/*
* Copyright (c) 1997, 2008, Oracle and/or its affiliates. All rights reserved.
* ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
*
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package java.awt;
import java.awt.geom.Rectangle2D;
import java.awt.geom.AffineTransform;
import java.awt.image.BufferedImage;
import java.awt.image.ColorModel;
/**
* The TexturePaint
class provides a way to fill a
* {@link Shape} with a texture that is specified as
* a {@link BufferedImage}. The size of the BufferedImage
* object should be small because the BufferedImage
data
* is copied by the TexturePaint
object.
* At construction time, the texture is anchored to the upper
* left corner of a {@link Rectangle2D} that is
* specified in user space. Texture is computed for
* locations in the device space by conceptually replicating the
* specified Rectangle2D
infinitely in all directions
* in user space and mapping the BufferedImage
to each
* replicated Rectangle2D
.
* @see Paint
* @see Graphics2D#setPaint
* @version 1.48, 06/05/07
*/
public class TexturePaint implements Paint {
BufferedImage bufImg;
double tx;
double ty;
double sx;
double sy;
/**
* Constructs a TexturePaint
object.
* @param txtr the BufferedImage
object with the texture
* used for painting
* @param anchor the Rectangle2D
in user space used to
* anchor and replicate the texture
*/
public TexturePaint(BufferedImage txtr,
Rectangle2D anchor) {
this.bufImg = txtr;
this.tx = anchor.getX();
this.ty = anchor.getY();
this.sx = anchor.getWidth() / bufImg.getWidth();
this.sy = anchor.getHeight() / bufImg.getHeight();
}
/**
* Returns the BufferedImage
texture used to
* fill the shapes.
* @return a BufferedImage
.
*/
public BufferedImage getImage() {
return bufImg;
}
/**
* Returns a copy of the anchor rectangle which positions and
* sizes the textured image.
* @return the Rectangle2D
used to anchor and
* size this TexturePaint
.
*/
public Rectangle2D getAnchorRect() {
return new Rectangle2D.Double(tx, ty,
sx * bufImg.getWidth(),
sy * bufImg.getHeight());
}
/**
* Creates and returns a {@link PaintContext} used to
* generate a tiled image pattern.
* See the {@link Paint#createContext specification} of the
* method in the {@link Paint} interface for information
* on null parameter handling.
*
* @param cm the preferred {@link ColorModel} which represents the most convenient
* format for the caller to receive the pixel data, or {@code null}
* if there is no preference.
* @param deviceBounds the device space bounding box
* of the graphics primitive being rendered.
* @param userBounds the user space bounding box
* of the graphics primitive being rendered.
* @param xform the {@link AffineTransform} from user
* space into device space.
* @param hints the set of hints that the context object can use to
* choose between rendering alternatives.
* @return the {@code PaintContext} for
* generating color patterns.
* @see Paint
* @see PaintContext
* @see ColorModel
* @see Rectangle
* @see Rectangle2D
* @see AffineTransform
* @see RenderingHints
*/
public PaintContext createContext(ColorModel cm,
Rectangle deviceBounds,
Rectangle2D userBounds,
AffineTransform xform,
RenderingHints hints) {
if (xform == null) {
xform = new AffineTransform();
} else {
xform = (AffineTransform) xform.clone();
}
xform.translate(tx, ty);
xform.scale(sx, sy);
return TexturePaintContext.getContext(bufImg, xform, hints,
deviceBounds);
}
/**
* Returns the transparency mode for this TexturePaint
.
* @return the transparency mode for this TexturePaint
* as an integer value.
* @see Transparency
*/
public int getTransparency() {
return (bufImg.getColorModel()).getTransparency();
}
}