveComReferences; ResolveNativeReferences; _GenerateResolvedDeploymentManifestEntryPoint" Inputs=" $(MSBuildAllProjects); @(AppConfigWithTargetPath); $(_DeploymentBaseManifest); @(ResolvedIsolatedComModules); @(_DeploymentManifestDependencies); @(_DeploymentResolvedManifestEntryPoint); @(_DeploymentManifestFiles)" Outputs="@(ApplicationManifest)"> <RequiresFramework35SP1Assembly ReferencedAssemblies="@(Reference)" ErrorReportUrl="$(_DeploymentFormattedErrorReportUrl)" TargetFrameworkVersion="$(TargetFrameworkVersion)" CreateDesktopShortcut="$(CreateDesktopShortcut)" SigningManifests="$(SignManifests)" Assemblies="@(_DeploymentManifestDependencies)" DeploymentManifestEntryPoint="@(_DeploymentResolvedDeploymentManifestEntryPoint)" EntryPoint="@(_DeploymentResolvedManifestEntryPoint)" Files="@(_DeploymentManifestFiles)" SuiteName="$(SuiteName)" > <Output TaskParameter="RequiresMinimumFramework35SP1" PropertyName="_DeploymentRequiresMinimumFramework35SP1" /> </RequiresFramework35SP1Assembly> <GenerateApplicationManifest AssemblyName="$(_DeploymentApplicationManifestIdentity)" AssemblyVersion="$(_DeploymentManifestVersion)" ConfigFile="@(AppConfigWithTargetPath)" ClrVersion="$(ClrVersion)" Dependencies="@(_DeploymentManifestDependencies)" Description="$(Description)" EntryPoint="@(_DeploymentResolvedManifestEntryPoint)" ErrorReportUrl="$(_DeploymentFormattedErrorReportUrl)" FileAssociations="@(FileAssociation)" Files="@(_DeploymentManifestFiles)" HostInBrowser="$(HostInBrowser)" IconFile="@(_DeploymentManifestIconFile)" InputManifest="$(_DeploymentBaseManifest)" IsolatedComReferences="@(ResolvedIsolatedComModules)" ManifestType="$(_DeploymentManifestType)" MaxTargetPath="$(MaxTargetPath)" OutputManifest="@(ApplicationManifest)" OSVersion="$(OSVersion)" Platform="$(PlatformTarget)" Product="$(ProductName)" Publisher="$(PublisherName)" RequiresMinimumFramework35SP1="$(_DeploymentRequiresMinimumFramework35SP1)" SuiteName="$(SuiteName)" SupportUrl="$(_DeploymentFormattedSupportUrl)" TargetCulture="$(TargetCulture)" TargetFrameworkSubset="$(TargetFrameworkSubset)" TargetFrameworkProfile="$(TargetFrameworkProfile)" TargetFrameworkVersion="$(TargetFrameworkVersion)" TrustInfoFile="@(_DeploymentIntermediateTrustInfoFile)" UseApplicationTrust="$(UseApplicationTrust)"> <Output TaskParameter="OutputManifest" ItemName="FileWrites"/> </GenerateApplicationManifest> <PropertyGroup> <_DeploymentCopyApplicationManifest>true</_DeploymentCopyApplicationManifest> </PropertyGroup> </Target> <!-- ============================================================ _DeploymentComputeNativeManifestInfo Compute info for native manifest generation ============================================================ --> <Target Name="_DeploymentComputeNativeManifestInfo" Condition="'$(GenerateClickOnceManifests)'!='true'"> <!-- Create list of items for manifest generation --> <ResolveManifestFiles NativeAssemblies="@(NativeReferenceFile);@(_DeploymentNativePrerequisite)"> <Output TaskParameter="OutputAssemblies" ItemName="_DeploymentManifestDependencies"/> </ResolveManifestFiles> <PropertyGroup> <_DeploymentManifestType>Native</_DeploymentManifestType> </PropertyGroup> <!-- Obtain manifest version from the built assembly --> <GetAssemblyIdentity AssemblyFiles="@(IntermediateAssembly)"> <Output TaskParameter="Assemblies" ItemName="_IntermediateAssemblyIdentity"/> </GetAssemblyIdentity> <PropertyGroup> <_DeploymentManifestVersion>@(_IntermediateAssemblyIdentity->'%(Version)')</_DeploymentManifestVersion> </PropertyGroup> </Target> <!-- ============================================================ _DeploymentComputeClickOnceManifestInfo Compute info for ClickOnce manifest generation ============================================================ --> <Target Name="_DeploymentComputeClickOnceManifestInfo" Condition="'$(GenerateClickOnceManifests)'=='true'" DependsOnTargets="_DeploymentGenerateTrustInfo"> <!-- Grab just the serialization assemblies for a referenced assembly. There may also be a symbols file in ReferenceRelatedPaths --> <ItemGroup> <_SGenDllsRelatedToCurrentDll Include="@(_ReferenceSerializationAssemblyPaths->'%(FullPath)')" Condition="'%(Extension)' == '.dll'"/> <_SGenDllsRelatedToCurrentDll Include="@(SerializationAssembly->'%(FullPath)')" Condition="'%(Extension)' == '.dll'"/> </ItemGroup> <!-- Flag primary dependencies-certain warnings emitted during application manifest generation apply only to them. --> <ItemGroup> <_DeploymentReferencePaths Include="@(ReferencePath)"> <IsPrimary>true</IsPrimary> </_DeploymentReferencePaths> </ItemGroup> <!-- Create list of items for manifest generation --> <ResolveManifestFiles TargetFrameworkVersion="$(TargetFrameworkVersion)" SigningManifests="$(SignManifests)" EntryPoint="@(_DeploymentManifestEntryPoint)" ExtraFiles="@(_DebugSymbolsIntermediatePath);$(IntermediateOutputPath)$(TargetName).xml;@(_ReferenceRelatedPaths)" Files="@(ContentWithTargetPath);@(_DeploymentManifestIconFile);@(AppConfigWithTargetPath)" ManagedAssemblies="@(_DeploymentReferencePaths);@(ReferenceDependencyPaths);@(_SGenDllsRelatedToCurrentDll);@(SerializationAssembly)" NativeAssemblies="@(NativeReferenceFile);@(_DeploymentNativePrerequisite)" PublishFiles="@(PublishFile)" SatelliteAssemblies="@(IntermediateSatelliteAssembliesWithTargetPath);@(ReferenceSatellitePaths)" TargetCulture="$(TargetCulture)"> <Output TaskParameter="OutputAssemblies" ItemName="_DeploymentManifestDependencies"/> <Output TaskParameter="OutputFiles" ItemName="_DeploymentManifestFiles"/> <Output TaskParameter="OutputEntryPoint" ItemName="_DeploymentResolvedManifestEntryPoint"/> </ResolveManifestFiles> <PropertyGroup> <_DeploymentManifestType>ClickOnce</_DeploymentManifestType> </PropertyGroup> <!-- Obtain manifest version from ApplicationVersion and ApplicationRevision properties --> <FormatVersion Version="$(ApplicationVersion)" Revision="$(ApplicationRevision)"> <Output TaskParameter="OutputVersion" PropertyName="_DeploymentManifestVersion"/> </FormatVersion> <FormatUrl InputUrl="$(_DeploymentUrl)"> <Output TaskParameter="OutputUrl" PropertyName="_DeploymentFormattedDeploymentUrl"/> </FormatUrl> <FormatUrl InputUrl="$(SupportUrl)"> <Output TaskParameter="OutputUrl" PropertyName="_DeploymentFormattedSupportUrl"/> </FormatUrl> <FormatUrl InputUrl="$(ErrorReportUrl)"> <Output TaskParameter="OutputUrl" PropertyName="_DeploymentFormattedErrorReportUrl"/> </FormatUrl> </Target> <!-- ============================================================ _DeploymentGenerateTrustInfo Generates the application permission set for inclusion in the generated ClickOnce application manifest. ============================================================ --> <Target Name="_DeploymentGenerateTrustInfo" Condition="'$(TargetZone)'!=''" Inputs=" $(MSBuildAllProjects); $(_DeploymentBaseManifest); " Outputs="@(_DeploymentIntermediateTrustInfoFile)"> <GenerateTrustInfo BaseManifest="$(_DeploymentBaseManifest)" ApplicationDependencies="@(ReferencePath);@(ReferenceDependencyPaths)" ExcludedPermissions="$(ExcludedPermissions)" TargetFrameworkMoniker="$(TargetFrameworkMoniker)" TargetZone="$(TargetZone)" TrustInfoFile="@(_DeploymentIntermediateTrustInfoFile)"> <Output TaskParameter="TrustInfoFile" ItemName="FileWrites"/> </GenerateTrustInfo> </Target> <!-- ============================================================ GenerateDeploymentManifest Generates a ClickOnce deployment manifest. An deployment manifest specifies declarative application identity and application update information. ============================================================ --> <Target Name="GenerateDeploymentManifest" DependsOnTargets="GenerateApplicationManifest" Inputs=" $(MSBuildAllProjects); @(ApplicationManifest) " Outputs="@(DeployManifest)"> <GenerateDeploymentManifest AssemblyName="$(_DeploymentDeployManifestIdentity)" AssemblyVersion="$(_DeploymentManifestVersion)" CreateDesktopShortcut="$(CreateDesktopShortcut)" DeploymentUrl="$(_DeploymentFormattedDeploymentUrl)" Description="$(Description)" DisallowUrlActivation="$(DisallowUrlActivation)" EntryPoint="@(_DeploymentResolvedDeploymentManifestEntryPoint)" ErrorReportUrl="$(_DeploymentFormattedErrorReportUrl)" Install="$(Install)" MapFileExtensions="$(MapFileExtensions)" MaxTargetPath="$(MaxTargetPath)" MinimumRequiredVersion="$(_DeploymentBuiltMinimumRequiredVersion)" OutputManifest="@(DeployManifest)" Platform="$(PlatformTarget)" Product="$(ProductName)" Publisher="$(PublisherName)" SuiteName="$(SuiteName)" SupportUrl="$(_DeploymentFormattedSupportUrl)" TargetCulture="$(TargetCulture)" TargetFrameworkVersion="$(TargetFrameworkVersion)" TargetFrameworkMoniker="$(TargetFrameworkMoniker)" TrustUrlParameters="$(TrustUrlParameters)" UpdateEnabled="$(UpdateEnabled)" UpdateInterval="$(_DeploymentBuiltUpdateInterval)" UpdateMode="$(UpdateMode)" UpdateUnit="$(_DeploymentBuiltUpdateIntervalUnits)" Condition="'$(GenerateClickOnceManifests)'=='true'"> <Output TaskParameter="OutputManifest" ItemName="FileWrites"/> </GenerateDeploymentManifest> </Target> <!-- *********************************************************************************************** *********************************************************************************************** PrepareForRun Section *********************************************************************************************** *********************************************************************************************** --> <PropertyGroup> <SkipCopyUnchangedFiles Condition="'$(SkipCopyUnchangedFiles)' == ''">true</SkipCopyUnchangedFiles> <UseCommonOutputDirectory Condition="'$(UseCommonOutputDirectory)' == ''">false</UseCommonOutputDirectory> </PropertyGroup> <!-- ============================================================ PrepareForRun Copy the build outputs to the final directory if they have changed. ============================================================ --> <PropertyGroup> <PrepareForRunDependsOn> CopyFilesToOutputDirectory </PrepareForRunDependsOn> </PropertyGroup> <Target Name="PrepareForRun" DependsOnTargets="$(PrepareForRunDependsOn)"/> <!