MZ@ !L!This program cannot be run in DOS mode. $Rؕ3}3}3}H̴3}H̱3}Rich3}PEL!  @Ph@>.rsrc@@@@(@X, , b ( @ X p    0 d   0 H ` x" J t      8: PZ hz     0 N b (x @ X p 4Fd  ( 8 H X h x           ( 8 H X h x           ( 8 H X h x       L"B,6O@H_ Hj uptt l  < 4@tV"&xA Ynwp@XP" 2T h 0@Lj,S `bHiHo TxP @^Z ! 5;@MUI2DAFFINETRANSFORM.XML3DPERSPECTIVETRANSFORM.XML3DTRANSFORM.XMLARITHMETIC.XML ATLAS.XMLBITMAPSOURCE.XML BLEND.XML BORDER.XMLBRIGHTNESS.XMLCLIP.XMLCOLORMANAGEMENTEFFECT.XMLCOLORMATRIX.XML COMPOSITE.XML CONVOLVE.XMLDIFFUSEDISTANT.XMLDIFFUSEPOINT.XMLDIFFUSESPOT.XMLDIRECTIONALBLUR.XMLDISCRETETRANSFER.XMLDISPLACEMENTMAP.XMLDPICOMPENSATION.XML FLOOD.XMLGAMMATRANSFER.XMLGAUSSIANBLUR.XML HISTOGRAM.XMLHUEROTATION.XMLIMAGESOURCE.XMLLINEARTRANSFER.XMLLUMINANCETOALPHA.XMLMORPHOLOGY.XMLOPACITYMETADATA.XMLPREMULTIPLY.XMLSATURATION.XML SCALE.XML SHADOW.XMLSPECULARDISTANT.XMLSPECULARPOINT.XMLSPECULARSPOT.XMLSYSTEMPROPERTIES.XMLTABLETRANSFER.XMLTILE.XMLTURBULENCE.XMLUNPREMULTIPLY.XML YCBCR.XMLcAvmK]A\oʵVlwdkcdDW MUIfr-FR4VS_VERSION_INFO@%@%?StringFileInfo040C04B0LCompanyNameMicrosoft Corporation^FileDescriptionBibliothque Microsoft D2Dr)FileVersion6.3.9600.16384 (winblue_rtm.130821-1623)*InternalNamed2d1/LegalCopyright Microsoft Corporation. Tous droits rservs.2OriginalFilenamed2d1v+ProductNameSystme d exploitation Microsoft WindowsBProductVersion6.3.9600.16384DVarFileInfo$Translation <?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Transformation affine 2D"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Transformer"/> <Property name="Description" type="string" value="Applique une transformation affine 2D une image bitmap."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="InterpolationMode" type="enum"> <Property name="DisplayName" type="string" value="Mode d interpolation"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="NearestNeighbor" displayname="Voisin le plus proche" index="0"/> <Field name="Linear" displayname="Linaire" index="1"/> <Field name="Cubic" displayname="Cubique" index="2"/> <Field name="MultiSampleLinear" displayname="Linaire multi-chantillon" index="3"/> <Field name="Anisotropic" displayname="Anisotropique" index="4"/> <Field name="HighQualityCubic" displayname="Cubique haute qualit" index="5"/> </Fields> </Property> <Property name="BorderMode" type="enum"> <Property name="DisplayName" type="string" value="Mode de bordure"/> <Property name="Default" type="enum" value="0"/> <Fields> <Field name="Soft" displayname="Conditionnel" index="0"/> <Field name="Hard" displayname="Inconditionnel" index="1"/> </Fields> </Property> <Property name="TransformMatrix" type="matrix3x2"> <Property name="DisplayName" type="string" value="Matrice de transformation"/> <Property name="Default" type="matrix3x2" value="(1,0, 0,1, 0,0)"/> </Property> <Property name="Sharpness" type="float"> <Property name="DisplayName" type="string" value="Nettet"/> <Property name="Min" type="float" value="0"/> <Property name="Max" type="float" value="1"/> <Property name="Default" type="float" value="0"/> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Transformation perspective 3D"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Transformer"/> <Property name="Description" type="string" value="Applique une transformation perspective 3D une image bitmap."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="InterpolationMode" type="enum"> <Property name="DisplayName" type="string" value="Mode d interpolation"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="NearestNeighbor" displayname="Voisin le plus proche" index="0"/> <Field name="Linear" displayname="Linaire" index="1"/> <Field name="Cubic" displayname="Cubique" index="2"/> <Field name="MultiSampleLinear" displayname="Linaire multi-chantillon" index="3"/> <Field name="Anisotropic" displayname="Anisotropique" index="4"/> </Fields> </Property> <Property name="BorderMode" type="enum"> <Property name="Default" type="enum" value="0"/> <Property name="DisplayName" type="string" value="Mode de bordure"/> <Fields> <Field name="Soft" displayname="Conditionnel" index="0"/> <Field name="Hard" displayname="Inconditionnel" index="1"/> </Fields> </Property> <Property name="Depth" type="float"> <Property name="Default" type="float" value="1000"/> <Property name="DisplayName" type="string" value="Intensit"/> <Property name="Min" type="float" value="0.0"/> </Property> <Property name="PerspectiveOrigin" type="vector2"> <Property name="DisplayName" type="string" value="Origine de perspective"/> <Property name="Default" type="vector2" value="(0, 0)"/> </Property> <Property name="LocalOffset" type="vector3"> <Property name="Default" type="vector3" value="(0, 0, 0)"/> <Property name="DisplayName" type="string" value="Dcalage local"/> </Property> <Property name="GlobalOffset" type="vector3"> <Property name="Default" type="vector3" value="(0, 0, 0)"/> <Property name="DisplayName" type="string" value="Dcalage global"/> </Property> <Property name="RotationOrigin" type="vector3"> <Property name="Default" type="vector3" value="(0, 0, 0)"/> <Property name="DisplayName" type="string" value="Origine de la rotation"/> </Property> <Property name="Rotation" type="vector3"> <Property name="Default" type="vector3" value="(0, 0, 0)"/> <Property name="DisplayName" type="string" value="Rotation"/> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Transformation 3D"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Transformer"/> <Property name="Description" type="string" value="Applique une transformation 3D une image bitmap."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="InterpolationMode" type="enum"> <Property name="DisplayName" type="string" value="Mode d interpolation"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="NearestNeighbor" displayname="Voisin le plus proche" index="0"/> <Field name="Linear" displayname="Linaire" index="1"/> <Field name="Cubic" displayname="Cubique" index="2"/> <Field name="MultiSampleLinear" displayname="Linaire multi-chantillon" index="3"/> <Field name="Anisotropic" displayname="Anisotropique" index="4"/> </Fields> </Property> <Property name="BorderMode" type="enum"> <Property name="DisplayName" type="string" value="Mode de bordure"/> <Property name="Default" type="enum" value="0"/> <Fields> <Field name="Soft" displayname="Conditionnel" index="0"/> <Field name="Hard" displayname="Inconditionnel" index="1"/> </Fields> </Property> <Property name="TransformMatrix" type="matrix4x4"> <Property name="DisplayName" type="string" value="Matrice de transformation"/> <Property name="Default" type="matrix4x4" value="(1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1)"/> </Property> </Effect> <?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Composite arithmtique"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Composite"/> <Property name="Description" type="string" value="Compose deux images bitmap selon l algorithme suivant: Output = Coefficients_1 * Source * Destination + Coefficients_2 * Source+ Coefficients_3 * Destination + Coefficients_4."/> <Inputs> <Input name="Destination"/> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="Coefficients" type="vector4"> <Property name="DisplayName" type="string" value="Coefficients"/> <Property name="Default" type="vector4" value="(1.0, 0.0, 0.0, 0.0)"/> </Property> <Property name="ClampOutput" type="bool"> <Property name="DisplayName" type="string" value="Limiter les couleurs en sortie"/> <Property name="Default" type="bool" value="false"/> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Atlas"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Transformer"/> <Property name="Description" type="string" value="Remplace la zone disponible de la sortie par le rectangle spcifi. Propose une optimisation dans les scnarios o une image bitmap est utilise en tant qu atlas."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="InputRect" type="vector4"> <Property name="DisplayName" type="string" value="Rectangle d entre"/> <Property name="Default" type="vector4" value="(0, 0, inf, inf)"/> </Property> <Property name="InputPaddingRect" type="vector4"> <Property name="DisplayName" type="string" value="Rectangle des marges intrieures d entre"/> <Property name="Default" type="vector4" value="(0, 0, inf, inf)"/> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Source bitmap"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Source"/> <Property name="Description" type="string" value="Indique la source d une image."/> <Inputs/> <!