/* * Copyright (c) 2002, 2010, Oracle and/or its affiliates. All rights reserved. * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. * * * * * * * * * * * * * * * * * * * * */ package javax.swing.plaf.synth; import java.awt.*; import java.awt.geom.AffineTransform; import javax.swing.*; import javax.swing.plaf.*; import javax.swing.plaf.basic.BasicProgressBarUI; import java.beans.PropertyChangeListener; import java.beans.PropertyChangeEvent; import sun.swing.SwingUtilities2; /** * Provides the Synth L&F UI delegate for * {@link javax.swing.JProgressBar}. * * @author Joshua Outwater * @since 1.7 */ public class SynthProgressBarUI extends BasicProgressBarUI implements SynthUI, PropertyChangeListener { private SynthStyle style; private int progressPadding; private boolean rotateText; // added for Nimbus LAF private boolean paintOutsideClip; private boolean tileWhenIndeterminate; //whether to tile indeterminate painting private int tileWidth; //the width of each tile /** * Creates a new UI object for the given component. * * @param x component to create UI object for * @return the UI object */ public static ComponentUI createUI(JComponent x) { return new SynthProgressBarUI(); } /** * @inheritDoc */ @Override protected void installListeners() { super.installListeners(); progressBar.addPropertyChangeListener(this); } /** * @inheritDoc */ @Override protected void uninstallListeners() { super.uninstallListeners(); progressBar.removePropertyChangeListener(this); } /** * @inheritDoc */ @Override protected void installDefaults() { updateStyle(progressBar); } private void updateStyle(JProgressBar c) { SynthContext context = getContext(c, ENABLED); SynthStyle oldStyle = style; style = SynthLookAndFeel.updateStyle(context, this); setCellLength(style.getInt(context, "ProgressBar.cellLength", 1)); setCellSpacing(style.getInt(context, "ProgressBar.cellSpacing", 0)); progressPadding = style.getInt(context, "ProgressBar.progressPadding", 0); paintOutsideClip = style.getBoolean(context, "ProgressBar.paintOutsideClip", false); rotateText = style.getBoolean(context, "ProgressBar.rotateText", false); tileWhenIndeterminate = style.getBoolean(context, "ProgressBar.tileWhenIndeterminate", false); tileWidth = style.getInt(context, "ProgressBar.tileWidth", 15); // handle scaling for sizeVarients for special case components. The // key "JComponent.sizeVariant" scales for large/small/mini // components are based on Apples LAF String scaleKey = (String)progressBar.getClientProperty( "JComponent.sizeVariant"); if (scaleKey != null){ if ("large".equals(scaleKey)){ tileWidth *= 1.15; } else if ("small".equals(scaleKey)){ tileWidth *= 0.857; } else if ("mini".equals(scaleKey)){ tileWidth *= 0.784; } } context.dispose(); } /** * @inheritDoc */ @Override protected void uninstallDefaults() { SynthContext context = getContext(progressBar, ENABLED); style.uninstallDefaults(context); context.dispose(); style = null; } /** * @inheritDoc */ @Override public SynthContext getContext(JComponent c) { return getContext(c, getComponentState(c)); } private SynthContext getContext(JComponent c, int state) { return SynthContext.getContext(SynthContext.class, c, SynthLookAndFeel.getRegion(c), style, state); } private int getComponentState(JComponent c) { return SynthLookAndFeel.getComponentState(c); } /** * @inheritDoc */ @Override public int getBaseline(JComponent c, int width, int height) { super.getBaseline(c, width, height); if (progressBar.isStringPainted() && progressBar.getOrientation() == JProgressBar.HORIZONTAL) { SynthContext context = getContext(c); Font font = context.getStyle().getFont(context); FontMetrics metrics = progressBar.getFontMetrics(font); context.dispose(); return (height - metrics.getAscent() - metrics.getDescent()) / 2 + metrics.getAscent(); } return -1; } /** * @inheritDoc */ @Override protected Rectangle getBox(Rectangle r) { if (tileWhenIndeterminate) { return SwingUtilities.calculateInnerArea(progressBar, r); } else { return super.getBox(r); } } /** * @inheritDoc */ @Override protected void setAnimationIndex(int newValue) { if (paintOutsideClip) { if (getAnimationIndex() == newValue) { return; } super.setAnimationIndex(newValue); progressBar.repaint(); } else { super.setAnimationIndex(newValue); } } /** * Notifies this UI delegate to repaint the specified component. * This method paints the component background, then calls * the {@link #paint(SynthContext,Graphics)} method. * *
In general, this method does not need to be overridden by subclasses. * All Look and Feel rendering code should reside in the {@code paint} method. * * @param g the {@code Graphics} object used for painting * @param c the component being painted * @see #paint(SynthContext,Graphics) */ @Override public void update(Graphics g, JComponent c) { SynthContext context = getContext(c); SynthLookAndFeel.update(context, g); context.getPainter().paintProgressBarBackground(context, g, 0, 0, c.getWidth(), c.getHeight(), progressBar.getOrientation()); paint(context, g); context.dispose(); } /** * Paints the specified component according to the Look and Feel. *
This method is not used by Synth Look and Feel.