-- ============================================================ CopyFilesToOutputDirectory Copy all build outputs, satellites and other necessary files to the final directory. ============================================================ --> <PropertyGroup> <!-- By default we're not using Hard Links to copy to the output directory, and never when building in VS --> <CreateHardLinksForCopyAdditionalFilesIfPossible Condition="'$(BuildingInsideVisualStudio)' == 'true' or '$(CreateHardLinksForCopyAdditionalFilesIfPossible)' == ''">false</CreateHardLinksForCopyAdditionalFilesIfPossible> </PropertyGroup> <Target Name="CopyFilesToOutputDirectory" DependsOnTargets=" ComputeIntermediateSatelliteAssemblies; _CopyFilesMarkedCopyLocal; _CopySourceItemsToOutputDirectory; _CopyAppConfigFile; _CopyManifestFiles; _CheckForCompileOutputs; _SGenCheckForOutputs"> <PropertyGroup> <!-- By default we're not using Hard Links to copy to the output directory, and never when building in VS --> <CreateHardLinksForCopyFilesToOutputDirectoryIfPossible Condition="'$(BuildingInsideVisualStudio)' == 'true' or '$(CreateHardLinksForCopyFilesToOutputDirectoryIfPossible)' == ''">false</CreateHardLinksForCopyFilesToOutputDirectoryIfPossible> </PropertyGroup> <PropertyGroup> <CopyBuildOutputToOutputDirectory Condition="'$(CopyBuildOutputToOutputDirectory)'==''">true</CopyBuildOutputToOutputDirectory> <CopyOutputSymbolsToOutputDirectory Condition="'$(CopyOutputSymbolsToOutputDirectory)'==''">true</CopyOutputSymbolsToOutputDirectory> </PropertyGroup> <!-- Copy the build product (.dll or .exe). --> <Copy SourceFiles="@(IntermediateAssembly)" DestinationFolder="$(OutDir)" SkipUnchangedFiles="$(SkipCopyUnchangedFiles)" OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)" Retries="$(CopyRetryCount)" RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)" UseHardlinksIfPossible="$(CreateHardLinksForCopyFilesToOutputDirectoryIfPossible)" Condition="'$(CopyBuildOutputToOutputDirectory)' == 'true' and '$(SkipCopyBuildProduct)' != 'true'" > <Output TaskParameter="DestinationFiles" ItemName="MainAssembly"/> <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/> </Copy> <Message Importance="High" Text="$(MSBuildProjectName) -> @(MainAssembly->'%(FullPath)')" Condition="'$(CopyBuildOutputToOutputDirectory)' == 'true' and '$(SkipCopyBuildProduct)'!='true'" /> <!-- Copy the additional modules. --> <Copy SourceFiles="@(AddModules)" DestinationFolder="$(OutDir)" SkipUnchangedFiles="$(SkipCopyUnchangedFiles)" OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)" Retries="$(CopyRetryCount)" RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)" UseHardlinksIfPossible="$(CreateHardLinksForCopyAdditionalFilesIfPossible)" Condition="'@(AddModules)' != ''" > <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/> </Copy> <!-- Copy the serialization assembly if it exists. --> <Copy SourceFiles="$(IntermediateOutputPath)$(_SGenDllName)" DestinationFiles="$(OutDir)$(_SGenDllName)" SkipUnchangedFiles="$(SkipCopyUnchangedFiles)" OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)" Retries="$(CopyRetryCount)" RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)" UseHardlinksIfPossible="$(CreateHardLinksForCopyFilesToOutputDirectoryIfPossible)" Condition="'$(_SGenDllCreated)'=='true'"> <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/> </Copy> <!-- Copy the debug information file (.pdb), if any --> <Copy SourceFiles="@(_DebugSymbolsIntermediatePath)" DestinationFiles="@(_DebugSymbolsOutputPath)" SkipUnchangedFiles="$(SkipCopyUnchangedFiles)" OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)" Retries="$(CopyRetryCount)" RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)" UseHardlinksIfPossible="$(CreateHardLinksForCopyFilesToOutputDirectoryIfPossible)" Condition="'$(_DebugSymbolsProduced)'=='true' and '$(SkipCopyingSymbolsToOutputDirectory)' != 'true' and '$(CopyOutputSymbolsToOutputDirectory)'=='true'"> <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/> </Copy> <!-- Copy the resulting XML documentation file, if any. --> <Copy SourceFiles="@(DocFileItem)" DestinationFiles="@(FinalDocFile)" SkipUnchangedFiles="$(SkipCopyUnchangedFiles)" OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)" Retries="$(CopyRetryCount)" RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)" UseHardlinksIfPossible="$(CreateHardLinksForCopyFilesToOutputDirectoryIfPossible)" Condition="'$(_DocumentationFileProduced)'=='true'"> <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/> </Copy> <!-- Copy satellite assemblies. --> <Copy SourceFiles="@(IntermediateSatelliteAssembliesWithTargetPath)" DestinationFiles="@(IntermediateSatelliteAssembliesWithTargetPath->'$(OutDir)%(Culture)\$(TargetName).resources.dll')" SkipUnchangedFiles="$(SkipCopyUnchangedFiles)" OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)" Retries="$(CopyRetryCount)" RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)" UseHardlinksIfPossible="$(CreateHardLinksForCopyFilesToOutputDirectoryIfPossible)" Condition="'@(IntermediateSatelliteAssembliesWithTargetPath)' != ''" > <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/> </Copy> <!-- Copy COM reference wrappers, isolated COM references, COM references included by native (manifest) references, native (manifest) reference files themselves. --> <Copy SourceFiles="@(ReferenceComWrappersToCopyLocal); @(ResolvedIsolatedComModules); @(_DeploymentLooseManifestFile); @(NativeReferenceFile)" DestinationFolder="$(OutDir)" SkipUnchangedFiles="$(SkipCopyUnchangedFiles)" OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)" Retries="$(CopyRetryCount)" RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)" UseHardlinksIfPossible="$(CreateHardLinksForCopyAdditionalFilesIfPossible)" Condition="'@(ReferenceComWrappersToCopyLocal)' != '' or '@(ResolvedIsolatedComModules)' != '' or '@(_DeploymentLooseManifestFile)' != '' or '@(NativeReferenceFile)' != '' " > <Output TaskParameter="DestinationFiles" ItemName="FileWritesShareable"/> </Copy> <!-- Copy the build product of WinMDExp. --> <Copy SourceFiles="@(WinMDExpArtifacts)" DestinationFolder="$(OutDir)" SkipUnchangedFiles="$(SkipCopyUnchangedFiles)" OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)" Retries="$(CopyRetryCount)" RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)" UseHardlinksIfPossible="$(CreateHardLinksForCopyFilesToOutputDirectoryIfPossible)" Condition="'$(SkipCopyWinMDArtifact)' != 'true' and '@(WinMDExpArtifacts)' != ''" > <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/> <Output TaskParameter="DestinationFiles" ItemName="FinalWinmdExpArtifacts" /> </Copy> <Message Importance="High" Text="$(MSBuildProjectName) -> $([System.IO.Path]::GetFullPath('$(_WindowsMetadataOutputPath)'))" Condition="'$(SkipCopyWinMDArtifact)' != 'true' and '$(_WindowsMetadataOutputPath)' != ''" /> </Target> <!-- ============================================================ _CopyFilesMarkedCopyLocal Copy references that are marked as "CopyLocal" and their dependencies, including .pdbs, .xmls and satellites. ============================================================ --> <Target Name="_CopyFilesMarkedCopyLocal" Condition="'@(ReferenceCopyLocalPaths)' != ''" > <PropertyGroup> <!-- By default we're not using Hard Links to copy to the output directory, and never when building in VS --> <CreateHardLinksForCopyLocalIfPossible Condition="'$(BuildingInsideVisualStudio)' == 'true' or '$(CreateHardLinksForCopyLocalIfPossible)' == ''">false</CreateHardLinksForCopyLocalIfPossible> </PropertyGroup> <Copy SourceFiles="@(ReferenceCopyLocalPaths)" DestinationFiles="@(ReferenceCopyLocalPaths->'$(OutDir)%(DestinationSubDirectory)%(Filename)%(Extension)')" SkipUnchangedFiles="$(SkipCopyUnchangedFiles)" OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)" Retries="$(CopyRetryCount)" RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)" UseHardlinksIfPossible="$(CreateHardLinksForCopyLocalIfPossible)" Condition="'$(UseCommonOutputDirectory)' != 'true'" > <Output TaskParameter="DestinationFiles" ItemName="FileWritesShareable"/> </Copy> </Target> <!-- ============================================================ _CopySourceItemsToOutputDirectory ============================================================ --> <Target Name="_CopySourceItemsToOutputDirectory" DependsOnTargets=" GetCopyToOutputDirectoryItems; _CopyOutOfDateSourceItemsToOutputDirectory; _CopyOutOfDateSourceItemsToOutputDirectoryAlways"/> <!-- ============================================================ GetCopyToOutputDirectoryItems Get all project items that may need to be transferred to the output directory. This includes baggage items from transitively referenced projects. It would appear that this target computes full transitive closure of content items for all referenced projects; however that is not the case. It only collects the content items from its immediate children and not children of children. The reason this happens is that the ProjectReferenceWithConfiguration list that is consumed by _SplitProjectReferencesByFileExistence is only populated in the current project and is empty in the children. The empty list causes _MSBuildProjectReferenceExistent to be empty and terminates the recursion. ============================================================ --> <PropertyGroup> <GetCopyToOutputDirectoryItemsDependsOn> AssignTargetPaths; _SplitProjectReferencesByFileExistence </GetCopyToOutputDirectoryItemsDependsOn> </PropertyGroup> <Target Name="GetCopyToOutputDirectoryItems" Returns="@(AllItemsFullPathWithTargetPath)" KeepDuplicateOutputs=" '$(MSBuildDisableGetCopyToOutputDirectoryItemsOptimization)' == '' " DependsOnTargets="$(GetCopyToOutputDirectoryItemsDependsOn)"> <!