-- Custom Properties --> <Property name="WicBitmapSource" type="iunknown"> <Property name="DisplayName" type="string" value="Source d image bitmap Wic"/> <Property name="Default" type="iunknown" value="null"/> </Property> <Property name="Scale" type="vector2"> <Property name="DisplayName" type="string" value="chelle"/> <Property name="Min" type="vector2" value="(0.0, 0.0)"/> <Property name="Max" type="vector2" value="(20.0, 20.0)"/> <Property name="Default" type="vector2" value="(1.0, 1.0)"/> </Property> <Property name="InterpolationMode" type="enum"> <Property name="DisplayName" type="string" value="Mode d interpolation"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="NearestNeighbor" displayname="Voisin le plus proche" index="0"/> <Field name="Linear" displayname="Linaire" index="1"/> <Field name="Cubic" displayname="Cubique" index="2"/> <Field name="Fant" displayname="Fant" index="6"/> <Field name="MipmapLinear" displayname="MIP mapping linaire" index="7"/> </Fields> </Property> <Property name="EnableDPICorrection" type="bool"> <Property name="DisplayName" type="string" value="Activer la correction PPP"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="AlphaMode" type="enum"> <Property name="DisplayName" type="string" value="Mode alpha"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="Premultiplied" displayname="Prmultipli" index="1"/> <Field name="Straight" displayname="Direct" index="2"/> </Fields> </Property> <Property name="Orientation" type="enum"> <Property name="DisplayName" type="string" value="Orientation"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="Default" displayname="Par dfaut" index="1"/> <Field name="FlipHorizontal" displayname="Retourner horizontalement" index="2"/> <Field name="Rotate180" displayname="Faire pivoter de 180 dans le sens des aiguilles d une montre" index="3"/> <Field name="Rotate180FlipHorizontal" displayname="Faire pivoter de 180 dans le sens des aiguilles d une montre et retourner horizontalement" index="4"/> <Field name="Rotate270FlipHorizontal" displayname="Faire pivoter de 270 dans le sens des aiguilles d une montre et retourner horizontalement" index="5"/> <Field name="Rotate90" displayname="Faire pivoter de 90 dans le sens des aiguilles d une montre" index="6"/> <Field name="Rotate90FlipHorizontal" displayname="Faire pivoter de 90 dans le sens des aiguilles d une montre et retourner horizontalement" index="7"/> <Field name="Rotate270" displayname="Faire pivoter de 270 dans le sens des aiguilles d une montre" index="8"/> </Fields> </Property> </Effect> <?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Fusion"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Composite"/> <Property name="Description" type="string" value="Fusionne un premier plan et un arrire-plan l aide d un mode de fusion prdfini."/> <Inputs> <Input name="Arrire-plan"/> <Input name="Premier plan"/> </Inputs> <!-- Custom Properties --> <Property name="Mode" type="enum"> <Property name="DisplayName" type="string" value="Mode"/> <Property name="Default" type="enum" value="0"/> <Fields> <Field name="Multiply" displayname="Multiplier" index="0"/> <Field name="Screen" displayname="cran" index="1"/> <Field name="Darken" displayname="Assombrir" index="2"/> <Field name="Lighten" displayname="claircir" index="3"/> <Field name="Dissolve" displayname="Dissoudre" index="4"/> <Field name="ColorBurn" displayname="Densit couleur +" index="5"/> <Field name="LinearBurn" displayname="Densit linaire +" index="6"/> <Field name="DarkerColor" displayname="Couleur plus fonce" index="7"/> <Field name="LighterColor" displayname="Couleur plus claire" index="8"/> <Field name="ColorDodge" displayname="Densit couleur -" index="9"/> <Field name="LinearDodge" displayname="Densit linaire -" index="10"/> <Field name="Overlay" displayname="Superposition" index="11"/> <Field name="SoftLight" displayname="Lumire tamise" index="12"/> <Field name="HardLight" displayname="Lumire crue" index="13"/> <Field name="VividLight" displayname="Lumire vive" index="14"/> <Field name="LinearLight" displayname="Lumire linaire" index="15"/> <Field name="PinLight" displayname="Lumire fixe" index="16"/> <Field name="HardMix" displayname="Mlange inconditionnel" index="17"/> <Field name="Difference" displayname="Diffrence" index="18"/> <Field name="Exclusion" displayname="Exclusion" index="19"/> <Field name="Hue" displayname="Teinte" index="20"/> <Field name="Saturation" displayname="Saturation" index="21"/> <Field name="Color" displayname="Couleur" index="22"/> <Field name="Luminosity" displayname="Luminosit" index="23"/> <Field name="Subtract" displayname="Soustraire" index="24"/> <Field name="Division" displayname="Division" index="25"/> </Fields> </Property> </Effect> <?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Bordure"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Transformer"/> <Property name="Description" type="string" value="tend la rgion de l image bitmap selon le mode de bordure slectionn."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="EdgeModeX" type="enum"> <Property name="DisplayName" type="string" value="Mode Bord horizontal"/> <Property name="Default" type="enum" value="0"/> <Fields> <Field name="Clamp" displayname="Pince" index="0"/> <Field name="Wrap" displayname="Renvoi la ligne" index="1"/> <Field name="Mirror" displayname="Miroir" index="2"/> </Fields> </Property> <Property name="EdgeModeY" type="enum"> <Property name="DisplayName" type="string" value="Mode Bord vertical"/> <Property name="Default" type="enum" value="0"/> <Fields> <Field name="Clamp" displayname="Pince" index="0"/> <Field name="Wrap" displayname="Renvoi la ligne" index="1"/> <Field name="Mirror" displayname="Miroir" index="2"/> </Fields> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Luminosit"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Photo"/> <Property name="Description" type="string" value="Ajuste la luminosit de l image en fonction du point noir et blanc spcifi."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="WhitePoint" type="vector2"> <Property name="DisplayName" type="string" value="Point blanc"/> <Property name="Min" type="vector2" value="(0.0, 0.0)"/> <Property name="Max" type="vector2" value="(1.0, 1.0)"/> <Property name="Default" type="vector2" value="(1.0, 1.0)"/> </Property> <Property name="BlackPoint" type="vector2"> <Property name="DisplayName" type="string" value="Point noir"/> <Property name="Min" type="vector2" value="(0.0, 0.0)"/> <Property name="Max" type="vector2" value="(1.0, 1.0)"/> <Property name="Default" type="vector2" value="(0.0, 0.0)"/> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Rogner"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Transformer"/> <Property name="Description" type="string" value="Rogne l image bitmap en entre selon les paramtres spcifis."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="Rect" type="vector4"> <Property name="DisplayName" type="string" value="Rectangle"/> <Property name="Default" type="vector4" value="(-inf, -inf, inf, inf)"/> </Property> <Property name="BorderMode" type="enum"> <Property name="DisplayName" type="string" value="Mode de bordure"/> <Property name="Default" type="enum" value="0"/> <Fields> <Field name="Soft" displayname="Conditionnel" index="0"/> <Field name="Hard" displayname="Inconditionnel" index="1"/> </Fields> </Property> </Effect> <?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Gestion des couleurs"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Couleur"/> <Property name="Description" type="string" value="Modifie les couleurs en fonction des contextes de couleurs fournis par l utilisateur."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="SourceColorContext" type="colorcontext"> <Property name="DisplayName" type="string" value="Contexte de couleur source"/> <Property name="Default" type="colorcontext" value="null"/> </Property> <Property name="SourceRenderingIntent" type="enum"> <Property name="DisplayName" type="string" value="Intention de rendu source"/> <Property name="Default" type="enum" value="0"/> <Fields> <Field name="Perceptual" displayname="Perceptif" index="0"/> <Field name="RelativeColorimetric" displayname="Colorimtrie relative" index="1"/> <Field name="Saturation" displayname="Saturation" index="2"/> <Field name="AbsoluteColorimetric" displayname="Colorimtrie absolue" index="3"/> </Fields> </Property> <Property name="DestinationColorContext" type="colorcontext"> <Property name="DisplayName" type="string" value="Contexte de couleur de destination"/> <Property name="Default" type="colorcontext" value="null"/> </Property> <Property name="DestinationRenderingIntent" type="enum"> <Property name="DisplayName" type="string" value="Intention de rendu de destination"/> <Property name="Default" type="enum" value="0"/> <Fields> <Field name="Perceptual" displayname="Perceptif" index="0"/> <Field name="RelativeColorimetric" displayname="Colorimtrie relative" index="1"/> <Field name="Saturation" displayname="Saturation" index="2"/> <Field name="AbsoluteColorimetric" displayname="Colorimtrie absolue" index="3"/> </Fields> </Property> <Property name="AlphaMode" type="enum"> <Property name="DisplayName" type="string" value="Mode alpha"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="Premultiplied" displayname="Prmultipli" index="1"/> <Field name="Straight" displayname="Direct" index="2"/> </Fields> </Property> <Property name="Quality" type="enum"> <Property name="DisplayName" type="string" value="Qualit"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="Proof" displayname="preuve" index="0"/> <Field name="Normal" displayname="Standard" index="1"/> <Field name="Best" displayname="Optimal" index="2"/> </Fields> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Matrice des couleurs"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Couleur"/> <Property name="Description" type="string" value="Applique une matrice des couleurs spcifie par l utilisateur chaque canal de l image bitmap en entre."