     * Painting is handled by the {@link #paint(SynthContext,Graphics)} method.
     *
     * @param g the {@code Graphics} object used for painting
     * @param c the component being painted
     * @see #paint(SynthContext,Graphics)
     */
    @Override
    public void paint(Graphics g, JComponent c) {
        SynthContext context = getContext(c);
        paint(context, g);
        context.dispose();
    }
    /**
     * Paints the specified component.
     *
     * @param context context for the component being painted
     * @param g the {@code Graphics} object used for painting
     * @see #update(Graphics,JComponent)
     */
    protected void paint(SynthContext context, Graphics g) {
        JProgressBar pBar = (JProgressBar)context.getComponent();
        int x = 0, y = 0, width = 0, height = 0;
        if (!pBar.isIndeterminate()) {
            Insets pBarInsets = pBar.getInsets();
            double percentComplete = pBar.getPercentComplete();
            if (percentComplete != 0.0) {
                if (pBar.getOrientation() == JProgressBar.HORIZONTAL) {
                    x = pBarInsets.left + progressPadding;
                    y = pBarInsets.top + progressPadding;
                    width = (int)(percentComplete * (pBar.getWidth()
                            - (pBarInsets.left + progressPadding
                             + pBarInsets.right + progressPadding)));
                    height = pBar.getHeight()
                            - (pBarInsets.top + progressPadding
                             + pBarInsets.bottom + progressPadding);
                    if (!SynthLookAndFeel.isLeftToRight(pBar)) {
                        x = pBar.getWidth() - pBarInsets.right - width
                                - progressPadding;
                    }
                } else {  // JProgressBar.VERTICAL
                    x = pBarInsets.left + progressPadding;
                    width = pBar.getWidth()
                            - (pBarInsets.left + progressPadding
                            + pBarInsets.right + progressPadding);
                    height = (int)(percentComplete * (pBar.getHeight()
                            - (pBarInsets.top + progressPadding
                             + pBarInsets.bottom + progressPadding)));
                    y = pBar.getHeight() - pBarInsets.bottom - height
                            - progressPadding;
                    // When the progress bar is vertical we always paint
                    // from bottom to top, not matter what the component
                    // orientation is.
                }
            }
        } else {
            boxRect = getBox(boxRect);
            x = boxRect.x + progressPadding;
            y = boxRect.y + progressPadding;
            width = boxRect.width - progressPadding - progressPadding;
            height = boxRect.height - progressPadding - progressPadding;
        }
        //if tiling and indeterminate, then paint the progress bar foreground a
        //bit wider than it should be. Shift as needed to ensure that there is
        //an animated effect
        if (tileWhenIndeterminate && pBar.isIndeterminate()) {
            double percentComplete = (double)getAnimationIndex() / (double)getFrameCount();
            int offset = (int)(percentComplete * tileWidth);
            Shape clip = g.getClip();
            g.clipRect(x, y, width, height);
            if (pBar.getOrientation() == JProgressBar.HORIZONTAL) {
                //paint each tile horizontally
                for (int i=x-tileWidth+offset; i<=width; i+=tileWidth) {
                    context.getPainter().paintProgressBarForeground(
                            context, g, i, y, tileWidth, height, pBar.getOrientation());
                }
            } else { //JProgressBar.VERTICAL
                //paint each tile vertically
                for (int i=y-offset; i