-- In the general case, clients need very little of the metadata which is generated by invoking this target on this project and its children. For those cases, we can immediately discard the unwanted metadata, reducing memory usage, particularly in very large and interconnected systems of projects. However, if some client does require the original functionality, it is sufficient to set MSBuildDisableGetCopyToOutputDirectoryItemsOptimization to a non-empty value and the original behavior will be restored. --> <PropertyGroup Condition=" '$(MSBuildDisableGetCopyToOutputDirectoryItemsOptimization)' == '' "> <_GCTODIKeepDuplicates>false</_GCTODIKeepDuplicates> <_GCTODIKeepMetadata>CopyToOutputDirectory;TargetPath</_GCTODIKeepMetadata> </PropertyGroup> <!-- Get items from child projects first. --> <MSBuild Projects="@(_MSBuildProjectReferenceExistent)" Targets="GetCopyToOutputDirectoryItems" BuildInParallel="$(BuildInParallel)" Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform)" Condition="'@(_MSBuildProjectReferenceExistent)' != '' and '$(_GetChildProjectCopyToOutputDirectoryItems)' == 'true' and '%(_MSBuildProjectReferenceExistent.Private)' != 'false' and '$(UseCommonOutputDirectory)' != 'true'" ContinueOnError="$(ContinueOnError)" RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove)"> <Output TaskParameter="TargetOutputs" ItemName="_AllChildProjectItemsWithTargetPath"/> </MSBuild> <!-- Target outputs must be full paths because they will be consumed by a different project. --> <ItemGroup> <_SourceItemsToCopyToOutputDirectoryAlways KeepDuplicates=" '$(_GCTODIKeepDuplicates)' != 'false' " KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_AllChildProjectItemsWithTargetPath->'%(FullPath)')" Condition="'%(_AllChildProjectItemsWithTargetPath.CopyToOutputDirectory)'=='Always'"/> <_SourceItemsToCopyToOutputDirectory KeepDuplicates=" '$(_GCTODIKeepDuplicates)' != 'false' " KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_AllChildProjectItemsWithTargetPath->'%(FullPath)')" Condition="'%(_AllChildProjectItemsWithTargetPath.CopyToOutputDirectory)'=='PreserveNewest'"/> </ItemGroup> <!-- Remove items which we will never again use - they just sit around taking up memory otherwise --> <ItemGroup> <_AllChildProjectItemsWithTargetPath Remove="@(_AllChildProjectItemsWithTargetPath)"/> </ItemGroup> <!-- Get items from this project last so that they will be copied last. --> <ItemGroup> <_SourceItemsToCopyToOutputDirectoryAlways KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(ContentWithTargetPath->'%(FullPath)')" Condition="'%(ContentWithTargetPath.CopyToOutputDirectory)'=='Always'"/> <_SourceItemsToCopyToOutputDirectory KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(ContentWithTargetPath->'%(FullPath)')" Condition="'%(ContentWithTargetPath.CopyToOutputDirectory)'=='PreserveNewest'"/> </ItemGroup> <ItemGroup> <_SourceItemsToCopyToOutputDirectoryAlways KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(EmbeddedResource->'%(FullPath)')" Condition="'%(EmbeddedResource.CopyToOutputDirectory)'=='Always'"/> <_SourceItemsToCopyToOutputDirectory KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(EmbeddedResource->'%(FullPath)')" Condition="'%(EmbeddedResource.CopyToOutputDirectory)'=='PreserveNewest'"/> </ItemGroup> <ItemGroup> <_CompileItemsToCopy Include="@(Compile->'%(FullPath)')" Condition="'%(Compile.CopyToOutputDirectory)'=='Always' or '%(Compile.CopyToOutputDirectory)'=='PreserveNewest'"/> </ItemGroup> <AssignTargetPath Files="@(_CompileItemsToCopy)" RootFolder="$(MSBuildProjectDirectory)"> <Output TaskParameter="AssignedFiles" ItemName="_CompileItemsToCopyWithTargetPath" /> </AssignTargetPath> <ItemGroup> <_SourceItemsToCopyToOutputDirectoryAlways KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_CompileItemsToCopyWithTargetPath)" Condition="'%(_CompileItemsToCopyWithTargetPath.CopyToOutputDirectory)'=='Always'"/> <_SourceItemsToCopyToOutputDirectory KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_CompileItemsToCopyWithTargetPath)" Condition="'%(_CompileItemsToCopyWithTargetPath.CopyToOutputDirectory)'=='PreserveNewest'"/> </ItemGroup> <ItemGroup> <_SourceItemsToCopyToOutputDirectoryAlways KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_NoneWithTargetPath->'%(FullPath)')" Condition="'%(_NoneWithTargetPath.CopyToOutputDirectory)'=='Always'"/> <_SourceItemsToCopyToOutputDirectory KeepMetadata="$(_GCTODIKeepMetadata)" Include="@(_NoneWithTargetPath->'%(FullPath)')" Condition="'%(_NoneWithTargetPath.CopyToOutputDirectory)'=='PreserveNewest'"/> </ItemGroup> <ItemGroup> <AllItemsFullPathWithTargetPath Include="@(_SourceItemsToCopyToOutputDirectoryAlways->'%(FullPath)');@(_SourceItemsToCopyToOutputDirectory->'%(FullPath)')"/> </ItemGroup> </Target> <!-- ============================================================ _CopyOutOfDateSourceItemsToOutputDirectory Copy files that have the CopyToOutputDirectory attribute set to 'PreserveNewest'. ============================================================ --> <Target Name="_CopyOutOfDateSourceItemsToOutputDirectory" Condition=" '@(_SourceItemsToCopyToOutputDirectory)' != '' " Inputs="@(_SourceItemsToCopyToOutputDirectory)" Outputs="@(_SourceItemsToCopyToOutputDirectory->'$(OutDir)%(TargetPath)')"> <!-- Not using SkipUnchangedFiles="true" because the application may want to change one of these files and not have an incremental build replace it. --> <Copy SourceFiles = "@(_SourceItemsToCopyToOutputDirectory)" DestinationFiles = "@(_SourceItemsToCopyToOutputDirectory->'$(OutDir)%(TargetPath)')" OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)" Retries="$(CopyRetryCount)" RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)" UseHardlinksIfPossible="$(CreateHardLinksForAdditionalFilesIfPossible)" > <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/> </Copy> </Target> <!-- ============================================================ _CopyOutOfDateSourceItemsToOutputDirectoryAlways Copy files that have the CopyToOutputDirectory attribute set to 'Always'. ============================================================ --> <Target Name="_CopyOutOfDateSourceItemsToOutputDirectoryAlways" Condition=" '@(_SourceItemsToCopyToOutputDirectoryAlways)' != '' "> <!-- Not using SkipUnchangedFiles="true" because the application may want to change one of these files and not have an incremental build replace it. --> <Copy SourceFiles = "@(_SourceItemsToCopyToOutputDirectoryAlways)" DestinationFiles = "@(_SourceItemsToCopyToOutputDirectoryAlways->'$(OutDir)%(TargetPath)')" OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)" Retries="$(CopyRetryCount)" RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)" UseHardlinksIfPossible="$(CreateHardLinksForAdditionalFilesIfPossible)" > <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/> </Copy> </Target> <!-- ============================================================ _CopyAppConfigFile Copy the application config file. ============================================================ --> <Target Name="_CopyAppConfigFile" Condition=" '@(AppConfigWithTargetPath)' != '' " Inputs="@(AppConfigWithTargetPath)" Outputs="@(AppConfigWithTargetPath->'$(OutDir)%(TargetPath)')"> <!-- Copy the application's .config file, if any. Not using SkipUnchangedFiles="true" because the application may want to change the app.config and not have an incremental build replace it. --> <Copy SourceFiles="@(AppConfigWithTargetPath)" DestinationFiles="@(AppConfigWithTargetPath->'$(OutDir)%(TargetPath)')" OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)" Retries="$(CopyRetryCount)" RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)" UseHardlinksIfPossible="$(CreateHardLinksForAdditionalFilesIfPossible)" > <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/> </Copy> </Target> <!-- ================================================================ _CopyManifestFiles ================================================================ Copy the built manifests (.exe.manifest, .application/.xbap) to the final directory. --> <Target Name="_CopyManifestFiles" Condition=" '$(_DeploymentCopyApplicationManifest)'=='true' or '$(GenerateClickOnceManifests)'=='true' " DependsOnTargets="PrepareForBuild"> <Copy SourceFiles="@(ApplicationManifest)" DestinationFolder="$(OutDir)" SkipUnchangedFiles="$(SkipCopyUnchangedFiles)" OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)" Retries="$(CopyRetryCount)" RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)" UseHardlinksIfPossible="$(CreateHardLinksForAdditionalFilesIfPossible)" Condition="'$(GenerateClickOnceManifests)'=='true' or '$(_DeploymentCopyApplicationManifest)'=='true'"> <Output TaskParameter="DestinationFiles" ItemName="_DeploymentMainApplicationManifest"/> <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/> </Copy> <Message Importance="Normal" Condition="'$(_DeploymentCopyApplicationManifest)'=='true'" Text="$(MSBuildProjectName) -> @(_DeploymentMainApplicationManifest->'%(FullPath)')" /> <Copy SourceFiles="@(DeployManifest)" DestinationFolder="$(OutDir)" SkipUnchangedFiles="$(SkipCopyUnchangedFiles)" OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)" Retries="$(CopyRetryCount)" RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)" UseHardlinksIfPossible="$(CreateHardLinksForAdditionalFilesIfPossible)" Condition="'$(GenerateClickOnceManifests)'=='true'"> <Output TaskParameter="DestinationFiles" ItemName="_DeploymentMainDeployManifest"/> <Output TaskParameter="DestinationFiles" ItemName="FileWrites"/> </Copy> <Message Importance="Normal" Condition="'$(GenerateClickOnceManifests)'=='true'" Text="$(MSBuildProjectName) -> @(_DeploymentMainDeployManifest->'%(FullPath)')" /> </Target> <!-- ================================================================ _CheckForCompileOutputs Checks each file output from the main "Compile" target to make sure they really exist. If they do, then record them in the clean cache. ============================================================ --> <Target Name="_CheckForCompileOutputs"> <!