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="ColorMatrix" type="matrix5x4"> <Property name="DisplayName" type="string" value="Matrice des couleurs"/> <Property name="Default" type="matrix5x4" value="(1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1, 0,0,0,0)"/> </Property> <Property name="AlphaMode" type="enum"> <Property name="DisplayName" type="string" value="Mode alpha"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="Premultiplied" displayname="Prmultipli" index="1"/> <Field name="Straight" displayname="Direct" index="2"/> </Fields> </Property> <Property name="ClampOutput" type="bool"> <Property name="DisplayName" type="string" value="Limiter les couleurs en sortie"/> <Property name="Default" type="bool" value="false"/> </Property> </Effect> <?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Composite"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Composite"/> <Property name="Description" type="string" value="Compose des images de premier plan et d arrire-plan l aide du mode de composition slectionn."/> <Inputs minimum="1" maximum="0xFFFFFFFF"> <Input name="Destination"/> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="Mode" type="enum" value="0"> <Property name="DisplayName" type="string" value="Mode"/> <Property name="Default" type="enum" value="0"/> <Fields> <Field name="SourceOver" displayname="Source au-dessus" index="0"/> <Field name="DestinationOver" displayname="Destination au-dessus" index="1"/> <Field name="SourceIn" displayname="Source l intrieur" index="2"/> <Field name="DestinationIn" displayname="Destination l intrieur" index="3"/> <Field name="SourceOut" displayname="Source l extrieur" index="4"/> <Field name="DestinationOut" displayname="Destination l extrieur" index="5"/> <Field name="SourceAtop" displayname="Source par-dessus" index="6"/> <Field name="DestinationAtop" displayname="Destination par-dessus" index="7"/> <Field name="Xor" displayname="Xor" index="8"/> <Field name="Plus" displayname="Plus" index="9"/> <Field name="SourceCopy" displayname="Copie source" index="10"/> <Field name="BoundedSourceCopy" displayname="Copie source lie" index="11"/> <Field name="MaskInvert" displayname="Masque retourn" index="12"/> </Fields> </Property> </Effect> <?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Matrice de convolution"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Filtrer"/> <Property name="Description" type="string" value="Applique un noyau de convolution spcifi par l utilisateur une image bitmap."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="KernelUnitLength" type="vector2"> <Property name="DisplayName" type="string" value="Longueur de l unit de noyau"/> <Property name="Min" type="vector2" value="(0.01, 0.01)"/> <Property name="Max" type="vector2" value="(100.0, 100.0)"/> <Property name="Default" type="vector2" value="(1.0, 1.0)"/> </Property> <Property name="ScaleMode" type="enum"> <Property name="DisplayName" type="string" value="Mode de mise l chelle"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="NearestNeighbor" displayname="Voisin le plus proche" index="0"/> <Field name="Linear" displayname="Linaire" index="1"/> <Field name="Cubic" displayname="Cubique" index="2"/> <Field name="MultiSampleLinear" displayname="Linaire multi-chantillon" index="3"/> <Field name="Anisotropic" displayname="Anisotropique" index="4"/> <Field name="HighQualityCubic" displayname="Cubique haute qualit" index="5"/> </Fields> </Property> <Property name="KernelSizeX" type="uint32"> <Property name="DisplayName" type="string" value="Taille du noyau X"/> <Property name="Min" type="uint32" value="1"/> <Property name="Max" type="uint32" value="100"/> <Property name="Default" type="uint32" value="3"/> </Property> <Property name="KernelSizeY" type="uint32"> <Property name="DisplayName" type="string" value="Taille du noyau Y"/> <Property name="Min" type="uint32" value="1"/> <Property name="Max" type="uint32" value="100"/> <Property name="Default" type="uint32" value="3"/> </Property> <Property name="KernelMatrix" type="blob"> <Property name="DisplayName" type="string" value="Matrice de noyau"/> <Property name="Default" type="blob" value="0, 0, 0, 0, 1, 0, 0, 0, 0"/> <!-- TODO-2010/6/18-ericka - Add Element Type. --> </Property> <Property name="Divisor" type="float"> <Property name="DisplayName" type="string" value="Diviseur"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="Bias" type="float"> <Property name="DisplayName" type="string" value="Biais"/> <Property name="Default" type="float" value="0.0"/> </Property> <Property name="KernelOffset" type="vector2"> <Property name="DisplayName" type="string" value="Dcalage du noyau"/> <Property name="Min" type="vector2" value="(-50.0, -50.0)"/> <Property name="Max" type="vector2" value="(50.0, 50.0)"/> <Property name="Default" type="vector2" value="(0.0, 0.0)"/> </Property> <Property name="PreserveAlpha" type="bool"> <Property name="DisplayName" type="string" value="Prserver alpha"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="BorderMode" type="enum"> <Property name="DisplayName" type="string" value="Mode de bordure"/> <Property name="Default" type="enum" value="0"/> <Fields> <Field name="Soft" displayname="Conditionnel" index="0"/> <Field name="Hard" displayname="Inconditionnel" index="1"/> </Fields> </Property> <Property name="ClampOutput" type="bool"> <Property name="DisplayName" type="string" value="Limiter les couleurs en sortie"/> <Property name="Default" type="bool" value="false"/> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Diffus distant"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Styliser"/> <Property name="Description" type="string" value="Cre un effet d clairage diffus l aide d une source lumineuse distante."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="Azimuth" type="float"> <Property name="DisplayName" type="string" value="Azimut"/> <Property name="Min" type="float" value="0.0"/> <Property name="Max" type="float" value="360.0"/> <Property name="Default" type="float" value="0.0"/> </Property> <Property name="Elevation" type="float"> <Property name="DisplayName" type="string" value="lvation"/> <Property name="Min" type="float" value="0.0"/> <Property name="Max" type="float" value="360.0"/> <Property name="Default" type="float" value="0.0"/> </Property> <Property name="DiffuseConstant" type="float"> <Property name="DisplayName" type="string" value="Diffusion constante"/> <Property name="Min" type="float" value="0.0"/> <Property name="Max" type="float" value="10000.0"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="SurfaceScale" type="float"> <Property name="DisplayName" type="string" value="chelle de surface"/> <Property name="Min" type="float" value="-10000.0"/> <Property name="Max" type="float" value="10000.0"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="Color" type="vector3"> <Property name="DisplayName" type="string" value="Couleur"/> <Property name="Default" type="vector3" value="(1.0, 1.0, 1.0)"/> </Property> <Property name="KernelUnitLength" type="vector2"> <Property name="DisplayName" type="string" value="Longueur de l unit de noyau"/> <Property name="Min" type="vector2" value="(0.01, 0.01)"/> <Property name="Max" type="vector2" value="(100.0, 100.0)"/> <Property name="Default" type="vector2" value="(1.0, 1.0)"/> </Property> <Property name="ScaleMode" type="enum"> <Property name="DisplayName" type="string" value="Mode de mise l chelle"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="NearestNeighbor" displayname="Voisin le plus proche" index="0"/> <Field name="Linear" displayname="Linaire" index="1"/> <Field name="Cubic" displayname="Cubique" index="2"/> <Field name="MultiSampleLinear" displayname="Linaire multi-chantillon" index="3"/> <Field name="Anisotropic" displayname="Anisotropique" index="4"/> <Field name="HighQualityCubic" displayname="Cubique haute qualit" index="5"/> </Fields> </Property> </Effect> <?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Diffus ponctuel"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Styliser"/> <Property name="Description" type="string" value="Cre un effet d clairage diffus l aide d une source lumineuse ponctuelle."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="LightPosition" type="vector3"> <Property name="DisplayName" type="string" value="Position de la lumire"/> <Property name="Default" type="vector3" value="(0.0, 0.0, 0.0)"/> </Property> <Property name="DiffuseConstant" type="float"> <Property name="DisplayName" type="string" value="Diffusion constante"/> <Property name="Min" type="float" value="0.0"/> <Property name="Max" type="float" value="10000.0"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="SurfaceScale" type="float"> <Property name="DisplayName" type="string" value="chelle de surface"/> <Property name="Min" type="float" value="-10000.0"/> <Property name="Max" type="float" value="10000.0"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="Color" type="vector3"> <Property name="DisplayName" type="string" value="Couleur"/> <Property name="Default" type="vector3" value="(1.0, 1.0, 1.0)"/> </Property> <Property name="KernelUnitLength" type="vector2"> <Property name="DisplayName" type="string" value="Longueur de l unit de noyau"/> <Property name="Min" type="vector2" value="(0.01, 0.01)"/> <Property name="Max" type="vector2" value="(100.0, 100.0)"/> <Property name="Default" type="vector2" value="(1.0, 1.0)"/> </Property> <Property name="ScaleMode" type="enum"> <Property name="DisplayName" type="string" value="Mode de mise l chelle"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="NearestNeighbor" displayname="Voisin le plus proche" index="0"/> <Field name="Linear" displayname="Linaire" index="1"/> <Field name="Cubic" displayname="Cubique" index="2"/> <Field name="MultiSampleLinear" displayname="Linaire multi-chantillon" index="3"/> <Field name="Anisotropic" displayname="Anisotropique" index="4"/> <Field name="HighQualityCubic" displayname="Cubique haute qualit" index="5"/> </Fields> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Diffus par tache"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Styliser"/> <Property name="Description" type="string" value="Cre un effet d clairage diffus l aide d une source lumineuse en tache."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="LightPosition" type="vector3"> <Property name="DisplayName" type="string" value="Position de la lumire"/> <Property name="Default" type="vector3" value="(0.0, 0.0, 0.0)"/> </Property> <Property name="PointsAt" type="vector3"> <Property name="DisplayName" type="string" value="Points "/> <Property name="Default" type="vector3" value="(0.0, 0.0, 0.0)"/> </Property> <Property name="Focus" type="float"> <Property name="DisplayName" type="string" value="Mise au point"/> <Property name="Min" type="float" value="-10000.0"/> <Property name="Max" type="float" value="10000.0"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="LimitingConeAngle" type="float"> <Property name="DisplayName" type="string" value="Limitation de l angle du cne"/> <Property name="Min" type="float" value="0.0"/> <Property name="Max" type="float" value="90.0"/> <Property name="Default" type="float" value="90.0"/> </Property> <Property name="DiffuseConstant" type="float"> <Property name="DisplayName" type="string" value="Diffusion constante"/> <Property name="Min" type="float" value="0.0"/> <Property name="Max" type="float" value="10000.0"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="SurfaceScale" type="float"> <Property name="DisplayName" type="string" value="chelle de surface"/> <Property name="Min" type="float" value="-10000.0"/> <Property name="Max" type="float" value="10000.0"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="Color" type="vector3"> <Property name="DisplayName" type="string" value="Couleur"/> <Property name="Default" type="vector3" value="(1.0, 1.0, 1.0)"/> </Property> <Property name="KernelUnitLength" type="vector2"> <Property name="DisplayName" type="string" value="Longueur de l unit de noyau"/> <Property name="Min" type="vector2" value="(0.01, 0.01)"/> <Property name="Max" type="vector2" value="(100.0, 100.0)"/> <Property name="Default" type="vector2" value="(1.0, 1.0)"/> </Property> <Property name="ScaleMode" type="enum"> <Property name="DisplayName" type="string" value="Mode de mise l chelle"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="NearestNeighbor" displayname="Voisin le plus proche" index="0"/> <Field name="Linear" displayname="Linaire" index="1"/> <Field name="Cubic" displayname="Cubique" index="2"/> <Field name="MultiSampleLinear" displayname="Linaire multi-chantillon" index="3"/> <Field name="Anisotropic" displayname="Anisotropique" index="4"/> <Field name="HighQualityCubic" displayname="Cubique haute qualit" index="5"/> </Fields> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Flou directionnel"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Filtrer"/> <Property name="Description" type="string" value="Applique un flou directionnel une image bitmap selon le rayon et l angle de flou spcifis."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="StandardDeviation" type="float"> <Property name="DisplayName" type="string" value="cart type"/> <Property name="Min" type="float" value="0.0"/> <Property name="Max" type="float" value="250.0"/> <Property name="Default" type="float" value="3.0"/> </Property> <Property name="Angle" type="float"> <Property name="DisplayName" type="string" value="Angle"/> <Property name="Min" type="float" value="0.0"/> <Property name="Max" type="float" value="360.0"/> <Property name="Default" type="float" value="0.0"/> </Property> <Property name="Optimization" type="enum"> <Property name="DisplayName" type="string" value="Optimisation"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="Speed" displayname="Vitesse" index="0"/> <Field name="Balanced" displayname="Utilisation normale" index="1"/> <Field name="Quality" displayname="Qualit" index="2"/> </Fields> </Property> <Property name="BorderMode" type="enum"> <Property name="DisplayName" type="string" value="Mode de bordure"/> <Property name="Default" type="enum" value="0"/> <Fields> <Field name="Soft" displayname="Conditionnel" index="0"/> <Field name="Hard" displayname="Inconditionnel" index="1"/> </Fields> </Property> </Effect> <?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Transfert discret"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Couleur"/> <Property name="Description" type="string" value="Ritre la mise en correspondance des intensits de couleur de l image bitmap en entre selon une fonction discrte gnre par une liste de valeurs spcifie par l utilisateur pour chaque canal RVBA."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="RedTable" type="blob"> <Property name="DisplayName" type="string" value="Table du rouge"/> <Property name="Default" type="blob" value="0.0, 1.0"/> </Property> <Property name="RedDisable" type="bool"> <Property name="DisplayName" type="string" value="Rouge dsactiv"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="GreenTable" type="blob"> <Property name="DisplayName" type="string" value="Table du vert"/> <Property name="Default" type="blob" value="0.0, 1.0"/> </Property> <Property name="GreenDisable" type="bool"> <Property name="DisplayName" type="string" value="Vert dsactiv"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="BlueTable" type="blob"> <Property name="DisplayName" type="string" value="Table du bleu"/> <Property name="Default" type="blob" value="0.0, 1.0"/> </Property> <Property name="BlueDisable" type="bool"> <Property name="DisplayName" type="string" value="Bleu dsactiv"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="AlphaTable" type="blob"> <Property name="DisplayName" type="string" value="Table alpha"/> <Property name="Default" type="blob" value="0.0, 1.0"/> </Property> <Property name="AlphaDisable" type="bool"> <Property name="DisplayName" type="string" value="Alpha dsactiv"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="ClampOutput" type="bool"> <Property name="DisplayName" type="string" value="Limiter les couleurs en sortie"/> <Property name="Default" type="bool" value="false"/> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Carte de dplacement"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Styliser"/> <Property name="Description" type="string" value="Dplace une image bitmap en fonction d un paramtre spcifi par l utilisateur et d une autre image bitmap."/> <Inputs> <Input name="Source"/> <Input name="Dplacement"/> </Inputs> <!