--Record the main compile outputs.--> <ItemGroup> <FileWrites Include="@(IntermediateAssembly)" Condition="Exists('@(IntermediateAssembly)')"/> </ItemGroup> <!-- Record the .xml if one was produced. --> <PropertyGroup> <_DocumentationFileProduced Condition="!Exists('@(DocFileItem)')">false</_DocumentationFileProduced> </PropertyGroup> <ItemGroup> <FileWrites Include="@(DocFileItem)" Condition="'$(_DocumentationFileProduced)'=='true'"/> </ItemGroup> <!-- Record the .pdb if one was produced. --> <PropertyGroup> <_DebugSymbolsProduced Condition="!Exists('@(_DebugSymbolsIntermediatePath)')">false</_DebugSymbolsProduced> </PropertyGroup> <ItemGroup> <FileWrites Include="@(_DebugSymbolsIntermediatePath)" Condition="'$(_DebugSymbolsProduced)'=='true'"/> </ItemGroup> </Target> <!-- ============================================================ _SGenCheckForOutputs Checks each file output from the "GenerateSerializationAssemblies" target to make sure they really exist. If they do, then record them in the clean cache. ============================================================ --> <Target Name="_SGenCheckForOutputs" Condition="'$(_SGenGenerateSerializationAssembliesConfig)' == 'On' or ('@(WebReferenceUrl)'!='' and '$(_SGenGenerateSerializationAssembliesConfig)' == 'Auto')" > <!-- Record the serializer .dll if one was produced.--> <PropertyGroup> <_SGenDllCreated Condition="Exists('$(IntermediateOutputPath)$(_SGenDllName)')">true</_SGenDllCreated> </PropertyGroup> <ItemGroup> <FileWrites Include="$(IntermediateOutputPath)$(_SGenDllName)" Condition="Exists('$(IntermediateOutputPath)$(_SGenDllName)')"/> </ItemGroup> </Target> <!-- *********************************************************************************************** *********************************************************************************************** UnmanagedRegistration Section *********************************************************************************************** *********************************************************************************************** --> <!-- ============================================================ UnmanagedRegistration Registers the main assembly for COM interop. ============================================================ --> <PropertyGroup> <UnmanagedRegistrationDependsOn></UnmanagedRegistrationDependsOn> </PropertyGroup> <Target Name="UnmanagedRegistration" Condition="'$(RegisterForComInterop)'=='true' and '$(OutputType)'=='library'" DependsOnTargets="$(UnmanagedRegistrationDependsOn)" > <PropertyGroup> <RegisterAssemblyMSBuildArchitecture Condition="'$(RegisterAssemblyMSBuildArchitecture)' == ''">$(PlatformTargetAsMSBuildArchitecture)</RegisterAssemblyMSBuildArchitecture> </PropertyGroup> <PropertyGroup Condition="'$(TargetFrameworkAsMSBuildRuntime)' != '' and '$(RegisterAssemblyMSBuildArchitecture)' != ''"> <!-- Falling back to the current runtime if we are targeting CLR2 and the task host doesn't exist will lead to incorrect behavior in some cases, but it's the same incorrect behavior as Visual Studio 2010, and thus better than causing build breaks on upgrade to Win8 the way not doing so would. For more details, see the corresponding comment in GenerateResource. --> <RegisterAssemblyMSBuildRuntime Condition="'$(RegisterAssemblyMSBuildRuntime)' == '' and $([MSBuild]::DoesTaskHostExist(`$(TargetFrameworkAsMSBuildRuntime)`, `$(RegisterAssemblyMSBuildArchitecture)`))">$(TargetFrameworkAsMSBuildRuntime)</RegisterAssemblyMSBuildRuntime> <!-- If the targeted runtime doesn't exist, fall back to current --> <RegisterAssemblyMSBuildRuntime Condition="'$(RegisterAssemblyMSBuildRuntime)' == ''">CurrentRuntime</RegisterAssemblyMSBuildRuntime> </PropertyGroup> <RegisterAssembly Assemblies="@(_OutputPathItem->'%(FullPath)$(TargetFileName)')" TypeLibFiles="@(_OutputPathItem->'%(FullPath)$(TargetName).tlb')" AssemblyListFile="@(_UnmanagedRegistrationCache)" CreateCodeBase="true" MSBuildRuntime="$(RegisterAssemblyMSBuildRuntime)" MSBuildArchitecture="$(RegisterAssemblyMSBuildArchitecture)" Condition="!Exists('@(_UnmanagedRegistrationCache)')"/> <ItemGroup> <FileWrites Include="@(_OutputPathItem->'%(FullPath)$(TargetName).tlb')"/> </ItemGroup> </Target> <!-- *********************************************************************************************** *********************************************************************************************** IncrementalClean Section *********************************************************************************************** *********************************************************************************************** --> <!-- ============================================================ IncrementalClean Remove files that were produced in a prior build but weren't produced in the current build. The reason is that if, for example, the name of the .exe has changed we want to delete the old copy. Leave the Clean cache file containing only the files produced in the current build. ============================================================ --> <Target Name="IncrementalClean" DependsOnTargets="_CleanGetCurrentAndPriorFileWrites"> <!-- Subtract list of files produced in prior builds from list of files produced in this build. --> <ItemGroup> <_CleanOrphanFileWrites Include="@(_CleanPriorFileWrites)" Exclude="@(_CleanCurrentFileWrites)"/> </ItemGroup> <!-- Find all files in the final output directory. --> <FindUnderPath Path="$(OutDir)" Files="@(_CleanOrphanFileWrites)"> <Output TaskParameter="InPath" ItemName="_CleanOrphanFileWritesInOutput"/> </FindUnderPath> <!-- Find all files in the intermediate output directory. --> <FindUnderPath Path="$(IntermediateOutputPath)" Files="@(_CleanOrphanFileWrites)"> <Output TaskParameter="InPath" ItemName="_CleanOrphanFileWritesInIntermediate"/> </FindUnderPath> <!-- Delete the orphaned files. --> <Delete Files="@(_CleanOrphanFileWritesInIntermediate);@(_CleanOrphanFileWritesInOutput)" TreatErrorsAsWarnings="true"> <Output TaskParameter="DeletedFiles" ItemName="_CleanOrphanFilesDeleted"/> </Delete> <!-- Create a list of everything that wasn't deleted or was outside the current final output and intermediate output directories. --> <ItemGroup> <_CleanRemainingFileWritesAfterIncrementalClean Include="@(_CleanPriorFileWrites);@(_CleanCurrentFileWrites)" Exclude="@(_CleanOrphanFilesDeleted)"/> </ItemGroup> <!-- Remove duplicates. --> <RemoveDuplicates Inputs="@(_CleanRemainingFileWritesAfterIncrementalClean)"> <Output TaskParameter="Filtered" ItemName="_CleanUniqueRemainingFileWritesAfterIncrementalClean"/> </RemoveDuplicates> <!-- Write new list of current files back to disk, replacing the existing list.--> <WriteLinesToFile File="$(IntermediateOutputPath)$(CleanFile)" Lines="@(_CleanUniqueRemainingFileWritesAfterIncrementalClean)" Condition="'@(_CleanUnfilteredPriorFileWrites)'!='@(_CleanUniqueRemainingFileWritesAfterIncrementalClean)'" Overwrite="true"/> </Target> <!-- ============================================================ _CleanGetCurrentAndPriorFileWrites Get the list of files built in the current build and in prior builds. ============================================================ --> <Target Name="_CleanGetCurrentAndPriorFileWrites" DependsOnTargets="_CheckForCompileOutputs;_SGenCheckForOutputs"> <!-- Read the list of files produced by a prior builds from disk. --> <ReadLinesFromFile File="$(IntermediateOutputPath)$(CleanFile)"> <Output TaskParameter="Lines" ItemName="_CleanUnfilteredPriorFileWrites"/> </ReadLinesFromFile> <!-- Convert the list of references to the absolute paths so we can make valid comparisons across two lists --> <ConvertToAbsolutePath Paths="@(_ResolveAssemblyReferenceResolvedFiles)"> <Output TaskParameter="AbsolutePaths" ItemName="_ResolveAssemblyReferenceResolvedFilesAbsolute"/> </ConvertToAbsolutePath> <!-- Subtract any resolved assembly files from *prior* file writes because deleting these would break subsequent builds because the assemblies would be unresolvable. --> <ItemGroup> <_CleanPriorFileWrites Include="@(_CleanUnfilteredPriorFileWrites)" Exclude="@(_ResolveAssemblyReferenceResolvedFilesAbsolute)"/> </ItemGroup> <!-- Of shareable files, keep only those that are in the project's directory. We never clean shareable files outside of the project directory because the build may be to a common output directory and other projects may need them. Only subtract the outputs from ResolveAssemblyReferences target because that's the only "Resolve" target that tries to resolve assemblies directly from the output directory. --> <FindUnderPath Path="$(MSBuildProjectDirectory)" Files="@(FileWritesShareable)" UpdateToAbsolutePaths="true"> <Output TaskParameter="InPath" ItemName="FileWrites"/> </FindUnderPath> <!-- Find all files in the final output directory. --> <FindUnderPath Path="$(OutDir)" Files="@(FileWrites)" UpdateToAbsolutePaths="true"> <Output TaskParameter="InPath" ItemName="_CleanCurrentFileWritesInOutput"/> </FindUnderPath> <!-- Find all files in the intermediate output directory. --> <FindUnderPath Path="$(IntermediateOutputPath)" Files="@(FileWrites)" UpdateToAbsolutePaths="true"> <Output TaskParameter="InPath" ItemName="_CleanCurrentFileWritesInIntermediate"/> </FindUnderPath> <!-- Subtract any resolved assembly files from *current* file writes because deleting these would break subsequent builds because the assemblies would be unresolvable. Only subtract the outputs from ResolveAssemblyReferences target because that's the only "Resolve" target that tries to resolve assemblies directly from the output directory. --> <ItemGroup> <_CleanCurrentFileWritesWithNoReferences Include="@(_CleanCurrentFileWritesInOutput);@(_CleanCurrentFileWritesInIntermediate)" Exclude="@(_ResolveAssemblyReferenceResolvedFilesAbsolute)"/> </ItemGroup> <!-- Remove duplicates from files produced in this build. --> <RemoveDuplicates Inputs="@(_CleanCurrentFileWritesWithNoReferences)" > <Output TaskParameter="Filtered" ItemName="_CleanCurrentFileWrites"/> </RemoveDuplicates> </Target> <!