-- Custom Properties --> <Property name="Scale" type="float"> <Property name="DisplayName" type="string" value="chelle"/> <Property name="Default" type="float" value="0.0"/> </Property> <Property name="XChannelSelect" type="enum"> <Property name="DisplayName" type="string" value="Slection du canal X"/> <Property name="Default" type="enum" value="3"/> <Fields> <Field name="RedChannel" displayname="Canal rouge" index="0"/> <Field name="GreenChannel" displayname="Canal vert" index="1"/> <Field name="BlueChannel" displayname="Canal bleu" index="2"/> <Field name="AlphaChannel" displayname="Canal alpha" index="3"/> </Fields> </Property> <Property name="YChannelSelect" type="enum"> <Property name="DisplayName" type="string" value="Slection du canal Y"/> <Property name="Default" type="enum" value="3"/> <Fields> <Field name="RedChannel" displayname="Canal rouge" index="0"/> <Field name="GreenChannel" displayname="Canal vert" index="1"/> <Field name="BlueChannel" displayname="Canal bleu" index="2"/> <Field name="AlphaChannel" displayname="Canal alpha" index="3"/> </Fields> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Compensation PPP"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Transformer"/> <Property name="Description" type="string" value="Effectue une mise l chelle en fonction des PPP en entre et des PPP du contexte actuel"/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="InterpolationMode" type="enum"> <Property name="DisplayName" type="string" value="Mode d interpolation"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="NearestNeighbor" displayname="Voisin le plus proche" index="0"/> <Field name="Linear" displayname="Linaire" index="1"/> <Field name="Cubic" displayname="Cubique" index="2"/> <Field name="MultiSampleLinear" displayname="Linaire multi-chantillon" index="3"/> <Field name="Anisotropic" displayname="Anisotropique" index="4"/> <Field name="HighQualityCubic" displayname="Cubique haute qualit" index="5"/> </Fields> </Property> <Property name="BorderMode" type="enum"> <Property name="DisplayName" type="string" value="Mode de bordure"/> <Property name="Default" type="enum" value="0"/> <Fields> <Field name="Soft" displayname="Conditionnel" index="0"/> <Field name="Hard" displayname="Inconditionnel" index="1"/> </Fields> </Property> <Property name="InputDpi" type="vector2"> <Property name="DisplayName" type="string" value="Points par pouce de l entre"/> <Property name="Default" type="vector2" value="(96, 96)"/> </Property> </Effect> <?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Illumination"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Source"/> <Property name="Description" type="string" value="Effectue le rendu d un remplissage par diffusion de taille illimite de la couleur donne."/> <Inputs/> <!-- Custom Properties --> <Property name="Color" type="vector4"> <Property name="DisplayName" type="string" value="Couleur"/> <Property name="Default" type="vector4" value="(0, 0, 0, 1)"/> </Property> </Effect> <?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Transfert gamma"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Couleur"/> <Property name="Description" type="string" value="Ritre la mise en correspondance des intensits de couleur de l image bitmap en entre selon une fonction de transfert gamma spcifie par l utilisateur pour chaque canal RVBA."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="RedAmplitude" type="float"> <Property name="DisplayName" type="string" value="Amplitude du rouge"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="RedExponent" type="float"> <Property name="DisplayName" type="string" value="Exposant rouge"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="RedOffset" type="float"> <Property name="DisplayName" type="string" value="Dcalage du rouge"/> <Property name="Default" type="float" value="0.0"/> </Property> <Property name="RedDisable" type="bool"> <Property name="DisplayName" type="string" value="Rouge dsactiv"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="GreenAmplitude" type="float"> <Property name="DisplayName" type="string" value="Amplitude du vert"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="GreenExponent" type="float"> <Property name="DisplayName" type="string" value="Exposant vert"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="GreenOffset" type="float"> <Property name="DisplayName" type="string" value="Dcalage du vert"/> <Property name="Default" type="float" value="0.0"/> </Property> <Property name="GreenDisable" type="bool"> <Property name="DisplayName" type="string" value="Vert dsactiv"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="BlueAmplitude" type="float"> <Property name="DisplayName" type="string" value="Amplitude du bleu"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="BlueExponent" type="float"> <Property name="DisplayName" type="string" value="Exposant bleu"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="BlueOffset" type="float"> <Property name="DisplayName" type="string" value="Dcalage du bleu"/> <Property name="Default" type="float" value="0.0"/> </Property> <Property name="BlueDisable" type="bool"> <Property name="DisplayName" type="string" value="Bleu dsactiv"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="AlphaAmplitude" type="float"> <Property name="DisplayName" type="string" value="Amplitude alpha"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="AlphaExponent" type="float"> <Property name="DisplayName" type="string" value="Exposant alpha"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="AlphaOffset" type="float"> <Property name="DisplayName" type="string" value="Dcalage alpha"/> <Property name="Default" type="float" value="0.0"/> </Property> <Property name="AlphaDisable" type="bool"> <Property name="DisplayName" type="string" value="Alpha dsactiv"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="ClampOutput" type="bool"> <Property name="DisplayName" type="string" value="Limiter les couleurs en sortie"/> <Property name="Default" type="bool" value="false"/> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Flou gaussien"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Filtrer"/> <Property name="Description" type="string" value="Applique un flou gaussien une image bitmap selon le rayon et l angle de flou spcifis."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="StandardDeviation" type="float"> <Property name="DisplayName" type="string" value="cart type"/> <Property name="Min" type="float" value="0.0"/> <Property name="Max" type="float" value="250.0"/> <Property name="Default" type="float" value="3.0"/> </Property> <Property name="Optimization" type="enum"> <Property name="DisplayName" type="string" value="Optimisation"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="Speed" displayname="Vitesse" index="0"/> <Field name="Balanced" displayname="Utilisation normale" index="1"/> <Field name="Quality" displayname="Qualit" index="2"/> </Fields> </Property> <Property name="BorderMode" type="enum"> <Property name="DisplayName" type="string" value="Mode de bordure"/> <Property name="Default" type="enum" value="0"/> <Fields> <Field name="Soft" displayname="Conditionnel" index="0"/> <Field name="Hard" displayname="Inconditionnel" index="1"/> </Fields> </Property> </Effect> <?xml version="1.0" encoding="utf-16"?> <Effect type="Analysis"> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Histogramme"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Analyse"/> <Property name="Description" type="string" value="Calcule l histogramme d une image."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="NumBins" type="uint32"> <Property name="DisplayName" type="string" value="Nombre d emplacements"/> <Property name="Min" type="uint32" value="2"/> <Property name="Max" type="uint32" value="1024"/> <Property name="Default" type="uint32" value="256"/> </Property> <Property name="ChannelSelect" type="enum"> <Property name="DisplayName" type="string" value="Slection du canal"/> <Property name="Default" type="enum" value="0"/> <Fields> <Field name="RedChannel" displayname="Canal rouge" index="0"/> <Field name="GreenChannel" displayname="Canal vert" index="1"/> <Field name="BlueChannel" displayname="Canal bleu" index="2"/> <Field name="AlphaChannel" displayname="Canal alpha" index="3"/> </Fields> </Property> <Property name="HistogramOutput" type="blob"> <Property name="DisplayName" type="string" value="Rsultat de l histogramme"/> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Rotation de teinte"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Couleur"/> <Property name="Description" type="string" value="Modifie la teinte d une image bitmap en fonction d un angle de rotation de teinte spcifi par l utilisateur."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="Angle" type="float"> <Property name="DisplayName" type="string" value="Angle"/> <Property name="Min" type="float" value="0.0"/> <Property name="Max" type="float" value="360.0"/> <Property name="Default" type="float" value="0.0"/> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Image source"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Source"/> <Property name="Description" type="string" value="Charge une image depuis une source."/> <Inputs/> <!-- Custom Properties --> <Property name="Filename" type="string"> <Property name="DisplayName" type="string" value="Nom de fichier"/> <Property name="Default" type="string" value=""/> </Property> <Property name="FrameCount" type="uint32"> <Property name="DisplayName" type="string" value="Nombre de trames"/> </Property> <Property name="CurrentFrame" type="uint32"> <Property name="DisplayName" type="string" value="Trame actuelle"/> <Property name="Default" type="uint32" value="0"/> </Property> <Property name="Scale" type="vector2"> <Property name="DisplayName" type="string" value="chelle"/> <Property name="Min" type="vector2" value="(0.0, 0.0)"/> <Property name="Max" type="vector2" value="(20.0, 20.0)"/> <Property name="Default" type="vector2" value="(1.0, 1.0)"/> </Property> <Property name="InterpolationMode" type="enum"> <Property name="DisplayName" type="string" value="Mode d interpolation"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="NearestNeighbor" displayname="Voisin le plus proche" index="0"/> <Field name="Linear" displayname="Linaire" index="1"/> <Field name="Cubic" displayname="Cubique" index="2"/> <Field name="Fant" displayname="Fant" index="6"/> <Field name="Mipmap Linear" displayname="MIP mapping linaire" index="7"/> </Fields> </Property> <Property name="EnableDPICorrection" type="bool"> <Property name="DisplayName" type="string" value="Activer la correction PPP"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="OutputAlphaMode" type="enum"> <Property name="DisplayName" type="string" value="Mode alpha de sortie"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="Premultiplied" displayname="Linaire" index="1"/> <Field name="Straight" displayname="Direct" index="2"/> </Fields> </Property> <Property name="Orientation" type="enum"> <Property name="DisplayName" type="string" value="Orientation"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="Default" displayname="Par dfaut" index="1"/> <Field name="FlipHorizontal" displayname="Retourner horizontalement" index="2"/> <Field name="Rotate180" displayname="Faire pivoter de 180 dans le sens des aiguilles d une montre" index="3"/> <Field name="Rotate180FlipHorizontal" displayname="Faire pivoter de 180 dans le sens des aiguilles d une montre et retourner horizontalement" index="4"/> <Field name="Rotate270FlipHorizontal" displayname="Faire pivoter de 270 dans le sens des aiguilles d une montre et retourner horizontalement" index="5"/> <Field name="Rotate90" displayname="Faire pivoter de 90 dans le sens des aiguilles d une montre" index="6"/> <Field name="Rotate90FlipHorizontal" displayname="Faire pivoter de 90 dans le sens des aiguilles d une montre et retourner horizontalement" index="7"/> <Field name="Rotate270" displayname="Faire pivoter de 270 dans le sens des aiguilles d une montre" index="8"/> </Fields> </Property> </Effect> <?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Transfert linaire"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Couleur"/> <Property name="Description" type="string" value="Ritre la mise en correspondance des intensits de couleur de l image bitmap en entre selon une fonction de transfert linaire spcifie par l utilisateur pour chaque canal RVBA."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="RedYIntercept" type="float"> <Property name="DisplayName" type="string" value="Intersection Y du rouge"/> <Property name="Default" type="float" value="0.0"/> </Property> <Property name="RedSlope" type="float"> <Property name="DisplayName" type="string" value="Pente du rouge"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="RedDisable" type="bool"> <Property name="DisplayName" type="string" value="Rouge dsactiv"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="GreenYIntercept" type="float"> <Property name="DisplayName" type="string" value="Intersection Y du vert"/> <Property name="Default" type="float" value="0.0"/> </Property> <Property name="GreenSlope" type="float"> <Property name="DisplayName" type="string" value="Pente du vert"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="GreenDisable" type="bool"> <Property name="DisplayName" type="string" value="Vert dsactiv"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="BlueYIntercept" type="float"> <Property name="DisplayName" type="string" value="Intersection Y du bleu"/> <Property name="Default" type="float" value="0.0"/> </Property> <Property name="BlueSlope" type="float"> <Property name="DisplayName" type="string" value="Pente du bleu"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="BlueDisable" type="bool"> <Property name="DisplayName" type="string" value="Bleu dsactiv"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="AlphaYIntercept" type="float"> <Property name="DisplayName" type="string" value="Intersection Y alpha"/> <Property name="Default" type="float" value="0.0"/> </Property> <Property name="AlphaSlope" type="float"> <Property name="DisplayName" type="string" value="Pente alpha"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="AlphaDisable" type="bool"> <Property name="DisplayName" type="string" value="Alpha dsactiv"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="ClampOutput" type="bool"> <Property name="DisplayName" type="string" value="Limiter les couleurs en sortie"/> <Property name="Default" type="bool" value="false"/> </Property> </Effect> <?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Luminance par rapport alpha"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Transparent"/> <Property name="Description" type="string" value="Dfinit une valeur alpha sur une image bitmap en fonction de la luminance de l image bitmap."/> <Inputs> <Input name="Source"/> </Inputs> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Morphologie"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Filtrer"/> <Property name="Description" type="string" value="rode ou dilate une image bitmap selon le rayon donn."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="Mode" type="enum"> <Property name="DisplayName" type="string" value="Mode"/> <Property name="Default" type="enum" value="0"/> <Fields> <Field name="Erode" displayname="roder" index="0"/> <Field name="Dilate" displayname="Dilater" index="1"/> </Fields> </Property> <Property name="Width" type="uint32"> <Property name="DisplayName" type="string" value="Largeur"/> <Property name="Min" type="uint32" value="1"/> <Property name="Max" type="uint32" value="100"/> <Property name="Default" type="uint32" value="1"/> </Property> <Property name="Height" type="uint32"> <Property name="DisplayName" type="string" value="Hauteur"/> <Property name="Min" type="uint32" value="1"/> <Property name="Max" type="uint32" value="100"/> <Property name="Default" type="uint32" value="1"/> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Mtadonnes d opacit"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Couleur"/> <Property name="Description" type="string" value="Modifie le rectangle cens tre opaque. Fournit des optimisations dans certains scnarios."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="InputOpaqueRect" type="vector4"> <Property name="DisplayName" type="string" value="Rectangle d entre"/> <Property name="Default" type="vector4" value="(-inf, -inf, inf, inf)"/> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Prmultiplier"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Couleur"/> <Property name="Description" type="string" value="Multiplie chaque canal de couleur RVB par la valeur alpha."/> <Inputs> <Input name="Source"/> </Inputs> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Saturation"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Couleur"/> <Property name="Description" type="string" value="Modifie la saturation de l image bitmap en fonction de la valeur de saturation spcifie par l utilisateur."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="Saturation" type="float"> <Property name="DisplayName" type="string" value="Saturation"/> <Property name="Min" type="float" value="0.0"/> <Property name="Max" type="float" value="1.0"/> <Property name="Default" type="float" value="0.5"/> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="chelle"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Transformer"/> <Property name="Description" type="string" value="Applique l opration de mise l chelle l image bitmap."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="Scale" type="vector2"> <Property name="DisplayName" type="string" value="chelle"/> <Property name="Min" type="vector2" value="(0.01, 0.01)"/> <Property name="Default" type="vector2" value="(1, 1)"/> </Property> <Property name="CenterPoint" type="vector2"> <Property name="DisplayName" type="string" value="Point central"/> <Property name="Default" type="vector2" value="(0, 0)"/> </Property> <Property name="InterpolationMode" type="enum"> <Property name="DisplayName" type="string" value="Mode d interpolation"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="NearestNeighbor" displayname="Voisin le plus proche" index="0"/> <Field name="Linear" displayname="Linaire" index="1"/> <Field name="Cubic" displayname="Cubique" index="2"/> <Field name="MultiSampleLinear" displayname="Linaire multi-chantillon" index="3"/> <Field name="Anisotropic" displayname="Anisotropique" index="4"/> <Field name="HighQualityCubic" displayname="Cubique haute qualit" index="5"/> </Fields> </Property> <Property name="BorderMode" type="enum"> <Property name="DisplayName" type="string" value="Mode de bordure"/> <Property name="Default" type="enum" value="0"/> <Fields> <Field name="Soft" displayname="Conditionnel" index="0"/> <Field name="Hard" displayname="Inconditionnel" index="1"/> </Fields> </Property> <Property name="Sharpness" type="float"> <Property name="DisplayName" type="string" value="Nettet"/> <Property name="Min" type="float" value="0"/> <Property name="Max" type="float" value="1"/> <Property name="Default" type="float" value="0"/> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Ombre"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Styliser"/> <Property name="Description" type="string" value="Applique une ombre une image bitmap selon son canal alpha."