-- *********************************************************************************************** *********************************************************************************************** Clean Section *********************************************************************************************** *********************************************************************************************** --> <!-- ============================================================ Clean Delete all intermediate and final build outputs. ============================================================ --> <PropertyGroup> <CleanDependsOn> BeforeClean; UnmanagedUnregistration; CoreClean; CleanReferencedProjects; CleanPublishFolder; AfterClean </CleanDependsOn> </PropertyGroup> <Target Name="Clean" Condition=" '$(_InvalidConfigurationWarning)' != 'true' " DependsOnTargets="$(CleanDependsOn)" /> <!-- ============================================================ BeforeClean Redefine this target in your project in order to run tasks just before Clean. ============================================================ --> <Target Name="BeforeClean"/> <!-- ============================================================ AfterClean Redefine this target in your project in order to run tasks just after Clean. ============================================================ --> <Target Name="AfterClean"/> <!-- ============================================================ CleanReferencedProjects Call Clean target on all Referenced Projects. ============================================================ --> <Target Name="CleanReferencedProjects" DependsOnTargets="AssignProjectConfiguration; _SplitProjectReferencesByFileExistence"> <!-- When building the project directly from the command-line, clean those referenced projects that exist on disk. For IDE builds and command-line .SLN builds, the solution build manager takes care of this. --> <MSBuild Projects="@(_MSBuildProjectReferenceExistent)" Targets="Clean" Properties="%(_MSBuildProjectReferenceExistent.SetConfiguration); %(_MSBuildProjectReferenceExistent.SetPlatform)" BuildInParallel="$(BuildInParallel)" Condition="'$(BuildingInsideVisualStudio)' != 'true' and '$(BuildProjectReferences)' == 'true' and '@(_MSBuildProjectReferenceExistent)' != ''" ContinueOnError="$(ContinueOnError)" RemoveProperties="%(_MSBuildProjectReferenceExistent.GlobalPropertiesToRemove)"/> </Target> <!-- ============================================================ CoreClean ============================================================ --> <PropertyGroup> <CoreCleanDependsOn></CoreCleanDependsOn> </PropertyGroup> <Target Name="CoreClean" DependsOnTargets="$(CoreCleanDependsOn)"> <!-- First clean any explicitly specified cleanable files. Declare items of this type if you want Clean to delete them. --> <Delete Files="@(Clean)" TreatErrorsAsWarnings="true"/> <!-- Read in list of files that were written to disk in past builds. --> <ReadLinesFromFile File="$(IntermediateOutputPath)$(CleanFile)"> <Output TaskParameter="Lines" ItemName="_CleanPriorFileWrites"/> </ReadLinesFromFile> <!-- Find all files in the final output directory. --> <FindUnderPath Path="$(OutDir)" Files="@(_CleanPriorFileWrites)"> <Output TaskParameter="InPath" ItemName="_CleanPriorFileWritesInOutput"/> </FindUnderPath> <!-- Find all files in the intermediate output directory. --> <FindUnderPath Path="$(IntermediateOutputPath)" Files="@(_CleanPriorFileWrites)"> <Output TaskParameter="InPath" ItemName="_CleanPriorFileWritesInIntermediate"/> </FindUnderPath> <!-- Delete those files. --> <Delete Files="@(_CleanPriorFileWritesInOutput);@(_CleanPriorFileWritesInIntermediate)" TreatErrorsAsWarnings="true"> <Output TaskParameter="DeletedFiles" ItemName="_CleanPriorFileWritesDeleted"/> </Delete> <!-- Create a list of everything that wasn't deleted. --> <ItemGroup> <_CleanRemainingFileWritesAfterClean Include="@(_CleanPriorFileWrites)" Exclude="@(_CleanPriorFileWritesDeleted)"/> </ItemGroup> <!-- Remove duplicates. --> <RemoveDuplicates Inputs="@(_CleanRemainingFileWritesAfterClean)"> <Output TaskParameter="Filtered" ItemName="_CleanUniqueRemainingFileWrites"/> </RemoveDuplicates> <!-- Make sure the directory exists. --> <MakeDir Directories="$(IntermediateOutputPath)"/> <!-- Write new list of current files back to disk. --> <WriteLinesToFile File="$(IntermediateOutputPath)$(CleanFile)" Lines="@(_CleanUniqueRemainingFileWrites)" Overwrite="true" /> </Target> <!-- ============================================================ _CleanRecordFileWrites Save the list of all files written to disk so that it can be used for "Clean" later. Files written in prior builds are not removed from Clean cache. ============================================================ --> <Target Name="_CleanRecordFileWrites" DependsOnTargets="_CleanGetCurrentAndPriorFileWrites"> <!-- Merge list of files from prior builds with the current build and then remove duplicates. --> <RemoveDuplicates Inputs="@(_CleanPriorFileWrites);@(_CleanCurrentFileWrites)"> <Output TaskParameter="Filtered" ItemName="_CleanUniqueFileWrites"/> </RemoveDuplicates> <!-- Make sure the directory exists. --> <MakeDir Directories="$(IntermediateOutputPath)"/> <!-- Write merged file list back to disk, replacing existing contents. --> <WriteLinesToFile File="$(IntermediateOutputPath)$(CleanFile)" Lines="@(_CleanUniqueFileWrites)" Overwrite="true" /> </Target> <!-- ============================================================ CleanPublishFolder ============================================================ --> <Target Name="CleanPublishFolder"> <RemoveDir Directories="$(PublishDir)" Condition="'$(PublishDir)'=='$(OutputPath)app.publish\' and Exists('$(PublishDir)')"/> </Target> <!-- *********************************************************************************************** *********************************************************************************************** PostBuildEvent Section *********************************************************************************************** *********************************************************************************************** --> <!-- ============================================================ PostBuildEvent Run the post-build event. This step is driven by two parameters: (1) The $(RunPostBuildEvent) property is set by the user through the IDE and can be one of four values. - OnBuildSuccess: In this case, every step of the build must succeed for the post-build step to run. - <Blank>: This is the same as OnBuildSuccess. - OnOutputUpdated: In this case, the post-build step will run only if the main output assembly was actually updated. - Always: The post-build step is always run. (2) The $(_AssemblyTimestampBeforeCompile) and $(_AssemblyTimestampAfterCompile) values are set by the _TimeStampBeforeCompile and _TimeStampAfterCompile targets. If the assembly was actually rebuilt during this build, then the two values will be different. ============================================================ --> <PropertyGroup> <PostBuildEventDependsOn></PostBuildEventDependsOn> </PropertyGroup> <Target Name="PostBuildEvent" Condition="'$(PostBuildEvent)' != '' and ('$(RunPostBuildEvent)' != 'OnOutputUpdated' or '$(_AssemblyTimestampBeforeCompile)' != '$(_AssemblyTimestampAfterCompile)')" DependsOnTargets="$(PostBuildEventDependsOn)"> <Exec WorkingDirectory="$(OutDir)" Command="$(PostBuildEvent)" /> </Target> <!-- *********************************************************************************************** *********************************************************************************************** Publish Section *********************************************************************************************** *********************************************************************************************** --> <!-- ============================================================ Publish This target is only called when doing ClickOnce publishing outside the IDE, which implicitly builds before publishing. ============================================================ --> <PropertyGroup> <PublishDependsOn Condition="'$(PublishableProject)'=='true'"> SetGenerateManifests; Build; PublishOnly </PublishDependsOn> <PublishDependsOn Condition="'$(PublishableProject)'!='true'"> _DeploymentUnpublishable </PublishDependsOn> </PropertyGroup> <Target Name="Publish" DependsOnTargets="$(PublishDependsOn)"/> <!-- ============================================================ _DeploymentUnpublishable This target is used to block an attempt to ClickOnce publish a non-publishable project, such as a ClassLibrary, when building outside the IDE. ============================================================ --> <Target Name="_DeploymentUnpublishable"> <Message Text="Skipping unpublishable project."/> </Target> <!-- ============================================================ SetGenerateManifests This target simply assures the GenerateClickOnceManifests property is set whenever the publish target is invoked. ============================================================ --> <Target Name="SetGenerateManifests"> <Error Condition="'$(OutputType)'!='winexe' and '$(OutputType)'!='exe' and '$(OutputType)'!='appcontainerexe'" Text="Publish is only valid for 'Windows Application' or 'Console Application' project types."/> <Error Condition="'$(_DeploymentSignClickOnceManifests)'=='true' and '$(ManifestCertificateThumbprint)'=='' and '$(ManifestKeyFile)'==''" Text="A signing key is required in order to publish this project. Please specify a ManifestKeyFile or ManifestCertificateThumbprint value. Publishing from Visual Studio will automatically configure a signing key for this project."/> <PropertyGroup> <GenerateClickOnceManifests>true</GenerateClickOnceManifests> </PropertyGroup> </Target> <!-- ============================================================ PublishOnly The "PublishOnly" target is intended for ClickOnce publishing inside the IDE, where the build has already been done by the BuildManager. ============================================================ --> <PropertyGroup> <PublishOnlyDependsOn> SetGenerateManifests; PublishBuild; BeforePublish; GenerateManifests; CopyFilesToOutputDirectory; CleanPublishFolder; _CopyFilesToPublishFolder; _DeploymentGenerateBootstrapper; ResolveKeySource; _DeploymentSignClickOnceDeployment; AfterPublish </PublishOnlyDependsOn> </PropertyGroup> <Target Name="PublishOnly" DependsOnTargets="$(PublishOnlyDependsOn)"/> <!-- ============================================================ BeforePublish Redefine this target in your project in order to run tasks just before Publish. ============================================================ --> <Target Name="BeforePublish"/> <!-- ============================================================ AfterPublish Redefine this target in your project in order to run tasks just after Publish. ============================================================ --> <Target Name="AfterPublish"/> <!-- ============================================================ PublishBuild Defines the set of targets that publishing is directly dependent on. ============================================================ --> <PropertyGroup> <PublishBuildDependsOn> BuildOnlySettings; PrepareForBuild; ResolveReferences; PrepareResources; ResolveKeySource; GenerateSerializationAssemblies; CreateSatelliteAssemblies; </PublishBuildDependsOn> </PropertyGroup> <Target Name="PublishBuild" DependsOnTargets="$(PublishBuildDependsOn)"/> <!-- ============================================================ _CopyFilesToPublishFolder ============================================================ --> <Target Name="_CopyFilesToPublishFolder"> <!-- Compute name of application folder, which includes the assembly name plus formatted application version. The application version is formatted to use "_" in place of "." chars (i.e. "1_0_0_0" instead of "1.0.0.0"). This is done because some servers misinterpret "." as a file extension. --> <FormatVersion Version="$(ApplicationVersion)" Revision="$(ApplicationRevision)" FormatType="Path"> <Output TaskParameter="OutputVersion" PropertyName="_DeploymentApplicationVersionFragment"/> </FormatVersion> <PropertyGroup> <_DeploymentApplicationFolderName>Application Files\$(AssemblyName)_$(_DeploymentApplicationVersionFragment)</_DeploymentApplicationFolderName> <_DeploymentApplicationDir>$(PublishDir)$(_DeploymentApplicationFolderName)\</_DeploymentApplicationDir> </PropertyGroup> <PropertyGroup> <!-- By default we're not using Hard Links to copy to the publish directory, and never when building in VS --> <CreateHardLinksForPublishFilesIfPossible Condition="'$(BuildingInsideVisualStudio)' == 'true' or '$(CreateHardLinksForPublishFilesIfPossible)' == ''">false</CreateHardLinksForPublishFilesIfPossible> </PropertyGroup> <!-- Copy files to publish folder --> <Copy SourceFiles= "@(_ApplicationManifestFinal); @(_DeploymentResolvedManifestEntryPoint); @(_DeploymentManifestFiles); @(ReferenceComWrappersToCopyLocal); @(ResolvedIsolatedComModules); @(_DeploymentLooseManifestFile)" DestinationFiles= "@(_ApplicationManifestFinal->'$(_DeploymentApplicationDir)%(TargetPath)'); @(_DeploymentManifestEntryPoint->'$(_DeploymentApplicationDir)%(TargetPath)$(_DeploymentFileMappingExtension)'); @(_DeploymentManifestFiles->'$(_DeploymentApplicationDir)%(TargetPath)$(_DeploymentFileMappingExtension)'); @(ReferenceComWrappersToCopyLocal->'$(_DeploymentApplicationDir)%(FileName)%(Extension)$(_DeploymentFileMappingExtension)'); @(ResolvedIsolatedComModules->'$(_DeploymentApplicationDir)%(FileName)%(Extension)$(_DeploymentFileMappingExtension)'); @(_DeploymentLooseManifestFile->'$(_DeploymentApplicationDir)%(FileName)%(Extension)$(_DeploymentFileMappingExtension)')" SkipUnchangedFiles="$(SkipCopyUnchangedFiles)" OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)" Retries="$(CopyRetryCount)" UseHardlinksIfPossible="$(CreateHardLinksForPublishFilesIfPossible)" RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)"/> <Copy SourceFiles="@(_DeploymentManifestDependencies)" DestinationFiles="@(_DeploymentManifestDependencies->'$(_DeploymentApplicationDir)%(TargetPath)$(_DeploymentFileMappingExtension)')" SkipUnchangedFiles="$(SkipCopyUnchangedFiles)" OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)" Retries="$(CopyRetryCount)" RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)" UseHardlinksIfPossible="$(CreateHardLinksForPublishFilesIfPossible)" Condition="'%(_DeploymentManifestDependencies.DependencyType)'=='Install'"/> <Copy SourceFiles="@(_ReferenceScatterPaths)" DestinationFiles="@(_ReferenceScatterPaths->'$(_DeploymentApplicationDir)%(Filename)%(Extension)$(_DeploymentFileMappingExtension)')" SkipUnchangedFiles="$(SkipCopyUnchangedFiles)" OverwriteReadOnlyFiles="$(OverwriteReadOnlyFiles)" Retries="$(CopyRetryCount)" RetryDelayMilliseconds="$(CopyRetryDelayMilliseconds)" UseHardlinksIfPossible="$(CreateHardLinksForPublishFilesIfPossible)" /> <FormatUrl InputUrl="$(_DeploymentApplicationUrl)"> <Output TaskParameter="OutputUrl" PropertyName="_DeploymentFormattedApplicationUrl"/> </FormatUrl> <FormatUrl InputUrl="$(_DeploymentComponentsUrl)"> <Output TaskParameter="OutputUrl" PropertyName="_DeploymentFormattedComponentsUrl"/> </FormatUrl> </Target> <!-- ============================================================ _DeploymentGenerateBootstrapper ============================================================ --> <Target Name="_DeploymentGenerateBootstrapper"> <!-- Build setup.exe bootstrapper and copy referenced packages --> <GenerateBootstrapper ApplicationFile="$(TargetDeployManifestFileName)" ApplicationName="$(AssemblyName)" ApplicationUrl="$(_DeploymentFormattedApplicationUrl)" BootstrapperItems="@(BootstrapperPackage)" ComponentsLocation="$(BootstrapperComponentsLocation)" ComponentsUrl="$(_DeploymentFormattedComponentsUrl)" Culture="$(TargetCulture)" FallbackCulture="$(FallbackCulture)" OutputPath="$(PublishDir)" SupportUrl="$(_DeploymentFormattedSupportUrl)" Path="$(GenerateBootstrapperSdkPath)" VisualStudioVersion="$(VisualStudioVersion)" Condition="'$(BootstrapperEnabled)'=='true'"/> </Target> <!-- ============================================================ _DeploymentSignClickOnceDeployment ============================================================ --> <Target Name="_DeploymentSignClickOnceDeployment"> <!-- Sign manifests and the bootstrapper --> <SignFile CertificateThumbprint="$(_DeploymentResolvedManifestCertificateThumbprint)" TimestampUrl="$(ManifestTimestampUrl)" SigningTarget="$(_DeploymentApplicationDir)$(_DeploymentTargetApplicationManifestFileName)" Condition="'$(_DeploymentSignClickOnceManifests)'=='true'" /> <!-- Update entry point path in deploy manifest --> <UpdateManifest ApplicationPath="$(_DeploymentApplicationFolderName)\$(_DeploymentTargetApplicationManifestFileName)" TargetFrameworkVersion="$(TargetFrameworkVersion)" ApplicationManifest="$(_DeploymentApplicationDir)$(_DeploymentTargetApplicationManifestFileName)" InputManifest="$(OutDir)$(TargetDeployManifestFileName)" OutputManifest="$(PublishDir)$(TargetDeployManifestFileName)"> <Output TaskParameter="OutputManifest" ItemName="PublishedDeployManifest"/> </UpdateManifest> <SignFile CertificateThumbprint="$(_DeploymentResolvedManifestCertificateThumbprint)" TimestampUrl="$(ManifestTimestampUrl)" SigningTarget="$(PublishDir)$(TargetDeployManifestFileName)" Condition="'$(_DeploymentSignClickOnceManifests)'=='true'" /> <SignFile CertificateThumbprint="$(_DeploymentResolvedManifestCertificateThumbprint)" TimestampUrl="$(ManifestTimestampUrl)" SigningTarget="$(PublishDir)\setup.exe" Condition="'$(BootstrapperEnabled)'=='true' and '$(_DeploymentSignClickOnceManifests)'=='true'" /> </Target> <!-- *********************************************************************************************** *********************************************************************************************** AllProjectOutputGroups Section *********************************************************************************************** *********************************************************************************************** --> <!-- ============================================================ AllProjectOutputGroups The targets below drive output groups, which provide generic information about a project's inputs (e.g., content files, compilation sources, etc.) and built outputs (e.g., built EXE/DLL, PDB, XML documentation files, etc.) Each target may produce two kinds of items: outputs and dependencies. Outputs are items from the current project; dependencies are items that are brought into the current project as a result of referencing other projects or components. For both outputs and dependencies, the Include attribute specifies the location of the output/dependency; it must be a full path. Any number of additional attributes may be placed on an output/dependency item. ============================================================ --> <Target Name="AllProjectOutputGroups" DependsOnTargets=" BuiltProjectOutputGroup; DebugSymbolsProjectOutputGroup; DocumentationProjectOutputGroup; SatelliteDllsProjectOutputGroup; SourceFilesProjectOutputGroup; ContentFilesProjectOutputGroup; SGenFilesOutputGroup"/> <!-- This is the key output for the BuiltProjectOutputGroup and is meant to be read directly from the IDE. Reading an item is faster than invoking a target. --> <ItemGroup Condition=" '$(OutputType)' != 'winmdobj' "> <BuiltProjectOutputGroupKeyOutput Include="@(IntermediateAssembly->'%(FullPath)')"> <IsKeyOutput>true</IsKeyOutput> <FinalOutputPath>$(TargetPath)</FinalOutputPath> <TargetPath>$(TargetFileName)</TargetPath> <COM2REG Condition="'$(RegisterForComInterop)'=='true' and '$(OutputType)'=='library'">true</COM2REG> </BuiltProjectOutputGroupKeyOutput> </ItemGroup> <ItemGroup Condition=" '$(OutputType)' == 'winmdobj' "> <WinMDExpOutputWindowsMetadataFileItem Include="$(_IntermediateWindowsMetadataPath)" Condition="'$(_IntermediateWindowsMetadataPath)' != ''" /> <BuiltProjectOutputGroupKeyOutput Include="@(WinMDExpOutputWindowsMetadataFileItem->'%(FullPath)')"> <IsKeyOutput>true</IsKeyOutput> <FinalOutputPath>$(TargetPath)</FinalOutputPath> <TargetPath>$(TargetFileName)</TargetPath> </BuiltProjectOutputGroupKeyOutput> </ItemGroup> <!-- ============================================================ BuiltProjectOutputGroup ============================================================ --> <PropertyGroup> <BuiltProjectOutputGroupDependsOn>PrepareForBuild</BuiltProjectOutputGroupDependsOn> <AddAppConfigToBuildOutputs Condition="('$(AddAppConfigToBuildOutputs)'=='') and ('$(OutputType)'!='library' and '$(OutputType)'!='winmdobj')">true</AddAppConfigToBuildOutputs> </PropertyGroup> <Target Name="BuiltProjectOutputGroup" Returns="@(BuiltProjectOutputGroupOutput)" DependsOnTargets="$(BuiltProjectOutputGroupDependsOn)"> <ItemGroup> <_BuiltProjectOutputGroupOutputIntermediate Include="@(BuiltProjectOutputGroupKeyOutput)"/> </ItemGroup> <!-- This item represents the app.config file --> <ItemGroup> <_BuiltProjectOutputGroupOutputIntermediate Include="$(AppConfig)" Condition="'$(AddAppConfigToBuildOutputs)'=='true'"> <FinalOutputPath>$(TargetDir)$(TargetFileName).config</FinalOutputPath> <TargetPath>$(TargetFileName).config</TargetPath> <!-- For compatibility with 2.0 --> <OriginalItemSpec>$(AppConfig)</OriginalItemSpec> </_BuiltProjectOutputGroupOutputIntermediate> </ItemGroup> <ItemGroup> <_IsolatedComReference Include="@(COMReference)" Condition=" '%(COMReference.Isolated)' == 'true' "/> <_IsolatedComReference Include="@(COMFileReference)" Condition=" '%(COMFileReference.Isolated)' == 'true' "/> </ItemGroup> <!-- This item represents the native manifest, example: WindowsApplication1.exe.manifest or Native.ClassLibrary1.manifest --> <ItemGroup> <_BuiltProjectOutputGroupOutputIntermediate Include="$(OutDir)$(_DeploymentTargetApplicationManifestFileName)" Condition="'@(NativeReference)'!='' or '@(_IsolatedComReference)'!=''"> <TargetPath>$(_DeploymentTargetApplicationManifestFileName)</TargetPath> <!-- For compatibility with 2.0 --> <OriginalItemSpec>$(OutDir)$(_DeploymentTargetApplicationManifestFileName)</OriginalItemSpec> </_BuiltProjectOutputGroupOutputIntermediate> </ItemGroup> <!-- Convert intermediate items into final items; this way we can get the full path for each item --> <ItemGroup> <BuiltProjectOutputGroupOutput Include="@(_BuiltProjectOutputGroupOutputIntermediate->'%(FullPath)')"> <!-- For compatibility with 2.0 --> <OriginalItemSpec Condition="'%(_BuiltProjectOutputGroupOutputIntermediate.OriginalItemSpec)' == ''">%(_BuiltProjectOutputGroupOutputIntermediate.FullPath)</OriginalItemSpec> </BuiltProjectOutputGroupOutput> </ItemGroup> </Target> <!-- ============================================================ DebugSymbolsProjectOutputGroup This target performs population of the Debug Symbols project output group. ============================================================ --> <PropertyGroup> <DebugSymbolsProjectOutputGroupDependsOn></DebugSymbolsProjectOutputGroupDependsOn> </PropertyGroup> <ItemGroup Condition="'$(_DebugSymbolsProduced)' != 'false' and '$(OutputType)' != 'winmdobj'"> <DebugSymbolsProjectOutputGroupOutput Include="@(_DebugSymbolsIntermediatePath->'%(FullPath)')"> <FinalOutputPath>@(_DebugSymbolsOutputPath->'%(FullPath)')</FinalOutputPath> <TargetPath>@(_DebugSymbolsIntermediatePath->'%(Filename)%(Extension)')</TargetPath> </DebugSymbolsProjectOutputGroupOutput> </ItemGroup> <ItemGroup Condition="'$(_DebugSymbolsProduced)' != 'false' and '$(OutputType)' == 'winmdobj'"> <WinMDExpOutputPdbItem Include="$(WinMDExpOutputPdb)" Condition="'$(WinMDExpOutputPdb)' != ''" /> <WinMDExpFinalOutputPdbItem Include="$(_WinMDDebugSymbolsOutputPath)" Condition="'$(_WinMDDebugSymbolsOutputPath)' != ''" /> <DebugSymbolsProjectOutputGroupOutput Include="@(WinMDExpOutputPdbItem->'%(FullPath)')"> <FinalOutputPath>@(WinMDExpFinalOutputPdbItem->'%(FullPath)')</FinalOutputPath> <TargetPath>@(WinMDExpOutputPdbItem->'%(Filename)%(Extension)')</TargetPath> </DebugSymbolsProjectOutputGroupOutput> </ItemGroup> <Target Name="DebugSymbolsProjectOutputGroup" Returns="@(DebugSymbolsProjectOutputGroupOutput)" DependsOnTargets="$(DebugSymbolsProjectOutputGroupDependsOn)"/> <!-- ============================================================ DocumentationProjectOutputGroup This target performs population of the Documentation project output group. ============================================================ --> <PropertyGroup> <DocumentationProjectOutputGroupDependsOn></DocumentationProjectOutputGroupDependsOn> </PropertyGroup> <ItemGroup Condition="'$(DocumentationFile)'!=''"> <DocumentationProjectOutputGroupOutput Include="@(DocFileItem->'%(FullPath)')"> <FinalOutputPath>@(FinalDocFile)</FinalOutputPath> <IsKeyOutput>true</IsKeyOutput> <TargetPath>@(DocFileItem->'%(Filename)%(Extension)')</TargetPath> </DocumentationProjectOutputGroupOutput> </ItemGroup> <Target Name="DocumentationProjectOutputGroup" Returns="@(DocumentationProjectOutputGroupOutput)" DependsOnTargets="$(DocumentationProjectOutputGroupDependsOn)"/> <!-- ============================================================ SatelliteDllsProjectOutputGroup This target performs population of the Satellite Files project output group. ============================================================ --> <PropertyGroup> <SatelliteDllsProjectOutputGroupDependsOn>PrepareForBuild;PrepareResourceNames</SatelliteDllsProjectOutputGroupDependsOn> </PropertyGroup> <Target Name="SatelliteDllsProjectOutputGroup" Returns="@(SatelliteDllsProjectOutputGroupOutput)" DependsOnTargets="$(SatelliteDllsProjectOutputGroupDependsOn)"> <ItemGroup> <SatelliteDllsProjectOutputGroupOutputIntermediate Include="$(IntermediateOutputPath)%(EmbeddedResource.Culture)\$(TargetName).resources.dll" Condition="'%(WithCulture)' == 'true'"> <TargetPath>%(EmbeddedResource.Culture)\$(TargetName).resources.dll</TargetPath> </SatelliteDllsProjectOutputGroupOutputIntermediate> </ItemGroup> <!-- Convert intermediate items into final items; this way we can get the full path for each item. --> <ItemGroup> <SatelliteDllsProjectOutputGroupOutput Include="@(SatelliteDllsProjectOutputGroupOutputIntermediate->'%(FullPath)')"> <!-- For compatibility with 2.0 --> <OriginalItemSpec>%(SatelliteDllsProjectOutputGroupOutputIntermediate.Identity)</OriginalItemSpec> </SatelliteDllsProjectOutputGroupOutput> </ItemGroup> </Target> <!-- ============================================================ SourceFilesProjectOutputGroup This target performs population of the Source Files project output group. Source files are items in the project whose type is "Compile" and "EmbeddedResource". ============================================================ --> <PropertyGroup> <SourceFilesProjectOutputGroupDependsOn>PrepareForBuild;AssignTargetPaths</SourceFilesProjectOutputGroupDependsOn> </PropertyGroup> <Target Name="SourceFilesProjectOutputGroup" Returns="@(SourceFilesProjectOutputGroupOutput)" DependsOnTargets="$(SourceFilesProjectOutputGroupDependsOn)"> <AssignTargetPath Files="@(Compile)" RootFolder="$(MSBuildProjectDirectory)"> <Output TaskParameter="AssignedFiles" ItemName="_CompileWithTargetPath" /> </AssignTargetPath> <ItemGroup> <!-- First we deal with Compile, EmbeddedResource and AppConfig --> <SourceFilesProjectOutputGroupOutput Include="@(_CompileWithTargetPath->'%(FullPath)');@(EmbeddedResource->'%(FullPath)');@(_LicxFile->'%(FullPath)');@(AppConfigWithTargetPath->'%(FullPath)')"/> <!-- Include the project file --> <SourceFilesProjectOutputGroupOutput Include="$(MSBuildProjectFullPath)"> <!-- For compatibility with 2.0 --> <OriginalItemSpec>$(MSBuildProjectFullPath)</OriginalItemSpec> <TargetPath>$(ProjectFileName)</TargetPath> </SourceFilesProjectOutputGroupOutput> </ItemGroup> </Target> <!-- Get just the compile items --> <Target Name="GetCompile" Returns="@(Compile)"/> <!-- ============================================================ ContentFilesProjectOutputGroup This target performs population of the Content Files project output group. Content files are items in the project whose type is "Content". ============================================================ --> <PropertyGroup> <ContentFilesProjectOutputGroupDependsOn>PrepareForBuild;AssignTargetPaths</ContentFilesProjectOutputGroupDependsOn> </PropertyGroup> <Target Name="ContentFilesProjectOutputGroup" Returns="@(ContentFilesProjectOutputGroupOutput)" DependsOnTargets="$(ContentFilesProjectOutputGroupDependsOn)"> <!-- Convert items into final items; this way we can get the full path for each item. --> <ItemGroup> <ContentFilesProjectOutputGroupOutput Include="@(ContentWithTargetPath->'%(FullPath)')"/> </ItemGroup> </Target> <!-- ============================================================ SGenFilesOutputGroup This target performs population of the GenerateSerializationAssemblies Files project output group. GenerateSerializationAssemblies files are those generated by the GenerateSerializationAssemblies target and task. ============================================================ --> <PropertyGroup> <SGenFilesOutputGroupDependsOn></SGenFilesOutputGroupDependsOn> </PropertyGroup> <ItemGroup Condition="'$(_SGenGenerateSerializationAssembliesConfig)' == 'On' or ('@(WebReferenceUrl)'!='' and '$(_SGenGenerateSerializationAssembliesConfig)' == 'Auto')"> <SGenFilesOutputGroupOutput Include="@(_OutputPathItem->'%(FullPath)$(_SGenDllName)')"> <FinalOutputPath>@(_OutputPathItem->'%(FullPath)$(_SGenDllName)')</FinalOutputPath> <TargetPath>$(_SGenDllName)</TargetPath> </SGenFilesOutputGroupOutput> </ItemGroup> <Target Name="SGenFilesOutputGroup" Returns="@(SGenFilesOutputGroupOutput)" DependsOnTargets="$(SGenFilesOutputGroupDependsOn)"/> <!-- ============================================================ SDKRelated Output groups These targets are to gather information from the SDKs. ============================================================ --> <!-- Get the resolved SDK reference items --> <Target Name="GetResolvedSDKReferences" DependsOnTargets="ResolveSDKReferences" Returns="@(ResolvedSDKReference)"/> <!-- ============================================================ PriFilesOutputGroup This target performs population of the pri files output group ============================================================ --> <Target Name="PriFilesOutputGroup" Condition="'@(_ReferenceRelatedPaths)' != ''" DependsOnTargets="BuildOnlySettings;PrepareForBuild;AssignTargetPaths;ResolveReferences" Returns="@(PriFilesOutputGroupOutput)"> <!-- This item represents dependent pri file's --> <ItemGroup> <PriFilesOutputGroupOutput Include="@(_ReferenceRelatedPaths->'%(FullPath)')" Condition="'%(Extension)' == '.pri'"/> </ItemGroup> </Target> <PropertyGroup> <SDKRedistOutputGroupDependsOn>ResolveSDKReferences;ExpandSDKReferences</SDKRedistOutputGroupDependsOn> </PropertyGroup> <!-- ============================================================ SDKRedistOutputGroup This target gathers the Redist folders from the SDKs which have been resolved. ============================================================ --> <Target Name="SDKRedistOutputGroup" Returns="@(SDKRedistOutputGroupOutput)" DependsOnTargets="$(SDKRedistOutputGroupDependsOn)"> <!-- This list starts with the least specific files to the most specific so that later files can overwrite earlier files--> <ItemGroup> <SDKRedistOutputGroupOutput Include="@(ResolvedRedistFiles)"/> </ItemGroup> </Target> <!-- *********************************************************************************************** *********************************************************************************************** AllProjectOutputGroupsDependencies Section *********************************************************************************************** *********************************************************************************************** --> <!-- ============================================================ AllProjectOutputGroupsDependencies ============================================================ --> <Target Name="AllProjectOutputGroupsDependencies" DependsOnTargets=" BuiltProjectOutputGroupDependencies; DebugSymbolsProjectOutputGroupDependencies; SatelliteDllsProjectOutputGroupDependencies; DocumentationProjectOutputGroupDependencies; SGenFilesOutputGroupDependencies"/> <!-- ============================================================ BuiltProjectOutputGroupDependencies This target performs population of the Built project output group dependencies. ============================================================ --> <Target Name="BuiltProjectOutputGroupDependencies" DependsOnTargets="BuildOnlySettings;PrepareForBuild;AssignTargetPaths;ResolveReferences" Returns="@(BuiltProjectOutputGroupDependency)"> <ItemGroup> <BuiltProjectOutputGroupDependency Include="@(ReferencePath->'%(FullPath)'); @(ReferenceDependencyPaths->'%(FullPath)'); @(NativeReferenceFile->'%(FullPath)'); @(_DeploymentLooseManifestFile->'%(FullPath)'); @(ResolvedIsolatedComModules->'%(FullPath)')"/> </ItemGroup> </Target> <!-- ============================================================ DebugSymbolsProjectOutputGroupDependencies This target performs population of the dependencies for the debug symbols project output group. ============================================================ --> <Target Name="DebugSymbolsProjectOutputGroupDependencies" Condition="'$(DebugSymbols)'!='false'" DependsOnTargets="BuildOnlySettings;PrepareForBuild;AssignTargetPaths;ResolveReferences" Returns="@(DebugSymbolsProjectOutputGroupDependency)"> <!-- This item represents dependent PDB's --> <ItemGroup> <DebugSymbolsProjectOutputGroupDependency Include="@(_ReferenceRelatedPaths->'%(FullPath)')" Condition="'%(Extension)' == '.pdb'"/> </ItemGroup> </Target> <!-- ============================================================ SatelliteDllsProjectOutputGroupDependencies This target performs population of the dependencies for the satellite files project output group. ============================================================ --> <Target Name="SatelliteDllsProjectOutputGroupDependencies" DependsOnTargets="BuildOnlySettings;PrepareForBuild;AssignTargetPaths;ResolveReferences" Returns="@(SatelliteDllsProjectOutputGroupDependency)"> <!-- This item represents dependent satellites --> <ItemGroup> <SatelliteDllsProjectOutputGroupDependency Include="@(ReferenceSatellitePaths->'%(FullPath)')"/> </ItemGroup> </Target> <!-- ============================================================ DocumentationProjectOutputGroupDependencies This target performs population of the dependencies for the documentation project output group. ============================================================ --> <Target Name="DocumentationProjectOutputGroupDependencies" Condition="'$(DocumentationFile)'!=''" DependsOnTargets="BuildOnlySettings;PrepareForBuild;AssignTargetPaths;ResolveReferences" Returns="@(DocumentationProjectOutputGroupDependency)"> <!-- This item represents dependent XMLs --> <ItemGroup> <DocumentationProjectOutputGroupDependency Include="@(_ReferenceRelatedPaths->'%(FullPath)')" Condition="'%(Extension)' == '.xml'"/> </ItemGroup> </Target> <!-- ============================================================ SGenFilesOutputGroupDependencies This target performs population of the dependencies for the GenerateSerializationAssemblies project output group. ============================================================ --> <Target Name="SGenFilesOutputGroupDependencies" DependsOnTargets="BuildOnlySettings;PrepareForBuild;AssignTargetPaths;ResolveReferences" Returns="@(SGenFilesOutputGroupDependency)"> <!-- This item represents sgen xml serializer dll's --> <ItemGroup> <SGenFilesOutputGroupDependency Include="@(_ReferenceSerializationAssemblyPaths->'%(FullPath)')" Condition="'%(Extension)' == '.dll'"/> </ItemGroup> </Target> <PropertyGroup> <CodeAnalysisTargets Condition="'$(CodeAnalysisTargets)'==''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeAnalysis\Microsoft.CodeAnalysis.targets</CodeAnalysisTargets> </PropertyGroup> <Import Project="$(CodeAnalysisTargets)" Condition="Exists('$(CodeAnalysisTargets)')"/> <Import Project="$(ReportingServicesTargets)" Condition="Exists('$(ReportingServicesTargets)')"/> <Import Project="$(MSBuildToolsPath)\Microsoft.NETFramework.targets" Condition="('$(TargetFrameworkIdentifier)' == '' or '$(TargetFrameworkIdentifier)' == '.NETFramework') and ('$(TargetRuntime)' == 'Managed')"/> <Import Project="$(MSBuildToolsPath)\Microsoft.Xaml.targets" Condition="('$(TargetFrameworkVersion)' != 'v2.0' and '$(TargetFrameworkVersion)' != 'v3.5') and Exists('$(MSBuildToolsPath)\Microsoft.Xaml.targets')"/> <!-- imports Microsoft.WorkflowBuildExtensions.targets only if TargetFrameworkVersion is v4.5 or above or TargetFrameworkfVersion specified does not conform to the format of vX.X[.X.X] --> <!-- Underlying assumption is that there shouldn't be any other versions between v4.0.* and v4.5 --> <Import Project="$(MSBuildToolsPath)\Microsoft.WorkflowBuildExtensions.targets" Condition="('$(TargetFrameworkVersion)' != 'v2.0' and '$(TargetFrameworkVersion)' != 'v3.5' and (!$([System.String]::IsNullOrEmpty('$(TargetFrameworkVersion)')) and !$(TargetFrameworkVersion.StartsWith('v4.0')))) and Exists('$(MSBuildToolsPath)\Microsoft.WorkflowBuildExtensions.targets')"/> <!-- This import is temporary and will be removed once it is moved into the silverlight targets --> <Import Project="$(MSBuildToolsPath)\Microsoft.WinFX.targets" Condition="'$(TargetFrameworkIdentifier)' == 'Silverlight' and Exists('$(MSBuildToolsPath)\Microsoft.WinFX.targets')"/> <PropertyGroup> <MsTestToolsTargets Condition="'$(MsTestToolsTargets)'==''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\TeamTest\Microsoft.TeamTest.targets</MsTestToolsTargets> </PropertyGroup> <Import Project="$(MsTestToolsTargets)" Condition="Exists('$(MsTestToolsTargets)')" /> <!-- Appx packaging support --> <!-- Following two targets are needed to be present in every project being built because Appx packaging targets recursively scan all projects referenced from Metro style app projects for them. --> <Target Name="CleanAppxPackage" /> <Target Name="GetPackagingOutputs" /> <PropertyGroup> <MsAppxPackageTargets Condition="'$(MsAppxPackageTargets)'==''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\AppxPackage\Microsoft.AppXPackage.Targets</MsAppxPackageTargets> </PropertyGroup> <Import Project="$(MsAppxPackageTargets)" Condition="'$(WindowsAppContainer)' == 'true' and Exists('$(MsAppxPackageTargets)')" /> <!-- This import is temporary and will be removed once it is moved into the silverlight targets --> <Import Project="$(MSBuildToolsPath)\Microsoft.Data.Entity.targets" Condition="'$(TargetFrameworkIdentifier)' == 'Silverlight' and Exists('$(MSBuildToolsPath)\Microsoft.Data.Entity.targets')"/> <Import Project="$(CustomAfterMicrosoftCommonTargets)" Condition="'$(CustomAfterMicrosoftCommonTargets)' != '' and Exists('$(CustomAfterMicrosoftCommonTargets)')"/> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\$(MSBuildThisFile)\ImportAfter\*" Condition="'$(ImportByWildcardAfterMicrosoftCommonTargets)' == 'true' and exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\$(MSBuildThisFile)\ImportAfter')"/> <Import Project="$(MSBuildUserExtensionsPath)\$(MSBuildToolsVersion)\$(MSBuildThisFile)\ImportAfter\*" Condition="'$(ImportUserLocationsByWildcardAfterMicrosoftCommonTargets)' == 'true' and exists('$(MSBuildUserExtensionsPath)\$(MSBuildToolsVersion)\$(MSBuildThisFile)\ImportAfter')"/> </Project>
Ms-Dos/Windows
Unix
Write backup
jsp File Browser version 1.2 by
www.vonloesch.de