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="BlurStandardDeviation" type="float"> <Property name="DisplayName" type="string" value="cart type du flou"/> <Property name="Min" type="float" value="0.0"/> <Property name="Max" type="float" value="250.0"/> <Property name="Default" type="float" value="3.0"/> </Property> <Property name="Color" type="vector4"> <Property name="DisplayName" type="string" value="Couleur"/> <Property name="Default" type="vector4" value="(0, 0, 0, 1)"/> </Property> <Property name="Optimization" type="enum"> <Property name="DisplayName" type="string" value="Optimisation"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="Speed" displayname="Vitesse" index="0"/> <Field name="Balanced" displayname="Utilisation normale" index="1"/> <Field name="Quality" displayname="Qualit" index="2"/> </Fields> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Spculaire distant"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Styliser"/> <Property name="Description" type="string" value="Cre un effet d clairage spculaire l aide d une source lumineuse distante."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="Azimuth" type="float"> <Property name="DisplayName" type="string" value="Azimut"/> <Property name="Min" type="float" value="0.0"/> <Property name="Max" type="float" value="360.0"/> <Property name="Default" type="float" value="0.0"/> </Property> <Property name="Elevation" type="float"> <Property name="DisplayName" type="string" value="lvation"/> <Property name="Min" type="float" value="0.0"/> <Property name="Max" type="float" value="360.0"/> <Property name="Default" type="float" value="0.0"/> </Property> <Property name="SpecularExponent" type="float"> <Property name="DisplayName" type="string" value="Exposant spculaire"/> <Property name="Min" type="float" value="-10000.0"/> <Property name="Max" type="float" value="10000.0"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="SpecularConstant" type="float"> <Property name="DisplayName" type="string" value="Spculaire constant"/> <Property name="Min" type="float" value="0.0"/> <Property name="Max" type="float" value="10000.0"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="SurfaceScale" type="float"> <Property name="DisplayName" type="string" value="chelle de surface"/> <Property name="Min" type="float" value="-10000.0"/> <Property name="Max" type="float" value="10000.0"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="Color" type="vector3"> <Property name="DisplayName" type="string" value="Couleur"/> <Property name="Default" type="vector3" value="(1.0, 1.0, 1.0)"/> </Property> <Property name="KernelUnitLength" type="vector2"> <Property name="DisplayName" type="string" value="Longueur de l unit de noyau"/> <Property name="Min" type="vector2" value="(0.01, 0.01)"/> <Property name="Max" type="vector2" value="(100.0, 100.0)"/> <Property name="Default" type="vector2" value="(1.0, 1.0)"/> </Property> <Property name="ScaleMode" type="enum"> <Property name="DisplayName" type="string" value="Mode de mise l chelle"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="NearestNeighbor" displayname="Voisin le plus proche" index="0"/> <Field name="Linear" displayname="Linaire" index="1"/> <Field name="Cubic" displayname="Cubique" index="2"/> <Field name="MultiSampleLinear" displayname="Linaire multi-chantillon" index="3"/> <Field name="Anisotropic" displayname="Anisotropique" index="4"/> <Field name="HighQualityCubic" displayname="Cubique haute qualit" index="5"/> </Fields> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Spculaire par point"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Styliser"/> <Property name="Description" type="string" value="Cre un effet d clairage spculaire l aide d une source lumineuse ponctuelle."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="LightPosition" type="vector3"> <Property name="DisplayName" type="string" value="Position de la lumire"/> <Property name="Default" type="vector3" value="(0.0, 0.0, 0.0)"/> </Property> <Property name="SpecularExponent" type="float"> <Property name="DisplayName" type="string" value="Exposant spculaire"/> <Property name="Min" type="float" value="-10000.0"/> <Property name="Max" type="float" value="10000.0"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="SpecularConstant" type="float"> <Property name="DisplayName" type="string" value="Spculaire constant"/> <Property name="Min" type="float" value="0.0"/> <Property name="Max" type="float" value="10000.0"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="SurfaceScale" type="float"> <Property name="DisplayName" type="string" value="chelle de surface"/> <Property name="Min" type="float" value="-10000.0"/> <Property name="Max" type="float" value="10000.0"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="Color" type="vector3"> <Property name="DisplayName" type="string" value="Couleur"/> <Property name="Default" type="vector3" value="(1.0, 1.0, 1.0)"/> </Property> <Property name="KernelUnitLength" type="vector2"> <Property name="DisplayName" type="string" value="Longueur de l unit de noyau"/> <Property name="Min" type="vector2" value="(0.01, 0.01)"/> <Property name="Max" type="vector2" value="(100.0, 100.0)"/> <Property name="Default" type="vector2" value="(1.0, 1.0)"/> </Property> <Property name="ScaleMode" type="enum"> <Property name="DisplayName" type="string" value="Mode de mise l chelle"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="NearestNeighbor" displayname="Voisin le plus proche" index="0"/> <Field name="Linear" displayname="Linaire" index="1"/> <Field name="Cubic" displayname="Cubique" index="2"/> <Field name="MultiSampleLinear" displayname="Linaire multi-chantillon" index="3"/> <Field name="Anisotropic" displayname="Anisotropique" index="4"/> <Field name="HighQualityCubic" displayname="Cubique haute qualit" index="5"/> </Fields> </Property> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Spculaire par tache"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Styliser"/> <Property name="Description" type="string" value="Cre un effet d clairage spculaire l aide d une source lumineuse en tache."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="LightPosition" type="vector3"> <Property name="DisplayName" type="string" value="Position de la lumire"/> <Property name="Default" type="vector3" value="(0.0, 0.0, 0.0)"/> </Property> <Property name="PointsAt" type="vector3"> <Property name="DisplayName" type="string" value="Points "/> <Property name="Default" type="vector3" value="(0.0, 0.0, 0.0)"/> </Property> <Property name="Focus" type="float"> <Property name="DisplayName" type="string" value="Mise au point"/> <Property name="Min" type="float" value="-10000.0"/> <Property name="Max" type="float" value="10000.0"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="LimitingConeAngle" type="float"> <Property name="DisplayName" type="string" value="Limitation de l angle du cne"/> <Property name="Min" type="float" value="0.0"/> <Property name="Max" type="float" value="90.0"/> <Property name="Default" type="float" value="90.0"/> </Property> <Property name="SpecularExponent" type="float"> <Property name="DisplayName" type="string" value="Exposant spculaire"/> <Property name="Min" type="float" value="-10000.0"/> <Property name="Max" type="float" value="10000.0"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="SpecularConstant" type="float"> <Property name="DisplayName" type="string" value="Spculaire constant"/> <Property name="Min" type="float" value="0.0"/> <Property name="Max" type="float" value="10000.0"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="SurfaceScale" type="float"> <Property name="DisplayName" type="string" value="chelle de surface"/> <Property name="Min" type="float" value="-10000.0"/> <Property name="Max" type="float" value="10000.0"/> <Property name="Default" type="float" value="1.0"/> </Property> <Property name="Color" type="vector3"> <Property name="DisplayName" type="string" value="Couleur"/> <Property name="Default" type="vector3" value="(1.0, 1.0, 1.0)"/> </Property> <Property name="KernelUnitLength" type="vector2"> <Property name="DisplayName" type="string" value="Longueur de l unit de noyau"/> <Property name="Min" type="vector2" value="(0.01, 0.01)"/> <Property name="Max" type="vector2" value="(100.0, 100.0)"/> <Property name="Default" type="vector2" value="(1.0, 1.0)"/> </Property> <Property name="ScaleMode" type="enum"> <Property name="DisplayName" type="string" value="Mode de mise l chelle"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="NearestNeighbor" displayname="Voisin le plus proche" index="0"/> <Field name="Linear" displayname="Linaire" index="1"/> <Field name="Cubic" displayname="Cubique" index="2"/> <Field name="MultiSampleLinear" displayname="Linaire multi-chantillon" index="3"/> <Field name="Anisotropic" displayname="Anisotropique" index="4"/> <Field name="HighQualityCubic" displayname="Cubique haute qualit" index="5"/> </Fields> </Property> </Effect> <?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Property Display Names--> <SystemPropertyNames> <Property name="DisplayName" type="string" value="ID de classe"/> <Property name="DisplayName" type="string" value="Nom complet"/> <Property name="DisplayName" type="string" value="Auteur"/> <Property name="DisplayName" type="string" value="Catgorie"/> <Property name="DisplayName" type="string" value="Description"/> <Property name="DisplayName" type="string" value="Entres"/> <Property name="DisplayName" type="string" value="En mmoire cache"/> <Property name="DisplayName" type="string" value="Prcision"/> <Property name="DisplayName" type="string" value="Entres minimales"/> <Property name="DisplayName" type="string" value="Entres maximales"/> </SystemPropertyNames> <!-- Auto System Properties --> <PrecisionAutoProperties> <Fields> <Field name="NoPreference" displayname="Aucune prfrence" index="0"/> <Field name="Uint8" displayname="8bpc UINT" index="1"/> <Field name="Uint8sRGB" displayname="8bpc UINT sRVB" index="2"/> <Field name="Uint16" displayname="16bpc UINT" index="3"/> <Field name="Float16" displayname="16bpc Float" index="4"/> <Field name="Float32" displayname="32bpc Float" index="5"/> </Fields> </PrecisionAutoProperties> <GlobalAutoProperties> <Property name="IsReadOnly" type="bool" value="false"/> </GlobalAutoProperties> </Effect> PA<?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Transfert de table"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Couleur"/> <Property name="Description" type="string" value="Ritre la mise en correspondance des intensits de couleur de l image bitmap en entre selon une fonction de transfert gnre par une liste de valeurs spcifie par l utilisateur pour chaque canal RVBA."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="RedTable" type="blob"> <Property name="DisplayName" type="string" value="Table du rouge"/> <Property name="Default" type="blob" value="0.0, 1.0"/> </Property> <Property name="RedDisable" type="bool"> <Property name="DisplayName" type="string" value="Rouge dsactiv"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="GreenTable" type="blob"> <Property name="DisplayName" type="string" value="Table du vert"/> <Property name="Default" type="blob" value="0.0, 1.0"/> </Property> <Property name="GreenDisable" type="bool"> <Property name="DisplayName" type="string" value="Vert dsactiv"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="BlueTable" type="blob"> <Property name="DisplayName" type="string" value="Table du bleu"/> <Property name="Default" type="blob" value="0.0, 1.0"/> </Property> <Property name="BlueDisable" type="bool"> <Property name="DisplayName" type="string" value="Bleu dsactiv"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="AlphaTable" type="blob"> <Property name="DisplayName" type="string" value="Table alpha"/> <Property name="Default" type="blob" value="0.0, 1.0"/> </Property> <Property name="AlphaDisable" type="bool"> <Property name="DisplayName" type="string" value="Alpha dsactiv"/> <Property name="Default" type="bool" value="false"/> </Property> <Property name="ClampOutput" type="bool"> <Property name="DisplayName" type="string" value="Limiter les couleurs en sortie"/> <Property name="Default" type="bool" value="false"/> </Property> </Effect> <?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Mosaque"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Transformer"/> <Property name="Description" type="string" value="Applique un effet de mosaque la rgion spcifie de l image bitmap en entre."/> <Inputs> <Input name="Source"/> </Inputs> <!-- Custom Properties --> <Property name="Rect" type="vector4"> <Property name="DisplayName" type="string" value="Rectangle"/> <Property name="Default" type="vector4" value="(0.0, 0.0, 100.0, 100.0)"/> </Property> </Effect> <?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Turbulence"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Source"/> <Property name="Description" type="string" value="Gnre une image bitmap selon la fonction de turbulence du bruit de Perlin."/> <Inputs> </Inputs> <!-- Custom Properties --> <Property name="Offset" type="vector2"> <Property name="DisplayName" type="string" value="Dcalage"/> <Property name="Default" type="vector2" value="(0,0)"/> </Property> <Property name="Size" type="vector2"> <Property name="DisplayName" type="string" value="Taille"/> <Property name="Min" type="vector2" value="(0,0)"/> <Property name="Default" type="vector2" value="(512,512)"/> </Property> <Property name="BaseFrequency" type="vector2"> <Property name="DisplayName" type="string" value="Frquence de base"/> <Property name="Min" type="vector2" value="(0,0)"/> <Property name="Max" type="vector2" value="(1000,1000)"/> <Property name="Default" type="vector2" value="(0.01,0.01)"/> </Property> <Property name="NumOctaves" type="uint32"> <Property name="DisplayName" type="string" value="Nombre d octaves"/> <Property name="Min" type="uint32" value="1"/> <Property name="Max" type="uint32" value="15"/> <Property name="Default" type="uint32" value="1"/> </Property> <Property name="Seed" type="int32"> <Property name="DisplayName" type="string" value="Valeur initiale"/> <Property name="Min" type="int32" value="-10000"/> <Property name="Max" type="int32" value="10000"/> <Property name="Default" type="int32" value="0"/> </Property> <Property name="Noise" type="enum"> <Property name="DisplayName" type="string" value="Bruit"/> <Property name="Default" type="enum" value="0"/> <Fields> <Field name="FractalSum" displayname="Somme fractale" index="0"/> <Field name="Turbulence" displayname="Turbulence" index="1"/> </Fields> </Property> <Property name="Stitchable" type="bool"> <Property name="DisplayName" type="string" value="Assemblable"/> <Property name="Default" type="bool" value="false"/> </Property> </Effect> <?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="Annuler Prmultiplier"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Couleur"/> <Property name="Description" type="string" value="Divise chaque canal de couleur RVB par la valeur alpha."/> <Inputs> <Input name="Source"/> </Inputs> </Effect> <?xml version="1.0" encoding="utf-16"?> <Effect> <!-- Localization --> <_locDefinition> <_locDefault _loc="locNone"/> <_locTag _locAttrData="displayname">Field</_locTag> <_locTag _locAttrData="name">Input</_locTag> <_locTag _locAttrData="value">Property</_locTag> </_locDefinition> <!-- System Properties --> <Property name="DisplayName" type="string" value="YCbCr"/> <Property name="Author" type="string" value="Microsoft Corporation"/> <Property name="Category" type="string" value="Couleur"/> <Property name="Description" type="string" value="Effet qui accepte un plan Y en entre 0 et un plan CbCr en entre 1, et qui gnre RGBA en sortie. Le plan CbCr peut faire l objet d un sous-chantillonnage chromatique. Utile en cas de conversion de couleurs JPEG."/> <Inputs> <Input name="Y"/> <Input name="CbCr"/> </Inputs> <!-- Custom Properties --> <Property name="ChromaSubsampling" type="enum"> <Property name="DisplayName" type="string" value="Sous-chantillonnage chromatique YCbCr"/> <Property name="Default" type="enum" value="0"/> <Fields> <Field displayname="Auto" index="0"/> <Field displayname="420" index="1"/> <Field displayname="422" index="2"/> <Field displayname="444" index="3"/> <Field displayname="440" index="4"/> </Fields> </Property> <Property name="TransformMatrix" type="matrix3x2"> <Property name="DisplayName" type="string" value="Matrice de transformation"/> <Property name="Default" type="matrix3x2" value="(1, 0, 0, 1, 0, 0)"/> </Property> <Property name="InterpolationMode" type="enum"> <Property name="DisplayName" type="string" value="Mode d interpolation"/> <Property name="Default" type="enum" value="1"/> <Fields> <Field name="NearestNeighbor" displayname="Voisin le plus proche" index="0"/> <Field name="Linear" displayname="Linaire" index="1"/> <Field name="Cubic" displayname="Cubique" index="2"/> <Field name="MultiSampleLinear" displayname="Linaire multi-chantillon" index="3"/> <Field name="Anisotropic" displayname="Anisotropique" index="4"/> <Field name="HighQualityCubic" displayname="Cubique haute qualit" index="5"/> </Fields> </Property> </Effect> PADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGX